modernuo/Projects/Server/Client/BwtDecompress.cs
2024-10-19 22:01:35 -07:00

175 lines
4.3 KiB
C#

using System;
using System.IO;
using System.Numerics;
using System.Runtime.InteropServices;
namespace Server;
public static class BwtDecompress
{
public static byte[] Decompress(Stream stream, int length)
{
var firstChar = (byte)stream.ReadByte();
Span<ushort> table = GC.AllocateUninitializedArray<ushort>(256 * 256);
Span<byte> output = GC.AllocateUninitializedArray<byte>(length);
BuildTable(table, firstChar);
var i = 0;
while (stream.Position < stream.Length)
{
var currentValue = firstChar;
var value = table[currentValue];
if (currentValue > 0)
{
do
{
table[currentValue] = table[currentValue - 1];
} while (--currentValue > 0);
}
table[0] = value;
output[i++] = (byte)value;
firstChar = (byte)stream.ReadByte();
}
return InternalDecompress(output);
}
private static void BuildTable(Span<ushort> table, byte startValue)
{
var index = 0;
var firstByte = startValue;
byte secondByte = 0;
for (var i = 0; i < 256 * 256; i++)
{
var val = (ushort)(firstByte + (secondByte << 8));
table[index++] = val;
firstByte++;
if (firstByte == 0)
{
secondByte++;
}
}
table.Sort();
}
private static byte[] InternalDecompress(Span<byte> input)
{
Span<byte> symbolTable = stackalloc byte[256];
Span<byte> frequency = stackalloc byte[256];
Span<int> partialInput = stackalloc int[256 * 3];
for (var i = 0; i < 256; i++)
{
symbolTable[i] = (byte)i;
}
MemoryMarshal.Cast<byte, int>(input)[..256].CopyTo(partialInput);
var sum = 0;
for (var i = 0; i < 256; i++)
{
sum += partialInput[i];
}
var nonZeroCount = 256 - partialInput[..256].Count(0);
Frequency(partialInput, frequency);
for (int i = 0, m = 0; i < nonZeroCount; ++i)
{
var freq = frequency[i];
symbolTable[input[m + 1024]] = freq;
partialInput[freq + 256] = m + 1;
m += partialInput[freq];
partialInput[freq + 512] = m;
}
var val = symbolTable[0];
var output = GC.AllocateUninitializedArray<byte>(sum);
var count = 0;
do
{
ref var firstValRef = ref partialInput[val + 256];
output[count] = val;
if (firstValRef >= partialInput[val + 512])
{
if (nonZeroCount-- > 0)
{
ShiftLeftSimd(symbolTable, nonZeroCount);
val = symbolTable[0];
}
}
else
{
var idx = input[firstValRef + 1024];
firstValRef++;
if (idx != 0)
{
ShiftLeftSimd(symbolTable, idx);
symbolTable[idx] = val;
val = symbolTable[0];
}
}
count++;
} while (count < sum);
return output;
}
private static void Frequency(Span<int> input, Span<byte> output)
{
Span<int> tmp = stackalloc int[256];
input[..256].CopyTo(tmp);
for (var i = 0; i < 256; i++)
{
uint value = 0;
byte index = 0;
for (var j = 0; j < 256; j++)
{
if (tmp[j] > value)
{
index = (byte)j;
value = (uint)tmp[j];
}
}
if (value == 0)
{
break;
}
output[i] = index;
tmp[index] = 0;
}
}
private static void ShiftLeftSimd(Span<byte> input, int max)
{
var i = 0;
var vectorSize = Vector<byte>.Count;
while (i + vectorSize <= max)
{
var vector = new Vector<byte>(input[(i + 1)..]);
vector.CopyTo(input[i..]);
i += vectorSize;
}
while (i < max)
{
input[i] = input[i + 1];
i++;
}
}
}