gdle/Source
2019-01-09 02:01:58 +00:00
..
combat nullptr check in DW attack data 2018-12-26 00:47:11 -06:00
command/admin Refactor a bit for static init 2018-11-12 15:12:45 -06:00
Messages Enabling Allegiance Lock 2018-09-25 12:54:26 -07:00
PhatSDK Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
AllegianceManager.cpp Fix for crash in allegiance boot. 2018-12-19 23:15:54 -06:00
AllegianceManager.h Changed officer list, ban list, chat gag list, officer title list and MOTD to be stored in the allegiance blob but not sent to the client with an allegiance update. Added a temporary config option that will update all existing allegiances to use the new lists - should only need to be run once. Added allegiance rank strings for each of the race/gender combinations and added them to the relevant weenie string. Added allegiance name string to the recursive allegiance notify function and added calls to it whenever the allegiance name is set or cleared. Added (primitive) chat boot functionality - it currently sets the player's allegiance chat option to off. 2018-08-14 19:46:16 +01:00
Ammunition.cpp Fix for prismatic ammo not receiving weapon elemental damage bonus. 2018-12-24 13:34:08 -06:00
Ammunition.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Animate.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Animate.h Initial Commit 2018-03-29 17:01:57 -04:00
AnimationPackage.h Initial Commit 2018-03-29 17:01:57 -04:00
AttackManager.cpp Fix for melee sword and shield attacks. 2018-11-22 23:37:16 -06:00
AttackManager.h Clean up Def calc and comment out some dead code 2018-11-19 12:40:53 -06:00
AttributeTransferDevice.cpp Sanitize min/max usage 2018-08-27 15:47:05 -05:00
AttributeTransferDevice.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
AugmentationDevice.cpp Augmentation Gems now use the correct effects instead of the generic one. 2018-11-21 17:04:00 -06:00
AugmentationDevice.h Fixes to Augmentation gems and added confirmation response message. 2018-10-16 00:10:26 -05:00
BindStone.cpp Return of Allegiance Hometown recall 2018-08-29 20:51:49 -07:00
BindStone.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Book.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Book.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Caster.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Caster.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
ChatMsgs.cpp Make fellow chat use GroupChat instead of ServerText 2018-09-06 22:04:21 -05:00
ChatMsgs.h Implemented Communication_TransientString under 'OverlayText' in ChatMsg and added an example admin client command /overlay <text>. Added a SendTextToOverlay command to WeenieObject to be able to send overlay messages to players. 2018-07-31 16:43:10 +01:00
ChessDefines.h Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
ChessManager.cpp Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
ChessManager.h Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
ChessMatch.cpp Fix for black side Queen placement. 2018-09-07 18:13:17 -05:00
ChessMatch.h Fixed weenie pieces not changing model when being promoted. 2018-08-18 22:19:15 +12:00
Chest.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Chest.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Client.cpp Fix for gearknight armor model updating on unequip. 2018-12-18 17:02:31 -06:00
Client.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
ClientCommands.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
ClientCommands.h Refactor a bit for static init 2018-11-12 15:12:45 -06:00
ClientEvents.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
ClientEvents.h Added PK / PKL Arena Recalls ;o 2018-12-02 19:17:23 -05:00
Clothing.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Clothing.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Common.h Initial Commit 2018-03-29 17:01:57 -04:00
Config.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Config.h Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Container.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Container.h Added support for ReceiveTalkDirect_EmoteCategory 2018-09-17 22:55:33 -05:00
Corpse.cpp Fix for gravity-defying corpses. 2018-09-21 18:33:19 -05:00
Corpse.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
crc.cpp Initial Commit 2018-03-29 17:01:57 -04:00
crc.h Initial Commit 2018-03-29 17:01:57 -04:00
crcwheel.cpp Initial Commit 2018-03-29 17:01:57 -04:00
crcwheel.h Initial Commit 2018-03-29 17:01:57 -04:00
Database.cpp Extra logging to server window for database failure, json reading faliure, etc. 2018-09-25 20:50:45 -05:00
Database.h Initial Commit 2018-03-29 17:01:57 -04:00
Database2.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Database2.h use std::thread for background queries 2018-08-15 12:48:43 -05:00
DatabaseIO.cpp 1.23 crash fixes 2018-10-03 06:19:56 -07:00
DatabaseIO.h Squelch WIP 2018-09-21 06:16:42 -07:00
Door.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Door.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
easylogging++.cpp Adding new logger - source and header 2018-04-22 11:05:24 -07:00
easylogging++.h Added rare.log to track rare drops. 2018-10-08 03:15:41 -05:00
EmoteManager.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
EmoteManager.h Added support for SpendLuminance_EmoteType and SetInt64Stat_EmoteType 2018-10-04 21:23:45 -05:00
EnumUtil.cpp Test server 2018-05-16 23:43:49 +00:00
EnumUtil.h Test server 2018-05-16 23:43:49 +00:00
FellowshipManager.cpp Fix for gearknight armor model updating on unequip. 2018-12-18 17:02:31 -06:00
FellowshipManager.h Fix for gearknight armor model updating on unequip. 2018-12-18 17:02:31 -06:00
Food.cpp More clothing items in treasure 2018-12-23 23:16:49 -06:00
Food.h Implementing max use radius for healing kits & health pots/food. 2018-12-18 23:01:11 +00:00
FragStack.cpp Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
FragStack.h Initial Commit 2018-03-29 17:01:57 -04:00
Game.cpp Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
Game.h Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
GameEventManager.cpp Initial Commit 2018-03-29 17:01:57 -04:00
GameEventManager.h Initial Commit 2018-03-29 17:01:57 -04:00
GameMode.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
GameMode.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
GamePiece.cpp Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
GamePiece.h Tabify code, converted intentation spaces to tabs to conform project style. 2018-08-18 01:42:53 +12:00
GDLELogging.conf Changing Chat logging to Chat.log 2018-05-03 17:15:40 -07:00
Gem.cpp Added rare gem use timer and local broadcast. 2018-10-08 02:58:30 -05:00
Gem.h Added rare gem use timer and local broadcast. 2018-10-08 02:58:30 -05:00
Globals.cpp Initial Commit 2018-03-29 17:01:57 -04:00
Globals.h Initial Commit 2018-03-29 17:01:57 -04:00
Healer.cpp More clothing items in treasure 2018-12-23 23:16:49 -06:00
Healer.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
HotSpot.cpp Fix for hotspots killing people immediately. 2018-09-29 17:01:12 -05:00
HotSpot.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
House.cpp Removed refunding on house purchase and maintenance. 2018-10-07 20:37:19 -05:00
House.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
InferredCellData.cpp Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
InferredCellData.h Initial Commit 2018-03-29 17:01:57 -04:00
InferredPortalData.cpp Report Weenie load errors, create data path 2018-11-29 10:10:26 -06:00
InferredPortalData.h Merge branch 'LoginAtLS' into 'TestServer' 2018-11-09 00:22:24 +00:00
Key.cpp Added Support for Skeleton Key (Bool 62). 2018-08-24 03:47:19 +00:00
Key.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Killable.h Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
Lifestone.cpp Lifestone now removes half stamina on use. 2018-08-07 08:58:17 -05:00
Lifestone.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Lockpick.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Lockpick.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Logging.cpp Fix some compiler warnings 2018-10-02 17:33:30 -05:00
Logging.h Changed LOG to WINLOG for Release - Public build. 2018-04-25 21:11:02 -05:00
ManaStone.cpp Moved mana stone logic to ManaStone.cpp. Reworked logic to be slightly simpler and in line with retail according to available info (still uses priority queue of least mana needed first, but fills items up to full 1 by 1 in order) 2018-07-31 12:45:14 +01:00
ManaStone.h Moved mana stone logic to ManaStone.cpp. Reworked logic to be slightly simpler and in line with retail according to available info (still uses priority queue of least mana needed first, but fills items up to full 1 by 1 in order) 2018-07-31 12:45:14 +01:00
MeleeWeapon.cpp Initial Commit 2018-03-29 17:01:57 -04:00
MeleeWeapon.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Messages.h Updated Messages.h to use new file names 2018-07-30 11:06:10 +01:00
Missile.cpp Initial Commit 2018-03-29 17:01:57 -04:00
Missile.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
MissileLauncher.cpp Initial Commit 2018-03-29 17:01:57 -04:00
MissileLauncher.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Monster.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Monster.h Initial work on Rare drop system 2018-09-14 18:46:57 -05:00
MonsterAI.cpp Fix for mob combat motions with multi-strike weapons. 2018-11-28 14:29:16 -06:00
MonsterAI.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Moves.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Moves.h Initial Commit 2018-03-29 17:01:57 -04:00
Network.cpp Make the main thread less busy. It appears thread::yield doesn't do much 2018-08-28 01:51:42 -05:00
Network.h Upped connection limit to 1000 2018-11-18 21:27:54 -06:00
NetworkDefs.h Initial Commit 2018-03-29 17:01:57 -04:00
ObjectIDGen.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
ObjectIDGen.h Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
ObjectMsgs.cpp More trimming of ObjectMsgs to match pcap data. 2018-11-23 11:38:02 -06:00
ObjectMsgs.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
PacketCaptureCredits.h Initial Commit 2018-03-29 17:01:57 -04:00
PacketController.cpp Fix some compiler warnings 2018-10-02 17:33:30 -05:00
PacketController.h Initial Commit 2018-03-29 17:01:57 -04:00
PhatAC.cpp Fix using correct config file for release vs debug. 2018-10-06 03:52:38 -05:00
PhatSDKImpl.cpp Fix for falling through grates - Patch provided by gmriggs 2018-06-16 13:34:16 -05:00
PhysicsObjCustom.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
PhysicsObjCustom.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
PKModifier.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
PKModifier.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Player.cpp Add brass to alternative recipe function 2018-12-26 02:52:36 -06:00
Player.h Added PK / PKL Arena Recalls ;o 2018-12-02 19:17:23 -05:00
Portal.cpp fis for portal recall 2018-12-25 01:38:38 -06:00
Portal.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Precompiled.cpp Initial Commit 2018-03-29 17:01:57 -04:00
PressurePlate.cpp Fix for pressure plates activating multiple times each collision as well as added delay between activations. 2018-10-01 18:50:03 -05:00
PressurePlate.h Fix for pressure plates activating multiple times each collision as well as added delay between activations. 2018-10-01 18:50:03 -05:00
Scroll.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Scroll.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Server.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Server.h use std::thread for main server thread 2018-08-15 12:49:08 -05:00
ServerAPI.cpp Initial Commit 2018-03-29 17:01:57 -04:00
ServerAPI.h Initial Commit 2018-03-29 17:01:57 -04:00
ServerCellManager.cpp Fix for falling through grates - Patch provided by gmriggs 2018-06-16 13:34:16 -05:00
ServerCellManager.h Fix for falling through grates - Patch provided by gmriggs 2018-06-16 13:34:16 -05:00
ServerObjectMaint.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
ServerObjectMaint.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
SHA512.cpp Initial Commit 2018-03-29 17:01:57 -04:00
SHA512.h Initial Commit 2018-03-29 17:01:57 -04:00
SkillAlterationDevice.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
SkillAlterationDevice.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
SpellcastingManager.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
SpellcastingManager.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
SpellProjectile.cpp Sanitize min/max usage 2018-08-27 15:47:05 -05:00
SpellProjectile.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
StatTracker.cpp Initial Commit 2018-03-29 17:01:57 -04:00
StatTracker.h Initial Commit 2018-03-29 17:01:57 -04:00
StdAfx.h Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Switch.cpp Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Switch.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
TownCrier.cpp Added some missing buffs to the town criers for servers running with town crier buffs. 2018-11-28 20:41:22 -05:00
TownCrier.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
TradeManager.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
TradeManager.h Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
TreasureFactory.cpp Open up t5 rare drop window a bit, lowering t6 rates. 2018-12-27 10:42:37 -06:00
TreasureFactory.h Merge branch 'TestServer' into 'TestServer' 2018-11-09 00:34:55 +00:00
TurbineCell.cpp Initial Commit 2018-03-29 17:01:57 -04:00
TurbineCell.h Initial Commit 2018-03-29 17:01:57 -04:00
TurbineData.cpp Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
TurbineData.h Initial Commit 2018-03-29 17:01:57 -04:00
TurbineFile.cpp Initial Commit 2018-03-29 17:01:57 -04:00
TurbineFile.h Initial Commit 2018-03-29 17:01:57 -04:00
TurbineFormats.h Initial Commit 2018-03-29 17:01:57 -04:00
TurbineObject.cpp Initial Commit 2018-03-29 17:01:57 -04:00
TurbineObject.h Initial Commit 2018-03-29 17:01:57 -04:00
TurbinePortal.cpp Initial Commit 2018-03-29 17:01:57 -04:00
TurbinePortal.h Initial Commit 2018-03-29 17:01:57 -04:00
UseManager.cpp fix so onuseanimsuccess doesn't hang in give event 2018-12-26 16:15:25 -06:00
UseManager.h Fix recalls (/ls, mp, hr, etc.) to allow jump cancelling out of the animation and check for distance moved. 2018-12-23 14:24:57 -06:00
Util.cpp Changes to CalcSurfaceZ to fix mobs spawning up in the air. 2018-10-07 17:46:04 -05:00
Util.h Fix some compiler warnings 2018-10-02 17:33:30 -05:00
Vendor.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
Vendor.h Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
WeenieFactory.cpp Report Weenie load errors, create data path 2018-11-29 10:10:26 -06:00
WeenieFactory.h Greatly reduced number of Client Commands. Fixed /barber and added /spawnfresh to refresh a specific wcid. Fixed /removethis admin command and added admin commands to nudge/move items to use with admin decal plugin. 2018-11-12 00:31:10 -06:00
WeenieLandCoverage.cpp Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
WeenieLandCoverage.h Initial Commit 2018-03-29 17:01:57 -04:00
WeenieObject.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
WeenieObject.h Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
WeeniePhysics.cpp Initial Commit 2018-03-29 17:01:57 -04:00
WeeniePhysics.h Initial Commit 2018-03-29 17:01:57 -04:00
World.cpp Added support for volatile items. Checks on login, checks in inventory, and… 2018-11-09 00:21:21 +00:00
World.h Merge branch 'Rares' into 'TestServer' 2018-10-08 01:31:45 +00:00
WorldLandBlock.cpp Updating branch to latest Test server 2019-01-09 02:01:58 +00:00
WorldLandBlock.h Greatly reduced number of Client Commands. Fixed /barber and added /spawnfresh to refresh a specific wcid. Fixed /removethis admin command and added admin commands to nudge/move items to use with admin decal plugin. 2018-11-12 00:31:10 -06:00