mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
602 lines
19 KiB
C#
602 lines
19 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: PooledOrderedHashSet.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Microsoft.Collections.Extensions;
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using Server.Buffers;
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namespace Server.Collections;
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[DebuggerDisplay("Count = {Count}")]
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public class PooledOrderedHashSet<TValue> : IList<TValue>, IDisposable
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{
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private struct Entry
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{
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public uint HashCode;
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public TValue Value;
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public int Next; // the index of the next item in the same bucket, -1 if last
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}
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private static readonly Entry[] InitialEntries = new Entry[1];
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private int[] _buckets = HashHelpers.SizeOneIntArray;
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private int _bucketsLength = 1;
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private Entry[] _entries = InitialEntries;
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private int _entriesLength = 1;
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private ulong _fastModMultiplier;
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private int _count;
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private int _version;
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#nullable enable
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private readonly IEqualityComparer<TValue>? _comparer;
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#nullable disable
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public int Count => _count;
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#nullable enable
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public IEqualityComparer<TValue>? Comparer => _comparer;
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#nullable disable
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public PooledOrderedHashSet()
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: this(0)
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{
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}
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public PooledOrderedHashSet(IEqualityComparer<TValue> comparer)
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: this(0, comparer)
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{
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}
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public PooledOrderedHashSet(int capacity, IEqualityComparer<TValue> comparer = null)
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{
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if (capacity < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(capacity));
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}
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if (capacity > 0)
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{
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int newSize = HashHelpers.GetPrime(capacity);
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_buckets = STArrayPool<int>.Shared.Rent(newSize);
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_bucketsLength = newSize;
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_entries = STArrayPool<Entry>.Shared.Rent(newSize);
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_entriesLength = newSize;
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_fastModMultiplier = HashHelpers.GetFastModMultiplier((uint)newSize);
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}
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if (comparer != EqualityComparer<TValue>.Default)
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{
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_comparer = comparer;
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}
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}
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public PooledOrderedHashSet(IEnumerable<TValue> collection, IEqualityComparer<TValue> comparer = null)
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: this((collection as ICollection<TValue>)?.Count ?? 0, comparer)
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{
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if (collection == null)
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{
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throw new ArgumentNullException(nameof(collection));
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}
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foreach (TValue value in collection)
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{
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Add(value);
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}
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}
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public bool Contains(TValue item) => TryGetValue(item, out var value) && EqualityComparer<TValue>.Default.Equals(value);
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public void Clear()
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{
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if (_count > 0)
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{
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Array.Clear(_buckets, 0, _bucketsLength);
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Array.Clear(_entries, 0, _count);
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_count = 0;
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++_version;
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}
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}
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public Enumerator GetEnumerator() => new(this);
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void ICollection<TValue>.Add(TValue item) => TryAdd(item);
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public bool Add(TValue item) => TryAdd(item);
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public int GetOrAdd(TValue value) => TryInsert(null, value);
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public int IndexOf(TValue value) => IndexOf(value, out _);
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public void Insert(int index, TValue value)
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{
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if ((uint)index > (uint)Count)
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{
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throw new ArgumentOutOfRangeException(nameof(index), CollectionThrowStrings.ArgumentOutOfRange_Index);
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}
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TryInsert(index, value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private ref int GetBucketRef(uint hashCode)
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{
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int[] buckets = _buckets!;
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return ref buckets[HashHelpers.FastMod(hashCode, (uint)_bucketsLength, _fastModMultiplier)];
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}
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public bool Remove(TValue value)
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{
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int index = IndexOf(value);
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if (index >= 0)
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{
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RemoveAt(index);
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return true;
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}
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return false;
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}
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public void RemoveAt(int index)
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{
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int count = Count;
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if ((uint)index >= (uint)count)
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{
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throw new ArgumentOutOfRangeException(nameof(index), CollectionThrowStrings.ArgumentOutOfRange_Index);
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}
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// Remove the entry from the bucket
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RemoveEntryFromBucket(index);
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// Decrement the indices > index
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Entry[] entries = _entries;
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for (int i = index + 1; i < count; ++i)
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{
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entries[i - 1] = entries[i];
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UpdateBucketIndex(i, incrementAmount: -1);
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}
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--_count;
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entries[_count] = default;
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++_version;
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}
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public bool TryAdd(TValue value) => TryInsert(null, value) != _count - 1;
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public bool TryGetValue(TValue value, out TValue actualValue)
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{
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int index = IndexOf(value);
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if (index >= 0)
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{
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actualValue = _entries[index].Value;
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return true;
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}
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actualValue = default;
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return false;
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}
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public TValue this[int index]
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{
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get
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{
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if ((uint)index >= (uint)Count)
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{
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throw new ArgumentOutOfRangeException(nameof(index), CollectionThrowStrings.ArgumentOutOfRange_Index);
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}
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return _entries[index].Value;
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}
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set
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{
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if ((uint)index >= (uint)Count)
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{
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throw new ArgumentOutOfRangeException(nameof(index), CollectionThrowStrings.ArgumentOutOfRange_Index);
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}
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TValue v = value;
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int foundIndex = IndexOf(v, out uint hashCode);
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if (foundIndex < 0)
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{
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RemoveEntryFromBucket(index);
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Entry entry = new Entry { HashCode = hashCode, Value = value };
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AddEntryToBucket(ref entry, index, _buckets, _bucketsLength);
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_entries[index] = entry;
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++_version;
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}
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else if (foundIndex == index)
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{
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ref Entry entry = ref _entries[index];
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entry.Value = value;
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}
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else
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{
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throw new ArgumentException(string.Format(CollectionThrowStrings.Argument_AddingDuplicate, v.ToString()));
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}
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}
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}
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public bool IsReadOnly => false;
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IEnumerator<TValue> IEnumerable<TValue>.GetEnumerator() => GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public void CopyTo(TValue[] array, int arrayIndex)
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{
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if (array == null)
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{
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throw new ArgumentNullException(nameof(array));
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}
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if ((uint)arrayIndex > (uint)array.Length)
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{
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throw new ArgumentOutOfRangeException(nameof(arrayIndex), CollectionThrowStrings.ArgumentOutOfRange_NeedNonNegNum);
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}
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int count = Count;
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if (array.Length - arrayIndex < count)
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{
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throw new ArgumentException(CollectionThrowStrings.Arg_ArrayPlusOffTooSmall);
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}
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Entry[] entries = _entries;
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for (int i = 0; i < count; ++i)
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{
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Entry entry = entries[i];
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array[i + arrayIndex] = entry.Value;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private Entry[] Resize(int newSize)
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{
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int[] newBuckets = _buckets.Length < newSize ? STArrayPool<int>.Shared.Rent(newSize) : _buckets;
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Entry[] newEntries = _entries.Length < newSize ? STArrayPool<Entry>.Shared.Rent(newSize) : _entries;
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int count = Count;
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Array.Copy(_entries, newEntries, count);
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_fastModMultiplier = HashHelpers.GetFastModMultiplier((uint)newSize);
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for (int i = 0; i < count; ++i)
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{
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AddEntryToBucket(ref newEntries[i], i, newBuckets, newSize);
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}
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var oldBuckets = _buckets;
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var oldEntries = _entries;
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if (oldBuckets.Length > 1 && oldBuckets != newBuckets)
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{
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STArrayPool<int>.Shared.Return(oldBuckets, true);
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}
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if (oldEntries.Length > 1 && oldEntries != newEntries)
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{
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STArrayPool<Entry>.Shared.Return(oldEntries, true);
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}
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_buckets = newBuckets;
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_bucketsLength = newSize;
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_entries = newEntries;
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_entriesLength = newSize;
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return newEntries;
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}
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#nullable enable
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private int IndexOf(TValue value, out uint hashCode)
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{
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ref int bucket = ref Unsafe.NullRef<int>();
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int i;
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IEqualityComparer<TValue>? comparer = _comparer;
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if (comparer == null)
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{
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hashCode = (uint)value.GetHashCode();
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bucket = ref GetBucketRef(hashCode);
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i = bucket - 1;
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if (i >= 0)
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{
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if (typeof(TValue).IsValueType)
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{
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// ValueType: Devirtualize with EqualityComparer<TValue>.Default intrinsic
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Entry[] entries = _entries;
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int collisionCount = 0;
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do
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{
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Entry entry = entries[i];
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if (entry.HashCode == hashCode && EqualityComparer<TValue>.Default.Equals(entry.Value, value))
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{
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break;
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}
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i = entry.Next;
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if (collisionCount >= _entriesLength)
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{
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// The chain of entries forms a loop; which means a concurrent update has happened.
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// Break out of the loop and throw, rather than looping forever.
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throw new InvalidOperationException(
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CollectionThrowStrings.InvalidOperation_ConcurrentOperationsNotSupported
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);
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}
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++collisionCount;
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} while (i >= 0);
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}
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else
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{
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// Object type: Shared Generic, EqualityComparer<TValue>.Default won't devirtualize (https://github.com/dotnet/runtime/issues/10050),
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// so cache in a local rather than get EqualityComparer per loop iteration.
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var defaultComparer = EqualityComparer<TValue>.Default;
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Entry[] entries = _entries;
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int collisionCount = 0;
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do
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{
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Entry entry = entries[i];
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if (entry.HashCode == hashCode && defaultComparer.Equals(entry.Value, value))
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{
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break;
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}
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i = entry.Next;
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if (collisionCount >= _entriesLength)
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{
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// The chain of entries forms a loop; which means a concurrent update has happened.
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// Break out of the loop and throw, rather than looping forever.
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throw new InvalidOperationException(
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CollectionThrowStrings.InvalidOperation_ConcurrentOperationsNotSupported
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);
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}
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++collisionCount;
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} while (i >= 0);
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}
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}
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}
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else
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{
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hashCode = (uint)comparer.GetHashCode(value);
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bucket = ref GetBucketRef(hashCode);
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i = bucket - 1;
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if (i >= 0)
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{
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Entry[] entries = _entries;
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int collisionCount = 0;
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do
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{
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Entry entry = entries[i];
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if (entry.HashCode == hashCode && comparer.Equals(entry.Value, value))
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{
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break;
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}
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i = entry.Next;
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if (collisionCount >= _entriesLength)
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{
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// The chain of entries forms a loop; which means a concurrent update has happened.
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// Break out of the loop and throw, rather than looping forever.
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_ConcurrentOperationsNotSupported);
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}
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++collisionCount;
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} while (i >= 0);
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}
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}
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return i;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private int TryInsert(int? index, TValue value)
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{
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int i = IndexOf(value, out uint hashCode);
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return i >= 0 ? i : AddInternal(index, value, hashCode);
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}
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private int AddInternal(int? index, TValue value, uint hashCode)
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{
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Entry[] entries = _entries;
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// Check if resize is needed
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int count = Count;
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if (_entriesLength == count || entries.Length == 1)
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{
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entries = Resize(HashHelpers.ExpandPrime(_entriesLength));
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}
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// Increment indices >= index;
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int actualIndex = index ?? count;
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for (int i = count - 1; i >= actualIndex; --i)
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{
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entries[i + 1] = entries[i];
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UpdateBucketIndex(i, incrementAmount: 1);
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}
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ref Entry entry = ref entries[actualIndex];
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entry.HashCode = hashCode;
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entry.Value = value;
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AddEntryToBucket(ref entry, actualIndex, _buckets, _bucketsLength);
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++_count;
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++_version;
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return actualIndex;
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}
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#nullable restore
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// Returns the index of the next entry in the bucket
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void AddEntryToBucket(ref Entry entry, int entryIndex, int[] buckets, int bucketsLength)
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{
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ref int b = ref buckets[(int)(entry.HashCode % (uint)bucketsLength)];
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entry.Next = b - 1;
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b = entryIndex + 1;
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}
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private void RemoveEntryFromBucket(int entryIndex)
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{
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Entry[] entries = _entries;
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Entry entry = entries[entryIndex];
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ref int bucket = ref GetBucketRef(entry.HashCode);
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// Bucket was pointing to removed entry. Update it to point to the next in the chain
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if (bucket == entryIndex + 1)
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{
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bucket = entry.Next + 1;
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}
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else
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{
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// Start at the entry the bucket points to, and walk the chain until we find the entry with the index we want to remove, then fix the chain
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int i = bucket - 1;
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int collisionCount = 0;
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while (true)
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{
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ref Entry e = ref entries[i];
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if (e.Next == entryIndex)
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{
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e.Next = entry.Next;
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return;
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}
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i = e.Next;
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if (collisionCount >= _entriesLength)
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{
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// The chain of entries forms a loop; which means a concurrent update has happened.
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// Break out of the loop and throw, rather than looping forever.
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_ConcurrentOperationsNotSupported);
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}
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++collisionCount;
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}
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}
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}
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private void UpdateBucketIndex(int entryIndex, int incrementAmount)
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{
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Entry[] entries = _entries;
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Entry entry = entries[entryIndex];
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ref int bucket = ref GetBucketRef(entry.HashCode);
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// Bucket was pointing to entry. Increment the index by incrementAmount.
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if (bucket == entryIndex + 1)
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{
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bucket += incrementAmount;
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}
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else
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{
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// Start at the entry the bucket points to, and walk the chain until we find the entry with the index we want to increment.
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int i = bucket - 1;
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int collisionCount = 0;
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while (true)
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{
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ref Entry e = ref entries[i];
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if (e.Next == entryIndex)
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{
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e.Next += incrementAmount;
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return;
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}
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i = e.Next;
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if (collisionCount >= _entriesLength)
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{
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// The chain of entries forms a loop; which means a concurrent update has happened.
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// Break out of the loop and throw, rather than looping forever.
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_ConcurrentOperationsNotSupported);
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}
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++collisionCount;
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}
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}
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}
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public struct Enumerator : IEnumerator<TValue>
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{
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private readonly PooledOrderedHashSet<TValue> _PooledOrderedHashSet;
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private readonly int _version;
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private int _index;
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private TValue _current;
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public TValue Current => _current;
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object IEnumerator.Current => _current;
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internal Enumerator(PooledOrderedHashSet<TValue> PooledOrderedHashSet)
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{
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_PooledOrderedHashSet = PooledOrderedHashSet;
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_version = PooledOrderedHashSet._version;
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_index = 0;
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_current = default;
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}
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public void Dispose()
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{
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}
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public bool MoveNext()
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{
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if (_version != _PooledOrderedHashSet._version)
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{
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_EnumFailedVersion);
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}
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if (_index < _PooledOrderedHashSet.Count)
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{
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Entry entry = _PooledOrderedHashSet._entries[_index];
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_current = entry.Value;
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++_index;
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return true;
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}
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_current = default;
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return false;
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}
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void IEnumerator.Reset()
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{
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if (_version != _PooledOrderedHashSet._version)
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{
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_EnumFailedVersion);
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}
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_index = 0;
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_current = default;
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}
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}
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public void Dispose()
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{
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if (_buckets.Length > 1)
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{
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STArrayPool<int>.Shared.Return(_buckets, true);
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|
}
|
|
|
|
if (_entries.Length > 1)
|
|
{
|
|
STArrayPool<Entry>.Shared.Return(_entries, true);
|
|
}
|
|
|
|
_buckets = HashHelpers.SizeOneIntArray;
|
|
_entries = InitialEntries;
|
|
_count = 0;
|
|
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
~PooledOrderedHashSet()
|
|
{
|
|
if (_buckets.Length > 1)
|
|
{
|
|
STArrayPool<int>.Shared.Return(_buckets, true);
|
|
}
|
|
|
|
if (_entries.Length > 1)
|
|
{
|
|
STArrayPool<Entry>.Shared.Return(_entries, true);
|
|
}
|
|
|
|
_buckets = HashHelpers.SizeOneIntArray;
|
|
_entries = InitialEntries;
|
|
_count = 0;
|
|
}
|
|
}
|