mirror of
https://github.com/modernuo/ModernUO
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### Summary - Puts back `EventSink.SocketConnect`. - Reverts networking change to push the networking to a separate thread. - Reverts changes to the firewall by removing the firewall queue. - Fixes listeners not shutting down with the server. - Fixes race condition causing connections to get stuck even after they are disposed. > [!NOTE] > **Developer Note** > Networking has been reverted back to using the main thread instead of a background thread. This alleviated complexity and the requirement for concurrent queues all over the place. |
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| .. | ||
| AccountLoginEvent.cs | ||
| AggressiveActionEvent.cs | ||
| EventSink.cs | ||
| MovementEvent.cs | ||
| ServerCrashedEvent.cs | ||
| SocketConnectionEvent.cs | ||
| SpeechEvent.cs | ||