mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
338 lines
12 KiB
C#
338 lines
12 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: UnmanagedDataReader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Logging;
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using Server.Text;
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namespace Server;
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/// <summary>
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/// Read bits of data raw from a serialized file using Little-endian.
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/// </summary>
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public unsafe class UnmanagedDataReader : IGenericReader
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(UnmanagedDataReader));
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private readonly byte* _ptr;
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private readonly long _size;
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private readonly Dictionary<ulong, string> _typesDb;
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private readonly Encoding _encoding;
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/// <summary>
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/// How many bits deep into the file is the reader at currently.
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/// </summary>
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public long Position { get; private set; }
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/// <summary>
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/// Read bits of data raw from a serialized file using Little-endian.
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/// </summary>
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/// <param name="ptr">The starting address for reading bits.</param>
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/// <param name="size">The total size of memory to be read.</param>
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/// <param name="typesDb">The custom type dictionary. Will throw an error if left null ReadType is called.</param>
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/// <param name="encoding"><see cref="TextEncoding.UTF8"/> by default.</param>
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public UnmanagedDataReader(byte* ptr, long size, Dictionary<ulong, string> typesDb = null, Encoding encoding = null)
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{
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_encoding = encoding ?? TextEncoding.UTF8;
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_typesDb = typesDb;
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_ptr = ptr;
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_size = size;
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}
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/// <summary>
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/// Reads the next bit as a bool. If that bit is true, return an <see cref="ReadStringRaw"/> else null.
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/// </summary>
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/// <param name="intern"></param>
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/// <returns>Next string value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadString(bool intern = false) => ReadBool() ? ReadStringRaw(intern) : null;
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/// <summary>
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/// Returns the next set of bits that make up a string.
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/// </summary>
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/// <param name="intern"></param>
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/// <returns>Next string value.</returns>
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public string ReadStringRaw(bool intern = false)
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{
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// ReadEncodedInt
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int length = 0, shift = 0;
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byte b;
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do
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{
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b = *(_ptr + Position++);
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length |= (b & 0x7F) << shift;
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shift += 7;
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}
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while (b >= 0x80);
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if (length <= 0)
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{
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return "".Intern();
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}
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var str = TextEncoding.GetString(new ReadOnlySpan<byte>(_ptr + Position, length), _encoding);
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Position += length;
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return intern ? str.Intern() : str;
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}
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/// <summary>
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/// Read the next 64 bits to make up a long (int64).
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/// </summary>
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/// <returns>Next long value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public long ReadLong()
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{
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var v = BinaryPrimitives.ReadInt64LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(long)));
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Position += sizeof(long);
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return v;
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}
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/// <summary>
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/// Read the next 64 bits to make up an unsigned long (uint64).
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/// </summary>
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/// <returns>Next ulong value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ulong ReadULong()
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{
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var v = BinaryPrimitives.ReadUInt64LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(ulong)));
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Position += sizeof(ulong);
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return v;
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}
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/// <summary>
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/// Read the next 32 bits to make up an int (int32).
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/// </summary>
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/// <returns>Next int value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int ReadInt()
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{
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var v = BinaryPrimitives.ReadInt32LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(int)));
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Position += sizeof(int);
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return v;
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}
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/// <summary>
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/// Read the next 32 bits to make up an unsigned int (uint32).
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/// </summary>
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/// <returns>Next uint value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public uint ReadUInt()
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{
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var v = BinaryPrimitives.ReadUInt32LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(uint)));
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Position += sizeof(uint);
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return v;
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}
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/// <summary>
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/// Read the next 16 bits to make up a short (int16).
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/// </summary>
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/// <returns>Next short value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public short ReadShort()
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{
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var v = BinaryPrimitives.ReadInt16LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(short)));
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Position += sizeof(short);
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return v;
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}
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/// <summary>
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/// Read the next 16 bits to make up an unsigned short (int16).
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/// </summary>
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/// <returns>Next ushort value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ushort ReadUShort()
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{
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var v = BinaryPrimitives.ReadUInt16LittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(ushort)));
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Position += sizeof(ushort);
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return v;
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}
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/// <summary>
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/// Read the next 8 bits to make up a float point double.
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/// </summary>
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/// <returns>Next double value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public double ReadDouble()
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{
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var v = BinaryPrimitives.ReadDoubleLittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(double)));
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Position += sizeof(double);
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return v;
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}
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/// <summary>
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/// Read the next 4 bits to make up a float point.
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/// </summary>
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/// <returns>Next float value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public float ReadFloat()
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{
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var v = BinaryPrimitives.ReadSingleLittleEndian(new ReadOnlySpan<byte>(_ptr + Position, sizeof(float)));
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Position += sizeof(float);
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return v;
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}
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/// <summary>
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/// Read the next 8 bits to make up a byte.
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/// </summary>
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/// <returns>Next byte value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public byte ReadByte() => *(_ptr + Position++);
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/// <summary>
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/// Read the next 8 bits to make up a signed byte.
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/// </summary>
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/// <returns>Next sbyte value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public sbyte ReadSByte() => (sbyte)ReadByte();
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/// <summary>
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/// Read the next Byte and return true if it's value returns zero.
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/// </summary>
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/// <returns>Next bool value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool ReadBool() => ReadByte() != 0;
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/// <summary>
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/// Read the next 32 bytes to make up a <see cref="Serial"/>.
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/// </summary>
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/// <returns>Next uint value cast as a <see cref="Serial"/> struct.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Serial ReadSerial() => (Serial)ReadUInt();
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/// <summary>
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/// Reads the next Byte which helps determin how to read the following Type.
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/// <br>If the byte returns 1 => <see cref="ReadStringRaw"/> and translate into a Type via the <see cref="AssemblyHandler"/></br>
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/// <br>If the byte returns 2 => <see cref="ReadTypeByHash"/></br>
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/// <br>else return null</br>
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/// </summary>
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/// <returns>Next Type value</returns>
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public Type ReadType() =>
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ReadByte() switch
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{
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1 => AssemblyHandler.FindTypeByFullName(ReadStringRaw()), // Backward compatibility
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2 => ReadTypeByHash(),
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_ => null,
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};
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/// <summary>
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/// Reads the next <see cref="ulong"/> to create a hash and convert that into a Type using the <see cref="AssemblyHandler"/>.
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/// <para>Will log an <see cref="Exception"/> if typesDb is null or typesDb doesn't contain the hash and return null</para>
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/// </summary>
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/// <returns>Next Type value</returns>
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public Type ReadTypeByHash()
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{
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var hash = ReadULong();
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var t = AssemblyHandler.FindTypeByHash(hash);
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if (t != null)
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{
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return t;
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}
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if (_typesDb == null)
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{
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logger.Error(
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new Exception($"The file SerializedTypes.db was not loaded. Type hash '{hash}' could not be found."),
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"Invalid {Hash} at position {Position}",
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hash,
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Position
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);
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return null;
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}
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if (!_typesDb.TryGetValue(hash, out var typeName))
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{
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logger.Error(
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new Exception($"Type hash '{hash}' is not present in the serialized types database."),
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"Invalid type hash {Hash} at position {Position}",
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hash,
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Position
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);
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return null;
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}
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t = AssemblyHandler.FindTypeByFullName(typeName, false);
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if (t == null)
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{
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logger.Error(
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new Exception($"Type '{typeName}' was not found."),
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"Type {Type} was not found.",
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typeName
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);
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}
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return t;
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}
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/// <summary>
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/// Reads the next set of bytes to fill the buffer.
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/// </summary>
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/// <param name="buffer">A reference span that will be filled with the next set of bytes.</param>
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/// <returns>The length of the buffer.</returns>
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/// <exception cref="OutOfMemoryException">Thrown if the buffer is larger than the remaining data to read in the file.</exception>
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public int Read(Span<byte> buffer)
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{
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var length = buffer.Length;
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if (length > _size - Position)
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{
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throw new OutOfMemoryException();
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}
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new ReadOnlySpan<byte>(_ptr + Position, length).CopyTo(buffer);
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Position += length;
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return length;
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}
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/// <summary>
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/// Sets the current position of the stream to a specified value.
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/// </summary>
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/// <param name="offset">The new position, relative to the <paramref name="origin"/> parameter.</param>
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/// <param name="origin">The reference point for the <paramref name="offset"/> parameter. It can be one of the values of <see cref="SeekOrigin"/>.</param>
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/// <returns>The new position in the stream, in bytes.</returns>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the <paramref name="offset"/> or the resulting position is out of the valid range.</exception>
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/// <exception cref="InvalidOperationException">Thrown if the stream does not support seeking.</exception>
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public virtual long Seek(long offset, SeekOrigin origin)
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{
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Debug.Assert(
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origin != SeekOrigin.End || offset <= 0 && offset > _size,
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"Attempting to seek to an invalid position using SeekOrigin.End"
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);
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Debug.Assert(
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origin != SeekOrigin.Begin || offset >= 0 && offset < _size,
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"Attempting to seek to an invalid position using SeekOrigin.Begin"
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);
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Debug.Assert(
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origin != SeekOrigin.Current || Position + offset >= 0 && Position + offset < _size,
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"Attempting to seek to an invalid position using SeekOrigin.Current"
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);
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Position = Math.Max(0L, origin switch
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{
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SeekOrigin.Current => Position + offset,
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SeekOrigin.End => _size + offset,
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_ => offset // Begin
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});
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return Position;
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}
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}
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