forgottenserver/data/scripts/spells/attack/energy_beam.lua
Ranieri Althoff 25df9cfd38
Move spells to scripts folder (#4755)
* Move runes to dedicated folder
* Redirect old XML and lib folder to new location
* Drop unused custom spells
2024-09-20 00:13:59 +02:00

30 lines
860 B
Lua

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT)
combat:setArea(createCombatArea(AREA_BEAM5, AREADIAGONAL_BEAM5))
function onGetFormulaValues(player, level, magicLevel)
local min = (level / 5) + (magicLevel * 1.8) + 11
local max = (level / 5) + (magicLevel * 3) + 19
return -min, -max
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
local spell = Spell(SPELL_INSTANT)
function spell.onCastSpell(creature, variant)
return combat:execute(creature, variant)
end
spell:group("attack")
spell:id(22)
spell:name("Energy Beam")
spell:words("exevo vis lux")
spell:level(23)
spell:mana(40)
spell:needDirection(true)
spell:cooldown(4000)
spell:groupCooldown(2000)
spell:vocation("sorcerer;true", "master sorcerer;true")
spell:register()