mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
- [X] Removes several `ToList()` uses with `PooledRefQueue` - [X] Adds a `PeekRandom` to PooledRefQueue - [X] Updates EV/BS so they dispel each other in a more efficient manner. - [X] Fixes Firebomb so it works like a normal firefield. - [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary. - [X] Removes extra allocation in campfire by using reverse loop. - [X] Removes other LINQ calls that aren't needed. |
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| .. | ||
| BaseRandomSource.cs | ||
| IRandomSource.cs | ||
| RandomSources.cs | ||
| SecureRandom.cs | ||
| Xoshiro256PlusPlus.cs | ||