mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
203 lines
6.3 KiB
C#
203 lines
6.3 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: TcpServer.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System.Runtime.CompilerServices;
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using Server.Logging;
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using Server.Misc;
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namespace Server.Network;
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public static class TcpServer
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(TcpServer));
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// AccountLoginReject BadComm
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private static readonly byte[] _socketRejected = [0x82, 0xFF];
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public static IPEndPoint[] ListeningAddresses { get; private set; }
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public static Socket[] Listeners { get; private set; }
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public static void Start()
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{
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HashSet<IPEndPoint> listeningAddresses = [];
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List<Socket> listeners = [];
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foreach (var ipep in ServerConfiguration.Listeners)
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{
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var listener = CreateListener(ipep);
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if (listener == null)
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{
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continue;
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}
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if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any))
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{
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listeningAddresses.UnionWith(GetListeningAddresses(ipep));
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}
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else
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{
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listeningAddresses.Add(ipep);
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}
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listeners.Add(listener);
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BeginAcceptingSockets(listener);
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}
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foreach (var ipep in listeningAddresses)
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{
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logger.Information("Listening: {Address}", ipep);
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}
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ListeningAddresses = listeningAddresses.ToArray();
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Listeners = listeners.ToArray();
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}
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public static void Shutdown()
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{
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foreach (var listener in Listeners)
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{
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listener.Close();
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}
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}
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public static IEnumerable<IPEndPoint> GetListeningAddresses(IPEndPoint ipep) =>
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NetworkInterface.GetAllNetworkInterfaces().SelectMany(adapter =>
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adapter.GetIPProperties().UnicastAddresses
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.Where(uip => ipep.AddressFamily == uip.Address.AddressFamily)
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.Select(uip => new IPEndPoint(uip.Address, ipep.Port))
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);
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public static Socket CreateListener(IPEndPoint ipep)
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{
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var listener = new Socket(ipep.AddressFamily, SocketType.Stream, ProtocolType.Tcp)
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{
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LingerState = new LingerOption(false, 0),
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ExclusiveAddressUse = true,
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NoDelay = true,
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Blocking = false,
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SendBufferSize = 64 * 1024,
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ReceiveBufferSize = 64 * 1024
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};
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try
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{
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listener.Bind(ipep);
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listener.Listen(256);
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return listener;
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}
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catch (SocketException se)
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{
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// WSAEADDRINUSE
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if (se.ErrorCode == 10048)
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{
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logger.Warning("Listener: {Address} Exception: {Reason}", ipep, "Currently in use");
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}
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// WSAEADDRNOTAVAIL
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else if (se.ErrorCode == 10049)
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{
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logger.Warning("Listener {Address} Exception: {Reason}", ipep, "Unavailable");
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}
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else
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{
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logger.Warning(se, "Listener {Address} Exception: {Reason}", ipep, se.Message);
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}
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}
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return null;
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}
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private static async void BeginAcceptingSockets(Socket listener)
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{
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while (!Core.Closing)
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{
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Socket socket = null;
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try
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{
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socket = await listener.AcceptAsync();
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var remoteIP = ((IPEndPoint)socket.RemoteEndPoint)!.Address;
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if (!IPLimiter.Verify(remoteIP))
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{
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TraceDisconnect("Past IP limit threshold", remoteIP);
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logger.Debug("{Address} Past IP limit threshold", remoteIP);
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}
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else if (Firewall.IsBlocked(remoteIP))
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{
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TraceDisconnect("Firewalled", remoteIP);
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logger.Debug("{Address} Firewalled", remoteIP);
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}
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else
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{
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var args = new SocketConnectEventArgs(socket);
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EventSink.InvokeSocketConnect(args);
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if (args.AllowConnection)
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{
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_ = new NetState(socket);
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continue;
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}
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TraceDisconnect("Rejected by socket event handler", remoteIP);
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// Reject the connection
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socket.Send(_socketRejected, SocketFlags.None);
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}
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CloseSocket(socket);
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}
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catch
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{
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CloseSocket(socket);
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void CloseSocket(Socket socket)
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{
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try
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{
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socket.Shutdown(SocketShutdown.Both);
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}
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finally
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{
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socket.Close();
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}
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}
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private static void TraceDisconnect(string reason, IPAddress ip)
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{
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try
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{
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using StreamWriter op = new StreamWriter("network-socket-disconnects.log", true);
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op.WriteLine($"# {Core.Now}");
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op.WriteLine($"Address: {ip}");
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op.WriteLine(reason);
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op.WriteLine();
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op.WriteLine();
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}
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catch
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{
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// ignored
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}
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}
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}
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