landsandboat/scripts/enum/cutscene_flag.lua
2025-09-26 21:41:05 -06:00

26 lines
1 KiB
Lua

-----------------------------------
-- Flags during events
-----------------------------------
xi = xi or {}
-- Note: events have opcodes that can set flags internally, these can be ignored or set for each unique cutscene.
---@enum xi.cutsceneFlag
xi.cutsceneFlag =
{
UNKNOWN_1 = 0x0001, -- Commonly set, effect unknown
NO_PCS = 0x0002, -- Do not display other Player Characters
UNKNOWN_3 = 0x0004, -- Unknown
UNKNOWN_4 = 0x0008, -- Unknown
NO_NPCS = 0x0010, -- Do not display NPCs and Mobs
UNKNOWN_5 = 0x0020, -- Unknown
UNKNOWN_6 = 0x0040, -- Unknown
UNKNOWN_2 = 0x0080, -- Commonly set, effect unknown
UNKNOWN_7 = 0x0100, -- Unknown (possibly camera related)
UNKNOWN_8 = 0x0200, -- Unknown
UNKNOWN_9 = 0x0400, -- Unknown
UNKNOWN_10 = 0x0800, -- Unknown
UNKNOWN_11 = 0x1000, -- Unknown
UNKNOWN_12 = 0x2000, -- Unknown
UNKNOWN_13 = 0x4000, -- Unknown
UNKNOWN_14 = 0x8000, -- Unknown
}