modernuo/Projects/Server/EventLoopTasks.cs
2023-08-09 09:09:26 -07:00

75 lines
2.4 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2023 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: EventLoopTasks.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Concurrent;
using System.Threading;
namespace Server;
public sealed class EventLoopContext : SynchronizationContext
{
private readonly ConcurrentQueue<Action> _queue;
private readonly Thread _mainThread;
public EventLoopContext()
{
_queue = new ConcurrentQueue<Action>();
_mainThread = Thread.CurrentThread;
}
public override SynchronizationContext CreateCopy() => new EventLoopContext();
public void Post(Action d) => _queue.Enqueue(d);
public override void Post(SendOrPostCallback d, object state) => _queue.Enqueue(() => d(state));
public override void Send(SendOrPostCallback d, object state)
{
if (Thread.CurrentThread == _mainThread)
{
d(state);
return;
}
AutoResetEvent evt = new AutoResetEvent(false);
_queue.Enqueue(() =>
{
d(state);
evt.Set();
});
evt.WaitOne();
}
public void ExecuteTasks()
{
if (Thread.CurrentThread != _mainThread)
{
throw new Exception("Called EventLoop.ExecuteTasks on incorrect thread!");
}
var count = _queue.Count;
for (int i = 0; i < count; i++)
{
if (_queue.TryDequeue(out var a))
{
a();
}
}
}
}