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Function: PauseMovement(Spawn, DurationMS)
Description: Pauses the given NPC’s movement for the specified duration (in milliseconds). The NPC will stop moving along waypoints or patrols, and then resume after the pause.
Parameters:
Spawn: Spawn – The NPC to pause.
DurationMS: Int32 – How long to pause movement, in milliseconds.
Returns: None.
Example:
-- Example usage (stop a guard for 5 seconds when hailed)
PauseMovement(GuardNPC, 5000)