mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
* Makes EnsureDirectory properly work for relative and absolute paths * Adds a `PathUtility.GetFullPath` which returns full paths for relative paths to `Core.BaseDirectory`. If the path is absolute, it will return as-is. * Moves EnsureDirectory to `PathUtility`. So `ScriptsHandler.EnsureDirectory` and `AssemblyHandler.EnsureDirectory` are now `PathUtility.EnsureDirectory` * Fixes crash guard so that it copies accounts properly. * Changes world save and auto archive to use a random folder name inside of the temp folder.
84 lines
3 KiB
C#
84 lines
3 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright (C) 2019-2021 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: GenericPersistence.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace Server
|
|
{
|
|
public static class GenericPersistence
|
|
{
|
|
public static void Register(
|
|
string name,
|
|
Action<IGenericWriter> serializer,
|
|
Action<IGenericReader> deserializer,
|
|
int priority = Persistence.DefaultPriority
|
|
)
|
|
{
|
|
BufferWriter saveBuffer = null;
|
|
|
|
void Serialize()
|
|
{
|
|
saveBuffer ??= new BufferWriter(true);
|
|
saveBuffer.Seek(0, SeekOrigin.Begin);
|
|
|
|
serializer(saveBuffer);
|
|
}
|
|
|
|
void WriterSnapshot(string savePath)
|
|
{
|
|
var path = Path.Combine(savePath, name);
|
|
|
|
PathUtility.EnsureDirectory(path);
|
|
|
|
string binPath = Path.Combine(path, $"{name}.bin");
|
|
using var bin = new BinaryFileWriter(binPath, true);
|
|
|
|
saveBuffer!.Resize((int)saveBuffer.Position);
|
|
bin.Write(saveBuffer.Buffer);
|
|
}
|
|
|
|
void Deserialize(string savePath)
|
|
{
|
|
var path = Path.Combine(savePath, name);
|
|
|
|
PathUtility.EnsureDirectory(path);
|
|
|
|
string binPath = Path.Combine(path, $"{name}.bin");
|
|
|
|
if (!File.Exists(binPath))
|
|
{
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
using FileStream fs = new FileStream(binPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
|
using var br = new BinaryFileReader(fs);
|
|
deserializer(br);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Utility.PushColor(ConsoleColor.Red);
|
|
Console.WriteLine($"***** Bad deserialize of {name} *****");
|
|
Console.WriteLine(e.ToString());
|
|
Utility.PopColor();
|
|
}
|
|
}
|
|
|
|
Persistence.Register(name, Serialize, WriterSnapshot, Deserialize, priority);
|
|
}
|
|
}
|
|
}
|