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https://github.com/modernuo/ModernUO
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39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
namespace Server.Targeting
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{
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public class LandTarget : IPoint3D
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{
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private Point3D m_Location;
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public LandTarget(Point3D location, Map map)
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{
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m_Location = location;
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if (map != null)
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{
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m_Location.Z = map.GetAverageZ(m_Location.X, m_Location.Y);
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TileID = map.Tiles.GetLandTile(m_Location.X, m_Location.Y).ID & TileData.MaxLandValue;
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}
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}
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[CommandProperty(AccessLevel.Counselor)]
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public string Name => TileData.LandTable[TileID].Name;
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[CommandProperty(AccessLevel.Counselor)]
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public TileFlag Flags => TileData.LandTable[TileID].Flags;
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[CommandProperty(AccessLevel.Counselor)]
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public int TileID { get; }
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[CommandProperty(AccessLevel.Counselor)]
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public Point3D Location => m_Location;
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[CommandProperty(AccessLevel.Counselor)]
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public int X => m_Location.X;
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[CommandProperty(AccessLevel.Counselor)]
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public int Y => m_Location.Y;
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[CommandProperty(AccessLevel.Counselor)]
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public int Z => m_Location.Z;
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}
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}
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