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Buffers
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fix: Cleans up namespaces (#1069)
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2022-06-15 19:52:23 -07:00 |
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Client
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fix: Fixes localization corner cases with OPL (#1050)
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2022-06-12 21:17:42 -07:00 |
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Collections
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fix: Fixes BitArray serialization (#1027)
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2022-05-18 17:25:03 -07:00 |
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Comparers
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feat: Adds auto archiving (#794)
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2021-09-25 17:22:05 -07:00 |
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Configuration
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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ContextMenus
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chore: Cleans up pattern checks. (#892)
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2021-12-24 15:53:59 -08:00 |
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Diagnostics
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fix(core): Tightens the network stack (#479)
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2021-02-07 23:30:56 -08:00 |
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Events
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fix: Adds OnBeforeDisconnected and BeforeDisconnected eventsink (#1004)
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2022-04-19 00:34:02 -07:00 |
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Exceptions
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fix(core): Changes invalid gump response to write to network errors. (#510)
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2021-02-15 08:31:53 -08:00 |
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GarbageCollection
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fix: Adds Gen2 callback for each STArrayPool (#971)
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2022-03-26 13:57:42 -07:00 |
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Geometry
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fix: Cleans up string substring (#1018)
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2022-05-14 16:56:03 -07:00 |
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Gumps
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fix: Uses variables for gump html localized (#970)
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2022-03-22 23:51:36 -07:00 |
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Items
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fix: Adds ISpanFormattable support to Serial (#1065)
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2022-06-14 18:39:46 -07:00 |
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Json
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fix: Cleans up string substring (#1018)
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2022-05-14 16:56:03 -07:00 |
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Localization
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fix: Cleans up namespaces (#1069)
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2022-06-15 19:52:23 -07:00 |
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Logging
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fix: Fixes socket disconnect on block. Fixes debug logging (#1031)
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2022-05-21 20:24:46 -07:00 |
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Maps
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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Menus
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Updates menu packets (#320)
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2020-11-17 21:47:00 -08:00 |
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Migrations
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fix: Moves mods and fixes migrations for lights (#1080)
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2022-06-18 21:28:51 -07:00 |
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Mobiles
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fix: Moves mods and fixes migrations for lights (#1080)
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2022-06-18 21:28:51 -07:00 |
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Network
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fix: Updates encoded packet handler to use function pointers (#1066)
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2022-06-15 17:20:36 -07:00 |
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PropertyList
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fix: Fixes localization corner cases with OPL (#1050)
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2022-06-12 21:17:42 -07:00 |
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Random
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fix: Cleans up LINQ calls. (#965)
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2022-03-20 19:20:54 -07:00 |
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Regions
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fix: Cleans up namespaces (#1069)
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2022-06-15 19:52:23 -07:00 |
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Serialization
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fix: Moves mods and fixes migrations for lights (#1080)
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2022-06-18 21:28:51 -07:00 |
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Targeting
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fix: Fixes targeting range (#871)
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2021-12-02 09:35:52 -08:00 |
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Text
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fix: Optimizes OPL using string interpolation (#1041)
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2022-06-02 10:09:53 -07:00 |
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TileMatrix
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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Timer
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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TimeZones
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feat: Adds auto archiving (#794)
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2021-09-25 17:22:05 -07:00 |
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Utilities
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fix: Optimizes OPL using string interpolation (#1041)
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2022-06-02 10:09:53 -07:00 |
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World
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fix: Fixes structured logging (#1043)
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2022-06-05 01:00:22 -07:00 |
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AssemblyHandler.cs
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fix: Cleans up file system paths and archiving (#815)
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2021-10-05 08:54:44 -07:00 |
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Attributes.cs
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chore: Cleans up pattern checks. (#892)
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2021-12-24 15:53:59 -08:00 |
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CityInfo.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |
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Commands.cs
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feat: Adds StaffAccess and ResetStaffDress commands (#895)
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2021-12-27 01:27:15 -08:00 |
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Effects.cs
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fix(core): Cleans up uninitialized packets (#397)
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2021-01-09 14:10:29 -08:00 |
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EventLoopTasks.cs
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fix: Adds idle cpu config and forces on in debug (#790)
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2021-09-17 00:15:16 -07:00 |
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ExpansionInfo.cs
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fix: Fixes expansion flags for animations (#1009)
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2022-05-01 18:35:42 -07:00 |
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Guild.cs
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fix: Adds ISpanFormattable support to Serial (#1065)
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2022-06-14 18:39:46 -07:00 |
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HuePicker.cs
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fix(core): Removes implicit cast between Serial and uint (#728)
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2021-08-25 00:27:19 -07:00 |
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IAccount.cs
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fix(core): Fixes accounts and moves it to codegen (#644)
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2021-06-05 19:39:16 -07:00 |
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IEntity.cs
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fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)
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2021-09-26 01:09:45 -07:00 |
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Interfaces.cs
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fix: Weapons cleanup (#857)
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2021-11-21 09:19:09 -08:00 |
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KeywordList.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |
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Main.cs
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fix: Fixes linux not enumerating directories, and wrong spelling for migration files (#1049)
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2022-06-12 09:59:23 -07:00 |
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MultiData.cs
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fix: Fixes loading multi when client is missing (#996)
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2022-04-14 16:52:45 -07:00 |
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MUO.ico
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Adds MUO Logo (#52)
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2019-09-12 13:13:13 -07:00 |
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Party.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |
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Poison.cs
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fix: Adds Poison to codegen (#1002)
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2022-04-18 00:05:44 -07:00 |
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Prompt.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |
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Race.cs
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fix: Updates races to properly support gargoyle equipment. (#744)
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2021-08-29 00:43:55 -07:00 |
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Sector.cs
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fix: Cleanup IPoint3D calls (#704)
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2021-08-19 09:11:48 -07:00 |
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SecureTrade.cs
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feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667)
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2021-08-07 14:33:35 -07:00 |
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Serial.cs
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fix: Adds ISpanFormattable support to Serial (#1065)
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2022-06-14 18:39:46 -07:00 |
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Server.csproj
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fix: Fixes codegenning sack of flour (#1076)
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2022-06-17 23:29:36 -07:00 |
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Skills.cs
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feat: Adds a PooledRefList (#676)
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2022-03-26 11:11:22 -07:00 |
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TileData.cs
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fix: Fixes movement issue (#814)
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2021-10-03 19:19:26 -07:00 |
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TileList.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |
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VirtueInfo.cs
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Cleanup/Housekeeping (#242)
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2020-09-12 15:31:21 -07:00 |