mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
- Fixes double return issue with object property list that is causing corruption. - Adds DEBUG_ARRAYPOOL define constant which will crash on double return or invalid return scenarios. > [!IMPORTANT] > **Developer Notes** > STArrayPool rented arrays **MUST NOT** be returned **ONLY ONCE** otherwise there will be corruption from double-use. > Use `DEBUG_ARRAYPOOL` to test potential broken STArrayPool use cases. > [!NOTE] > **Why can't I enable the debug all the time?** > Other than the fact that it will crash due to bad code, the actual tracking system is highly detrimental/problematic for performance and memory consumption by creating objects that have a stack trace.
518 lines
14 KiB
C#
518 lines
14 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ObjectPropertyList.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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#nullable enable
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using System;
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using System.Buffers;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using Server.Buffers;
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using Server.Network;
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using Server.Text;
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namespace Server;
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public sealed class ObjectPropertyList : IPropertyList, IDisposable
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{
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// Each of these are localized to "~1_NOTHING~" which allows the string argument to be used
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private static readonly int[] _stringNumbers =
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{
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1042971,
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1070722,
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1114057, // ~1_val~
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1114778, // ~1_val~
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1114779 // ~1_val~
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};
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private int _hash;
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private int _stringNumbersIndex;
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private byte[] _buffer;
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private int _bufferPos;
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// For string interpolation
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private int _pos;
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private char[]? _arrayToReturnToPool;
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public ObjectPropertyList(IEntity? e)
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{
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Entity = e;
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_buffer = GC.AllocateUninitializedArray<byte>(64);
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var writer = new SpanWriter(_buffer);
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writer.Write((byte)0xD6); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write((ushort)1);
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writer.Write(e?.Serial ?? Serial.Zero);
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writer.Write((ushort)0);
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_bufferPos = writer.Position + 4; // Hash
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}
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public IEntity? Entity { get; }
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public int Hash => 0x40000000 + _hash;
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public int Header { get; set; }
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public string HeaderArgs { get; set; }
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public static bool Enabled { get; set; }
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public byte[] Buffer => _buffer;
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public void Reset()
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{
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_bufferPos = 15;
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_hash = 0;
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_stringNumbersIndex = 0;
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Header = 0;
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HeaderArgs = null;
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_pos = 0;
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Dispose();
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}
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private void Flush()
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{
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Resize(_buffer.Length * 2);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Resize(int amount)
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{
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var newBuffer = GC.AllocateUninitializedArray<byte>(amount);
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_buffer.AsSpan(0, Math.Min(amount, _buffer.Length)).CopyTo(newBuffer);
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_buffer = newBuffer;
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}
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public void Terminate()
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{
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int length = _bufferPos + 4;
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if (length != _buffer.Length)
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{
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Resize(length);
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}
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var writer = new SpanWriter(_buffer);
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writer.Seek(_bufferPos, SeekOrigin.Begin);
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writer.Write(0);
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writer.Seek(11, SeekOrigin.Begin);
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writer.Write(_hash);
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writer.WritePacketLength();
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}
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private void AddHash(int val)
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{
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_hash ^= val & 0x3FFFFFF;
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_hash ^= (val >> 26) & 0x3F;
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}
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public void Add(int number)
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{
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if (number == 0)
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{
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return;
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}
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if (Header == 0)
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{
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Header = number;
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HeaderArgs = "";
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}
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AddHash(number);
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int length = _bufferPos + 6;
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while (length > _buffer.Length)
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{
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Flush();
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}
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var writer = new SpanWriter(_buffer.AsSpan(_bufferPos));
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writer.Write(number);
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writer.Write((ushort)0);
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_bufferPos += 6;
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}
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public void Add(int number, string? arguments) => InternalAdd(number, $"{arguments}");
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public void Add(string argument) => InternalAdd(GetStringNumber(), $"{argument}");
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public void Add(int number, int value) => InternalAdd(number, $"{value}");
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public void AddLocalized(int value) => InternalAdd(GetStringNumber(), $"{value:#}");
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public void AddLocalized(int number, int value) => InternalAdd(number, $"{value:#}");
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private int GetStringNumber() => _stringNumbers[_stringNumbersIndex++ % _stringNumbers.Length];
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// String Interpolation
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public void Add(
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler
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) => InternalAdd(GetStringNumber(), ref handler);
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public void Add(
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int number,
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler
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) => InternalAdd(number, ref handler);
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private void InternalAdd(
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int number,
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler)
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{
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if (number == 0)
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{
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return;
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}
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var chars = _arrayToReturnToPool.AsSpan(0, _pos);
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if (Header == 0)
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{
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Header = number;
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HeaderArgs = chars.ToString();
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}
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AddHash(number);
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AddHash(string.GetHashCode(chars, StringComparison.Ordinal));
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int strLength = chars.Length * 2;
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int length = _bufferPos + 6 + strLength;
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while (length > _buffer.Length)
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{
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Flush();
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}
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var writer = new SpanWriter(_buffer.AsSpan(_bufferPos));
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writer.Write(number);
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writer.Write((ushort)strLength);
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writer.Write(chars, TextEncoding.UnicodeLE);
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_bufferPos += writer.BytesWritten;
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}
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public void InitializeInterpolation(int literalLength, int formattedCount)
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{
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_arrayToReturnToPool ??= STArrayPool<char>.Shared.Rent(GetDefaultLength(literalLength, formattedCount));
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_pos = 0;
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}
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// Copied from RawInterpolatedStringHandler
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int GetDefaultLength(int literalLength, int formattedCount) =>
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Math.Max(256, literalLength + formattedCount * 11);
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public void AppendLiteral(string value)
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{
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if (value.Length == 1)
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{
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Span<char> chars = _arrayToReturnToPool.AsSpan();
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int pos = _pos;
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if ((uint)pos < (uint)chars.Length)
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{
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chars[pos] = value[0];
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_pos = pos + 1;
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}
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else
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{
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GrowThenCopyString(value);
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}
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return;
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}
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AppendStringDirect(value);
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}
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private void AppendStringDirect(string value)
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{
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if (value.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)))
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{
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_pos += value.Length;
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}
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else
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{
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GrowThenCopyString(value);
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}
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}
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public void AppendFormatted<T>(T value)
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{
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string? s;
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if (value is IFormattable)
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{
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if (value is ISpanFormattable)
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{
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int charsWritten;
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while (!((ISpanFormattable)value).TryFormat(_arrayToReturnToPool.AsSpan(_pos..), out charsWritten, default, null))
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{
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Grow();
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}
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_pos += charsWritten;
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return;
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}
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s = ((IFormattable)value).ToString(format: null, null);
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}
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else
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{
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s = value?.ToString();
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}
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if (s is not null)
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{
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AppendStringDirect(s);
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}
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}
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public void AppendFormatted<T>(T value, string? format)
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{
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// We support localization '#' cliloc formatter for custom property lists
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// This allows someone to build an IPropertyList that creates HTML using the same syntax as LocalizationInterpolationHandler
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if (format == "#")
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{
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AppendLiteral("#");
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format = null;
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}
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string? s;
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if (value is IFormattable)
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{
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if (value is ISpanFormattable)
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{
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int charsWritten;
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while (!((ISpanFormattable)value).TryFormat(_arrayToReturnToPool.AsSpan(_pos..), out charsWritten, format, null))
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{
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Grow();
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}
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_pos += charsWritten;
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return;
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}
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s = ((IFormattable)value).ToString(format, null);
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}
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else
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{
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s = value?.ToString();
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}
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if (s is not null)
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{
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AppendStringDirect(s);
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}
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}
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public void AppendFormatted<T>(T value, int alignment)
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{
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int startingPos = _pos;
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AppendFormatted(value);
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if (alignment != 0)
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{
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AppendOrInsertAlignmentIfNeeded(startingPos, alignment);
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}
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}
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public void AppendFormatted<T>(T value, int alignment, string? format)
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{
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int startingPos = _pos;
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AppendFormatted(value, format);
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if (alignment != 0)
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{
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AppendOrInsertAlignmentIfNeeded(startingPos, alignment);
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}
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}
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public void AppendFormatted(ReadOnlySpan<char> value)
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{
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if (value.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)))
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{
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_pos += value.Length;
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}
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else
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{
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GrowThenCopySpan(value);
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}
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}
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public void AppendFormatted(ReadOnlySpan<char> value, int alignment = 0, string? format = null)
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{
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bool leftAlign = false;
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if (alignment < 0)
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{
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leftAlign = true;
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alignment = -alignment;
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}
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int paddingRequired = alignment - value.Length;
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if (paddingRequired <= 0)
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{
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AppendFormatted(value);
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return;
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}
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EnsureCapacityForAdditionalChars(value.Length + paddingRequired);
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var chars = _arrayToReturnToPool.AsSpan();
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if (leftAlign)
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{
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value.CopyTo(chars[_pos..]);
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_pos += value.Length;
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chars.Slice(_pos, paddingRequired).Fill(' ');
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_pos += paddingRequired;
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}
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else
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{
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chars.Slice(_pos, paddingRequired).Fill(' ');
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_pos += paddingRequired;
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value.CopyTo(chars[_pos..]);
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_pos += value.Length;
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}
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}
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public void AppendFormatted(string? value)
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{
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if (value?.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)) == true)
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{
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_pos += value.Length;
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}
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else
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{
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AppendFormattedSlow(value);
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void AppendFormattedSlow(string? value)
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{
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if (value is not null)
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{
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EnsureCapacityForAdditionalChars(value.Length);
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value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
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_pos += value.Length;
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}
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}
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public void AppendFormatted(string? value, int alignment = 0, string? format = null) =>
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AppendFormatted<string?>(value, alignment, format);
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public void AppendFormatted(object? value, int alignment = 0, string? format = null) =>
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AppendFormatted<object?>(value, alignment, format);
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private void AppendOrInsertAlignmentIfNeeded(int startingPos, int alignment)
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{
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Debug.Assert(startingPos >= 0 && startingPos <= _pos);
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Debug.Assert(alignment != 0);
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int charsWritten = _pos - startingPos;
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bool leftAlign = false;
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if (alignment < 0)
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{
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leftAlign = true;
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alignment = -alignment;
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}
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int paddingNeeded = alignment - charsWritten;
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if (paddingNeeded > 0)
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{
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EnsureCapacityForAdditionalChars(paddingNeeded);
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var chars = _arrayToReturnToPool.AsSpan();
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if (leftAlign)
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{
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chars.Slice(_pos, paddingNeeded).Fill(' ');
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}
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else
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{
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chars.Slice(startingPos, charsWritten).CopyTo(chars[(startingPos + paddingNeeded)..]);
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chars.Slice(startingPos, paddingNeeded).Fill(' ');
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}
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_pos += paddingNeeded;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void EnsureCapacityForAdditionalChars(int additionalChars)
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{
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if (_arrayToReturnToPool.Length - _pos < additionalChars)
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{
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Grow(additionalChars);
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void GrowThenCopyString(string value)
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{
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Grow(value.Length);
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value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
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_pos += value.Length;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void GrowThenCopySpan(ReadOnlySpan<char> value)
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{
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Grow(value.Length);
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value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
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_pos += value.Length;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void Grow(int additionalChars)
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{
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Debug.Assert(additionalChars > _arrayToReturnToPool.Length - _pos);
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GrowCore((uint)_pos + (uint)additionalChars);
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void Grow()
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{
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GrowCore((uint)_arrayToReturnToPool.Length + 1);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void GrowCore(uint requiredMinCapacity)
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{
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uint newCapacity = Math.Max(requiredMinCapacity, Math.Min((uint)_arrayToReturnToPool.Length * 2, 0x3FFFFFDF));
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int arraySize = (int)Math.Clamp(newCapacity, 256, int.MaxValue);
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char[] newArray = STArrayPool<char>.Shared.Rent(arraySize);
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_arrayToReturnToPool.AsSpan(.._pos).CopyTo(newArray);
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char[] toReturn = _arrayToReturnToPool;
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_arrayToReturnToPool = newArray;
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STArrayPool<char>.Shared.Return(toReturn);
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}
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public void Dispose()
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{
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if (_arrayToReturnToPool != null)
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{
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STArrayPool<char>.Shared.Return(_arrayToReturnToPool);
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_arrayToReturnToPool = null;
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}
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}
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~ObjectPropertyList()
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{
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if (_arrayToReturnToPool != null)
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{
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STArrayPool<char>.Shared.Return(_arrayToReturnToPool);
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_arrayToReturnToPool = null;
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}
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}
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}
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