mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
namespace Server.Network
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{
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public sealed class MapPatches : Packet
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{
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public MapPatches() : base(0xBF)
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{
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EnsureCapacity(9 + 4 * 8);
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Stream.Write((short)0x18);
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Stream.Write(4);
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Stream.Write(Map.Felucca.Tiles.Patch.StaticBlocks);
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Stream.Write(Map.Felucca.Tiles.Patch.LandBlocks);
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Stream.Write(Map.Trammel.Tiles.Patch.StaticBlocks);
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Stream.Write(Map.Trammel.Tiles.Patch.LandBlocks);
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Stream.Write(Map.Ilshenar.Tiles.Patch.StaticBlocks);
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Stream.Write(Map.Ilshenar.Tiles.Patch.LandBlocks);
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Stream.Write(Map.Malas.Tiles.Patch.StaticBlocks);
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Stream.Write(Map.Malas.Tiles.Patch.LandBlocks);
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}
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}
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public sealed class InvalidMapEnable : Packet
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{
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public InvalidMapEnable() : base(0xC6, 1)
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{
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}
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}
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public sealed class MapChange : Packet
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{
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public MapChange(Map map) : base(0xBF)
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{
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EnsureCapacity(6);
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Stream.Write((short)0x08);
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Stream.Write((byte)map.MapID);
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}
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}
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}
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