mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
70 lines
2.2 KiB
C#
70 lines
2.2 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: MovementEvent.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace Server;
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public class MovementEventArgs : EventArgs
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{
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private static readonly Queue<MovementEventArgs> m_Pool = new();
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public MovementEventArgs(Mobile mobile, Direction dir)
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{
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Mobile = mobile;
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Direction = dir;
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}
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public Mobile Mobile { get; private set; }
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public Direction Direction { get; private set; }
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public bool Blocked { get; set; }
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public static MovementEventArgs Create(Mobile mobile, Direction dir)
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{
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MovementEventArgs args;
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if (m_Pool.Count > 0)
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{
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args = m_Pool.Dequeue();
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args.Mobile = mobile;
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args.Direction = dir;
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args.Blocked = false;
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}
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else
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{
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args = new MovementEventArgs(mobile, dir);
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}
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return args;
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}
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public void Free()
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{
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m_Pool.Enqueue(this);
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}
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}
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public static partial class EventSink
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{
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public static event Action<MovementEventArgs> Movement;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvokeMovement(MovementEventArgs e) => Movement?.Invoke(e);
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}
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