A "0x01C0: Combat_QueryHealthResponse" message will be sent for the last creature the player received a health request for when:
1) The player deals melee damage
2) The player deals spell damage
3) Every PLAYER_HEALTH_POLL_INTERVAL seconds otherwise (currently set to 5)
- Missile weapon damage now takes into account the weapon damage bonus and elemental damage bonus.
- Spell damage now takes into account the weapon's elemental damage mod.
- Ammunition is no longer enchantable.
- Shields were only working after the first server restart after their creation, added workaround to get them to work from creation while I figure out why.