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Function: SetPlayerLevel(Player, Level)
Description:* Sets the player’s adventure level to the specified value. This is an administrative function (normally level changes by experience gain), allowing GM or script to directly change level.
Parameters:
Player: Spawn – The player whose level to change.
Level: Int32 – The new level to set.
Returns: None.
Example:
-- Example usage (GM tool leveling a player to 50)
SetPlayerLevel(Player, 50)