landsandboat/sql/status_effects.sql
teschnei 56a68548b5 CORE: added support for mobs to use a mobskill (or multiple) in place of their auto attack (wyrms in flight, ironclad)
fixed getExtraVar with 3 vars
added setFlag to modify the flag of a status effect via script
changed hasStatusEffect to not check the effect icon
SCRIPTS: modified spawnmob to take the intended optional arguments
added EFFECT_ALL_MISS to make all attacks miss (instead of evade like Perfect Dodge)
added Tiamat mobskill scripts
added Tiamat fight logic
SQL: split Tiamat from Wyrm into her own family
added Tiamat mob_skills entries
2014-01-12 22:05:08 +00:00

543 lines
37 KiB
SQL

-- MySQL dump 10.13 Distrib 5.5.25a, for Win64 (x86)
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-- Host: localhost Database: dspdb
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--
-- Table structure for table `status_effects`
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DROP TABLE IF EXISTS `status_effects`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `status_effects` (
`id` smallint(5) unsigned NOT NULL,
`name` varchar(50) NOT NULL,
`flags` int(8) unsigned NOT NULL DEFAULT '0',
`type` smallint(5) unsigned NOT NULL DEFAULT '0',
`negative_id` smallint(5) unsigned DEFAULT '0',
`overwrite` smallint(5) unsigned NOT NULL DEFAULT '0',
`block_id` smallint(5) unsigned DEFAULT '0',
`remove_id` smallint(5) unsigned NOT NULL DEFAULT '0',
`element` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `status_effects`
--
LOCK TABLES `status_effects` WRITE;
/*!40000 ALTER TABLE `status_effects` DISABLE KEYS */;
INSERT INTO `status_effects` VALUES (0,'ko',0,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (1,'weakness',0,0,0,3,0,0,0);
INSERT INTO `status_effects` VALUES (2,'sleep',48,2,19,2,193,0,8);
INSERT INTO `status_effects` VALUES (3,'poison',16416,0,0,2,0,0,3);
INSERT INTO `status_effects` VALUES (4,'paralysis',16416,0,0,1,0,0,5);
INSERT INTO `status_effects` VALUES (5,'blindness',16416,0,0,1,0,0,8);
INSERT INTO `status_effects` VALUES (6,'silence',16416,0,0,2,0,0,4);
INSERT INTO `status_effects` VALUES (7,'petrification',32,7,0,2,10,0,2);
INSERT INTO `status_effects` VALUES (8,'disease',20512,8,0,2,0,0,1);
INSERT INTO `status_effects` VALUES (9,'curse',16416,9,0,2,0,0,8);
INSERT INTO `status_effects` VALUES (10,'stun',34,0,0,2,7,0,6);
INSERT INTO `status_effects` VALUES (11,'bind',34,0,0,2,0,0,5);
INSERT INTO `status_effects` VALUES (12,'weight',34,0,32,1,0,0,4);
INSERT INTO `status_effects` VALUES (13,'slow',34,0,33,1,0,0,2);
INSERT INTO `status_effects` VALUES (14,'charm',32,0,0,2,0,0,7);
INSERT INTO `status_effects` VALUES (15,'doom',32,0,0,2,0,0,8);
INSERT INTO `status_effects` VALUES (16,'amnesia',32,0,0,2,0,0,1);
INSERT INTO `status_effects` VALUES (17,'charm',32,0,0,2,0,0,7);
INSERT INTO `status_effects` VALUES (18,'gradual_petrification',32,7,0,2,0,0,2);
INSERT INTO `status_effects` VALUES (19,'sleep',48,2,0,2,0,0,8);
INSERT INTO `status_effects` VALUES (20,'curse',4128,9,0,2,0,0,8);
INSERT INTO `status_effects` VALUES (21,'addle',32,0,0,2,0,0,1);
INSERT INTO `status_effects` VALUES (22,'intimidate',32,0,0,2,0,0,0);
INSERT INTO `status_effects` VALUES (23,'kaustra',32,0,228,0,0,0,0);
INSERT INTO `status_effects` VALUES (28,'terror',32,7,0,0,0,0,8);
INSERT INTO `status_effects` VALUES (29,'mute',32,0,0,2,0,6,4);
INSERT INTO `status_effects` VALUES (30,'bane',16416,0,0,2,0,9,8);
INSERT INTO `status_effects` VALUES (31,'plague',20512,8,0,2,0,0,1);
INSERT INTO `status_effects` VALUES (32,'flee',33,0,12,0,0,0,4);
INSERT INTO `status_effects` VALUES (33,'haste',33,0,13,0,0,0,4);
INSERT INTO `status_effects` VALUES (34,'blaze_spikes',33,34,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (35,'ice_spikes',33,34,0,0,0,0,5);
INSERT INTO `status_effects` VALUES (36,'blink',33,36,0,1,66,0,4);
INSERT INTO `status_effects` VALUES (37,'stoneskin',33,0,0,2,0,0,2);
INSERT INTO `status_effects` VALUES (38,'shock_spikes',33,34,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (39,'aquaveil',33,0,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (40,'protect',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (41,'shell',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (42,'regen',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (43,'refresh',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (44,'mighty_strikes',32,0,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (45,'boost',37,0,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (46,'hundred_fists',32,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (47,'manafont',32,0,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (48,'chainspell',32,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (49,'perfect_dodge',32,0,0,0,0,0,4);
INSERT INTO `status_effects` VALUES (50,'invincible',32,0,0,0,0,0,2);
INSERT INTO `status_effects` VALUES (51,'blood_weapon',32,94,0,0,0,0,8);
INSERT INTO `status_effects` VALUES (52,'soul_voice',32,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (53,'eagle_eye_shot',32,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (54,'meikyo_shisui',32,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (55,'astral_flow',32,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (56,'berserk',33,56,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (57,'defender',33,56,0,0,0,0,2);
INSERT INTO `status_effects` VALUES (58,'aggressor',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (59,'focus',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (60,'dodge',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (61,'counterstance',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (62,'sentinel',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (63,'souleater',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (64,'last_resort',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (65,'sneak_attack',37,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (66,'copy_image',33,0,0,0,0,36,4);
INSERT INTO `status_effects` VALUES (67,'third_eye',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (68,'warcry',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (69,'invisible',3429,0,0,2,0,0,4);
INSERT INTO `status_effects` VALUES (70,'deodorize',2341,0,0,2,0,0,4);
INSERT INTO `status_effects` VALUES (71,'sneak',2341,0,0,2,0,0,4);
INSERT INTO `status_effects` VALUES (72,'sharpshot',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (73,'barrage',33,73,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (74,'holy_circle',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (75,'arcane_circle',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (76,'hide',3429,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (77,'camouflage',3429,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (78,'divine_seal',161,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (79,'elemental_seal',161,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (80,'str_boost',33,0,136,0,0,0,1);
INSERT INTO `status_effects` VALUES (81,'dex_boost',33,0,137,0,0,0,6);
INSERT INTO `status_effects` VALUES (82,'vit_boost',33,0,138,0,0,0,2);
INSERT INTO `status_effects` VALUES (83,'agi_boost',33,0,139,0,0,0,4);
INSERT INTO `status_effects` VALUES (84,'int_boost',33,0,140,0,0,0,5);
INSERT INTO `status_effects` VALUES (85,'mnd_boost',33,0,141,0,0,0,3);
INSERT INTO `status_effects` VALUES (86,'chr_boost',33,0,142,0,0,0,7);
INSERT INTO `status_effects` VALUES (87,'trick_attack',37,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (88,'max_hp_boost',33,0,144,0,0,0,7);
INSERT INTO `status_effects` VALUES (89,'max_mp_boost',33,0,145,0,0,0,8);
INSERT INTO `status_effects` VALUES (90,'accuracy_boost',33,0,146,0,0,0,6);
INSERT INTO `status_effects` VALUES (91,'attack_boost',33,0,147,0,0,0,1);
INSERT INTO `status_effects` VALUES (92,'evasion_boost',33,0,148,0,0,0,4);
INSERT INTO `status_effects` VALUES (93,'defense_boost',33,0,149,0,0,0,2);
INSERT INTO `status_effects` VALUES (94,'enfire',33,94,51,0,0,0,1);
INSERT INTO `status_effects` VALUES (95,'enblizzard',33,94,51,0,0,0,5);
INSERT INTO `status_effects` VALUES (96,'enaero',33,94,51,0,0,0,4);
INSERT INTO `status_effects` VALUES (97,'enstone',33,94,51,0,0,0,2);
INSERT INTO `status_effects` VALUES (98,'enthunder',33,94,51,0,0,0,6);
INSERT INTO `status_effects` VALUES (99,'enwater',33,94,51,0,0,0,3);
INSERT INTO `status_effects` VALUES (100,'barfire',33,100,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (101,'barblizzard',33,100,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (102,'baraero',33,100,0,0,0,0,5);
INSERT INTO `status_effects` VALUES (103,'barstone',33,100,0,0,0,0,4);
INSERT INTO `status_effects` VALUES (104,'barthunder',33,100,0,0,0,0,2);
INSERT INTO `status_effects` VALUES (105,'barwater',33,100,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (106,'barsleep',33,106,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (107,'barpoison',33,106,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (108,'barparalyze',33,106,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (109,'barblind',33,106,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (110,'barsilence',33,106,0,0,0,0,5);
INSERT INTO `status_effects` VALUES (111,'barpetrify',33,106,0,0,0,0,4);
INSERT INTO `status_effects` VALUES (112,'barvirus',33,106,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (113,'reraise',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (114,'cover',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (115,'unlimited_shot',32,73,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (116,'phalanx',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (117,'warding_circle',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (118,'ancient_circle',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (119,'str_boost',33,0,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (120,'dex_boost',33,0,0,0,0,0,6);
INSERT INTO `status_effects` VALUES (121,'vit_boost',33,0,0,0,0,0,2);
INSERT INTO `status_effects` VALUES (122,'agi_boost',33,0,0,0,0,0,4);
INSERT INTO `status_effects` VALUES (123,'int_boost',33,0,0,0,0,0,5);
INSERT INTO `status_effects` VALUES (124,'mnd_boost',33,0,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (125,'chr_boost',33,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (126,'spirit_surge',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (127,'costume',164,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (128,'burn',34,0,0,0,133,129,1);
INSERT INTO `status_effects` VALUES (129,'frost',34,0,0,0,128,130,5);
INSERT INTO `status_effects` VALUES (130,'choke',34,0,0,0,129,131,4);
INSERT INTO `status_effects` VALUES (131,'rasp',34,0,0,0,130,132,2);
INSERT INTO `status_effects` VALUES (132,'shock',34,0,0,0,131,133,6);
INSERT INTO `status_effects` VALUES (133,'drown',34,0,0,0,132,128,3);
INSERT INTO `status_effects` VALUES (134,'dia',34,0,135,0,0,0,7);
INSERT INTO `status_effects` VALUES (135,'bio',34,0,134,0,0,0,8);
INSERT INTO `status_effects` VALUES (136,'str_down',16418,0,0,0,0,80,3);
INSERT INTO `status_effects` VALUES (137,'dex_down',34,0,0,0,0,81,2);
INSERT INTO `status_effects` VALUES (138,'vit_down',34,0,0,0,0,82,4);
INSERT INTO `status_effects` VALUES (139,'agi_down',34,0,0,0,0,83,5);
INSERT INTO `status_effects` VALUES (140,'int_down',34,0,0,0,0,84,1);
INSERT INTO `status_effects` VALUES (141,'mnd_down',34,0,0,0,0,85,6);
INSERT INTO `status_effects` VALUES (142,'chr_down',34,0,0,0,0,86,8);
INSERT INTO `status_effects` VALUES (143,'level_restriction',0,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (144,'max_hp_down',34,0,0,0,0,88,8);
INSERT INTO `status_effects` VALUES (145,'max_mp_down',34,0,0,0,0,89,7);
INSERT INTO `status_effects` VALUES (146,'accuracy_down',34,0,0,0,0,90,2);
INSERT INTO `status_effects` VALUES (147,'attack_down',34,0,0,0,0,91,3);
INSERT INTO `status_effects` VALUES (148,'evasion_down',34,0,0,0,0,92,5);
INSERT INTO `status_effects` VALUES (149,'defense_down',34,0,0,0,0,93,4);
INSERT INTO `status_effects` VALUES (150,'physical_shield',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (151,'arrow_shield',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (152,'magic_shield',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (153,'damage_spikes',33,34,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (154,'shining_ruby',33,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (155,'medicine',0,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (156,'flash',34,0,0,2,0,0,7);
INSERT INTO `status_effects` VALUES (157,'sj_restriction',0,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (158,'provoke',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (159,'penalty',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (160,'preparations',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (161,'sprint',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (162,'enchantment',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (163,'azure_lore',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (164,'chain_affinity',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (165,'burst_affinity',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (166,'overdrive',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (167,'magic_def_down',34,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (168,'inhibit_tp',32,0,0,0,0,0,8);
INSERT INTO `status_effects` VALUES (169,'potency',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (170,'regain',32,0,0,0,0,0,7);
INSERT INTO `status_effects` VALUES (171,'pax',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (172,'intension',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (173,'dread_spikes',33,34,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (174,'magic_acc_down',34,0,0,0,0,0,1);
INSERT INTO `status_effects` VALUES (175,'magic_atk_down',34,0,0,0,0,0,2);
INSERT INTO `status_effects` VALUES (176,'quickening',164,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (177,'encumbrance',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (178,'firestorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (179,'hailstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (180,'windstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (181,'sandstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (182,'thunderstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (183,'rainstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (184,'aurorastorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (185,'voidstorm',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (186,'helix',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (187,'sublimation_activated',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (188,'sublimation_complete',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (189,'max_tp_down',34,0,0,0,0,0,8);
INSERT INTO `status_effects` VALUES (190,'magic_atk_boost',33,0,0,0,0,0,5);
INSERT INTO `status_effects` VALUES (191,'magic_def_boost',33,0,0,0,0,0,3);
INSERT INTO `status_effects` VALUES (192,'requiem',32,0,0,1,0,0,7);
INSERT INTO `status_effects` VALUES (193,'lullaby',48,2,19,2,2,0,7);
INSERT INTO `status_effects` VALUES (194,'elegy',32,0,0,1,0,0,2);
INSERT INTO `status_effects` VALUES (195,'paeon',289,0,0,4,0,0,7);
INSERT INTO `status_effects` VALUES (196,'ballad',289,0,0,4,0,0,7);
INSERT INTO `status_effects` VALUES (197,'minne',289,0,0,4,0,0,2);
INSERT INTO `status_effects` VALUES (198,'minuet',289,0,0,4,0,0,1);
INSERT INTO `status_effects` VALUES (199,'madrigal',289,0,0,4,0,0,6);
INSERT INTO `status_effects` VALUES (200,'prelude',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (201,'mambo',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (202,'aubade',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (203,'pastoral',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (204,'hum',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (205,'fantasia',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (206,'operetta',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (207,'capriccio',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (208,'serenade',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (209,'round',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (210,'gavotte',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (211,'fugue',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (212,'rhapsody',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (213,'aria',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (214,'march',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (215,'etude',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (216,'carol',289,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (217,'threnody',544,0,0,1,0,0,0);
INSERT INTO `status_effects` VALUES (218,'hymnus',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (219,'mazurka',288,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (220,'sirvente',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (221,'dirge',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (222,'scherzo',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (223,'nocturne',288,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (227,'store_tp',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (228,'embrava',32,0,23,0,0,0,0);
INSERT INTO `status_effects` VALUES (229,'manawell',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (230,'spontaneity',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (231,'marcato',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (233,'auto-regen',32,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (234,'auto-refresh',32,0,0,4,0,0,0);
INSERT INTO `status_effects` VALUES (235,'fishing_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (236,'woodworking_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (237,'smithing_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (238,'goldsmithing_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (239,'clothcraft_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (240,'leathercraft_imagery',32,0,0,0,0,0,0);
INSERT INTO `status_effects` VALUES (241,'bonecraft_imagery',32,0,0,0,0,0,0);
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/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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-- Dump completed on 2013-07-04 17:04:56