gdle/Source/Game.cpp

13 lines
228 B
C++

#include "StdAfx.h"
#include "Game.h"
#include "ChessManager.h"
void GameWeenie::PostSpawn()
{
sChessManager->RegisterGameBoard(this);
}
void GameWeenie::NotifyRemoveFromWorld()
{
sChessManager->UnregisterGameBoard(this);
}