gdle/Source/ServerObjectMaint.cpp

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#include "StdAfx.h"
#include "ServerObjectMaint.h"
#include "PhysicsObj.h"
#include "World.h"
void CServerObjectMaint::GotoLostCell(class std::shared_ptr<CPhysicsObj> , unsigned long)
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{
}
void CServerObjectMaint::RemoveFromLostCell(class std::shared_ptr<CPhysicsObj> )
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{
}
void CServerObjectMaint::AddObjectToBeDestroyed(unsigned long)
{
}
void CServerObjectMaint::RemoveObjectToBeDestroyed(unsigned long)
{
}
std::shared_ptr<CPhysicsObj> CServerObjectMaint::GetObject(DWORD object_id)
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{
// TODO convert CPhysObject to shared pointers?
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return g_pWorld->FindObject(object_id);
}