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Buffers
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fix: Fixes ObjectPropertyList double return issue (#1969)
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2024-10-07 21:21:21 -07:00 |
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Client
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Collections
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fix: Fixes massive capacity bug with pooled ref queue/list (#1865)
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2024-07-07 16:18:56 -07:00 |
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Comparers
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Compression
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fix: Fixes libdeflate threading issue (#1813)
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2024-06-02 15:02:47 -07:00 |
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Configuration
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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Console
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fix: Console Input is disabled on Linux when no standard input is attached. (#1809)
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2024-06-06 21:20:22 -07:00 |
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ContextMenus
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fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
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2024-07-20 21:33:23 -07:00 |
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Events
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fix: Fixes networking issues (#1958)
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2024-09-19 16:54:49 -07:00 |
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Exceptions
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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GarbageCollection
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fix: Adds Gen2 callback for each STArrayPool (#971)
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2022-03-26 13:57:42 -07:00 |
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Geometry
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fix: Changes Map.Sector.Items to link list. (#1547)
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2023-10-16 20:51:02 -07:00 |
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Items
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fix: Fixes dropping gold/bank checks in a bank box when it is full (#2044)
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2025-01-01 16:47:32 -08:00 |
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Json
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Localization
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Maps
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fix: Fixes searching null map crash (#1975)
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2024-10-15 17:52:27 -07:00 |
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Menus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Migrations
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fix: Hair and facial hair "teleporting" when mobile dies several times (#1901)
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2024-08-07 20:10:23 -07:00 |
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Mobiles
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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Network
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feat: Adds exception message to logger for TCP Server and streamlines logger messages. (#2037)
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2024-12-30 13:54:39 -08:00 |
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PropertyList
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fix: Fixes ObjectPropertyList double return issue (#1969)
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2024-10-07 21:21:21 -07:00 |
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Random
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fix: Cleans up code with feeding pets and adds batch coin flips random check (#1717)
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2024-04-04 15:09:15 -07:00 |
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Regions
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fix: Fixes region duplicates (#1684)
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2024-02-18 12:01:16 -08:00 |
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Serialization
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fix: Fixes loading the world when types are deleted (#2055)
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2025-01-07 22:33:09 -08:00 |
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Targeting
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fix: Fixes double calls with Target cancel and spell sequences (#1840)
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2024-06-17 15:19:06 -07:00 |
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Text
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feat: Adds Pre-UOTD single click support for weapons, armor, wands, and clothing (#2053)
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2025-01-13 17:04:24 -08:00 |
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TileMatrix
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Timer
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fix: Fixes timer Delay/Next not handling MinValue inputs (#1985)
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2024-10-28 17:48:16 -07:00 |
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TimeZones
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fix: Fixes order of execution with AutoSave and TZ (#1665)
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2024-01-24 17:17:45 -08:00 |
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Utilities
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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World
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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AssemblyHandler.cs
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fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711)
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2024-03-28 13:34:12 -07:00 |
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Attributes.cs
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fix: Fixes dupe property copying. Adds IgnoreDupe (#1811)
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2024-06-02 15:04:54 -07:00 |
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CityInfo.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Commands.cs
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Effects.cs
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fix: Adds GetClients to map iterators (#1574)
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2023-10-30 18:49:00 -07:00 |
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EventLoopTasks.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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ExpansionInfo.cs
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feat: Adds KR/EC client versions (No actual support yet). (#1506)
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2023-09-18 23:53:18 -07:00 |
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Guild.cs
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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HuePicker.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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IAccount.cs
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fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565)
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2023-10-25 19:17:57 -07:00 |
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IEntity.cs
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feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947)
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2024-09-14 09:57:43 -07:00 |
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Interfaces.cs
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fix: Fixes respawn command when spawner is off (#1891)
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2024-07-28 14:34:23 -07:00 |
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IVirtualCheckGump.cs
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feat: Moves gumps out of the core (#1916)
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2024-08-09 19:07:32 -07:00 |
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KeywordList.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Main.cs
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fix: Forces InvariantCulture on server start for DefaultThreadCurrentCulture (#1988)
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2024-11-01 21:21:10 -07:00 |
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MessageType.cs
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fix: Moves the rest of the Incoming packets (#1338)
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2023-02-10 22:59:36 -08:00 |
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Module.cs
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fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
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2023-11-21 12:18:20 -08:00 |
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MultiData.cs
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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Party.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Poison.cs
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fix: Adds ISpanParsable and fixes command conditionals (#1241)
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2022-11-12 00:26:02 -08:00 |
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Prompt.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Race.cs
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fix: Fixes TryParse for Race (#1244)
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2022-11-12 00:31:25 -08:00 |
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SecureTrade.cs
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feat: Moves gumps out of the core (#1916)
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2024-08-09 19:07:32 -07:00 |
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Serial.cs
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feat: Updates to .NET 9 (#1984)
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2024-12-08 10:16:34 -08:00 |
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Server.csproj
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feat: Moves logger to a separate assembly for reuse (#2001)
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2024-12-30 20:25:34 -08:00 |
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Skills.cs
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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TileData.cs
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fix: Cleans up FindItems and removes allocations (#1516)
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2023-09-28 22:20:36 -07:00 |
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TileList.cs
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fix: Refactors getting static tiles to use enumerators (#1611)
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2023-11-26 09:39:46 -08:00 |