mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
685 lines
20 KiB
C#
685 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Server.Logging;
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namespace Server
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{
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public class TileMatrix
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(TileMatrix));
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private static readonly List<TileMatrix> _instances = new();
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private readonly StaticTile[][][][][] _staticTiles;
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private readonly LandTile[][][] _landTiles;
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private readonly LandTile[] _invalidLandBlock;
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private readonly StaticTile[][][] _emptyStaticBlock;
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private readonly UOPIndex _mapIndex;
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private readonly int _fileIndex;
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private readonly Map _map;
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private readonly int[][] _staticPatches;
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private readonly int[][] _landPatches;
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private readonly List<TileMatrix> _fileShare = new();
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public TileMatrixPatch Patch { get; }
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public int BlockWidth { get; }
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public int BlockHeight { get; }
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public FileStream MapStream { get; }
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public FileStream IndexStream { get; }
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public FileStream DataStream { get; }
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public BinaryReader IndexReader { get; }
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private static bool Pre6000ClientSupport;
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public static void Configure()
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{
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// Set to true to support < 6.0.0 clients where map0.mul is both Felucca & Trammel
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Pre6000ClientSupport = ServerConfiguration.GetOrUpdateSetting("maps.enablePre6000Trammel", false);
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}
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public TileMatrix(Map owner, int fileIndex, int mapID, int width, int height)
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{
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lock (_instances)
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{
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for (var i = 0; i < _instances.Count; ++i)
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{
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var tm = _instances[i];
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if (tm._fileIndex == fileIndex)
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{
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lock (_fileShare)
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{
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lock (tm._fileShare)
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{
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tm._fileShare.Add(this);
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_fileShare.Add(tm);
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}
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}
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}
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}
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_instances.Add(this);
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}
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_fileIndex = fileIndex;
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BlockWidth = width >> 3;
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BlockHeight = height >> 3;
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_map = owner;
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if (fileIndex != 0x7F)
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{
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var mapFileIndex = Pre6000ClientSupport && mapID == 1 ? 0 : fileIndex;
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var mapPath = Core.FindDataFile($"map{mapFileIndex}.mul", false);
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if (mapPath != null)
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{
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MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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}
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else
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{
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mapPath = Core.FindDataFile($"map{mapFileIndex}LegacyMUL.uop", false);
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if (mapPath != null)
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{
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MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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_mapIndex = new UOPIndex(MapStream);
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}
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else
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{
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logger.Warning("{File} was not found.", $"map{mapFileIndex}.mul");
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}
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}
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var indexPath = Core.FindDataFile($"staidx{mapFileIndex}.mul", false);
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if (indexPath != null)
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{
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IndexStream = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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IndexReader = new BinaryReader(IndexStream);
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}
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else
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{
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logger.Warning("{File} was not found.", $"staidx{mapFileIndex}.mul");
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}
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var staticsPath = Core.FindDataFile($"statics{mapFileIndex}.mul", false);
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if (staticsPath != null)
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{
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DataStream = new FileStream(staticsPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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}
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else
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{
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logger.Warning("{File} was not found.", $"statics{fileIndex}.mul");
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}
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}
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_emptyStaticBlock = new StaticTile[8][][];
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for (var i = 0; i < 8; ++i)
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{
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_emptyStaticBlock[i] = new StaticTile[8][];
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for (var j = 0; j < 8; ++j)
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{
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_emptyStaticBlock[i][j] = new StaticTile[0];
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}
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}
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_invalidLandBlock = new LandTile[196];
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_landTiles = new LandTile[BlockWidth][][];
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_staticTiles = new StaticTile[BlockWidth][][][][];
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_staticPatches = new int[BlockWidth][];
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_landPatches = new int[BlockWidth][];
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Patch = new TileMatrixPatch(this, fileIndex);
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}
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public StaticTile[][][] EmptyStaticBlock => _emptyStaticBlock;
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[MethodImpl(MethodImplOptions.Synchronized)]
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public void SetStaticBlock(int x, int y, StaticTile[][][] value)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return;
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}
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_staticTiles[x] ??= new StaticTile[BlockHeight][][][];
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_staticTiles[x][y] = value;
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_staticPatches[x] ??= new int[(BlockHeight + 31) >> 5];
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_staticPatches[x][y >> 5] |= 1 << (y & 0x1F);
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}
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[MethodImpl(MethodImplOptions.Synchronized)]
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public StaticTile[][][] GetStaticBlock(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || DataStream == null || IndexStream == null)
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{
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return _emptyStaticBlock;
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}
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_staticTiles[x] ??= new StaticTile[BlockHeight][][][];
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var tiles = _staticTiles[x][y];
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if (tiles == null)
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{
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lock (_fileShare)
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{
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for (var i = 0; tiles == null && i < _fileShare.Count; ++i)
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{
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var shared = _fileShare[i];
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lock (shared)
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{
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if (x < shared.BlockWidth && y < shared.BlockHeight)
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{
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var theirTiles = shared._staticTiles[x];
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if (theirTiles != null)
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{
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tiles = theirTiles[y];
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}
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if (tiles != null)
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{
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var theirBits = shared._staticPatches[x];
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if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
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{
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tiles = null;
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}
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}
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}
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}
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}
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}
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tiles ??= ReadStaticBlock(x, y);
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_staticTiles[x][y] = tiles;
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}
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return tiles;
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}
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public StaticTile[] GetStaticTiles(int x, int y)
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{
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var tiles = GetStaticBlock(x >> 3, y >> 3);
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return tiles[x & 0x7][y & 0x7];
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}
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private readonly TileList m_TilesList = new();
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[MethodImpl(MethodImplOptions.Synchronized)]
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public StaticTile[] GetStaticTiles(int x, int y, bool multis)
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{
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var tiles = GetStaticBlock(x >> 3, y >> 3);
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if (multis)
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{
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var eable = _map.GetMultiTilesAt(x, y);
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if (eable == Map.NullEnumerable<StaticTile[]>.Instance)
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{
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return tiles[x & 0x7][y & 0x7];
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}
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var any = false;
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foreach (var multiTiles in eable)
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{
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if (!any)
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{
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any = true;
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}
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m_TilesList.AddRange(multiTiles);
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}
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eable.Free();
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if (!any)
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{
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return tiles[x & 0x7][y & 0x7];
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}
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m_TilesList.AddRange(tiles[x & 0x7][y & 0x7]);
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return m_TilesList.ToArray();
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}
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return tiles[x & 0x7][y & 0x7];
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}
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[MethodImpl(MethodImplOptions.Synchronized)]
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public void SetLandBlock(int x, int y, LandTile[] value)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return;
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}
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_landTiles[x] ??= new LandTile[BlockHeight][];
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_landTiles[x][y] = value;
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_landPatches[x] ??= new int[(BlockHeight + 31) >> 5];
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_landPatches[x][y >> 5] |= 1 << (y & 0x1F);
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}
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[MethodImpl(MethodImplOptions.Synchronized)]
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public LandTile[] GetLandBlock(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || MapStream == null)
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{
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return _invalidLandBlock;
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}
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_landTiles[x] ??= new LandTile[BlockHeight][];
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var tiles = _landTiles[x][y];
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if (tiles != null)
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{
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return tiles;
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}
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lock (_fileShare)
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{
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for (var i = 0; tiles == null && i < _fileShare.Count; ++i)
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{
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var shared = _fileShare[i];
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lock (shared)
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{
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if (x < shared.BlockWidth && y < shared.BlockHeight)
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{
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var theirTiles = shared._landTiles[x];
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if (theirTiles != null)
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{
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tiles = theirTiles[y];
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}
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if (tiles != null)
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{
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var theirBits = shared._landPatches[x];
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if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
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{
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tiles = null;
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}
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}
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}
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}
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}
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}
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tiles ??= ReadLandBlock(x, y);
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_landTiles[x][y] = tiles;
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return tiles;
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}
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public LandTile GetLandTile(int x, int y)
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{
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var tiles = GetLandBlock(x >> 3, y >> 3);
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return tiles[((y & 0x7) << 3) + (x & 0x7)];
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}
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private TileList[][] m_Lists;
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private StaticTile[] m_TileBuffer = new StaticTile[128];
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[MethodImpl(MethodImplOptions.Synchronized)]
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private unsafe StaticTile[][][] ReadStaticBlock(int x, int y)
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{
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try
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{
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IndexReader.BaseStream.Seek((x * BlockHeight + y) * 12, SeekOrigin.Begin);
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var lookup = IndexReader.ReadInt32();
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var length = IndexReader.ReadInt32();
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if (lookup < 0 || length <= 0)
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{
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return _emptyStaticBlock;
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}
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var count = length / 7;
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DataStream.Seek(lookup, SeekOrigin.Begin);
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if (m_TileBuffer.Length < count)
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{
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m_TileBuffer = new StaticTile[count];
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}
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var staTiles = m_TileBuffer;
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fixed (StaticTile* pTiles = staTiles)
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{
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DataStream.Read(new Span<byte>(pTiles, length));
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if (m_Lists == null)
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{
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m_Lists = new TileList[8][];
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for (var i = 0; i < 8; ++i)
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{
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m_Lists[i] = new TileList[8];
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for (var j = 0; j < 8; ++j)
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{
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m_Lists[i][j] = new TileList();
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}
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}
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}
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var lists = m_Lists;
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StaticTile* pCur = pTiles, pEnd = pTiles + count;
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while (pCur < pEnd)
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{
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lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add(pCur->m_ID, pCur->m_Z);
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pCur = pCur + 1;
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}
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var tiles = new StaticTile[8][][];
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for (var i = 0; i < 8; ++i)
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{
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tiles[i] = new StaticTile[8][];
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for (var j = 0; j < 8; ++j)
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{
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tiles[i][j] = lists[i][j].ToArray();
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}
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}
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return tiles;
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}
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}
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catch (EndOfStreamException ex)
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{
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if (Core.Now >= m_NextStaticWarning)
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{
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Console.WriteLine("Warning: Static EOS for {0} ({1}, {2})", _map, x, y);
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m_NextStaticWarning = Core.Now + TimeSpan.FromMinutes(1.0);
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}
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return _emptyStaticBlock;
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}
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}
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private DateTime m_NextStaticWarning;
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private DateTime m_NextLandWarning;
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public void Force()
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{
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if (AssemblyHandler.Assemblies?.Length > 0)
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{
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return;
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}
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throw new Exception("No assemblies were loaded, therefore we cannot load TileMatrix.");
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}
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[MethodImpl(MethodImplOptions.Synchronized)]
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private unsafe LandTile[] ReadLandBlock(int x, int y)
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{
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try
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{
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var offset = (x * BlockHeight + y) * 196 + 4;
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if (_mapIndex != null)
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{
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offset = _mapIndex.Lookup(offset);
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}
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MapStream.Seek(offset, SeekOrigin.Begin);
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var tiles = new LandTile[64];
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fixed (LandTile* pTiles = tiles)
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{
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MapStream.Read(new Span<byte>(pTiles, 192));
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}
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return tiles;
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}
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catch (Exception ex)
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{
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if (Core.Now >= m_NextLandWarning)
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{
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Console.WriteLine("Warning: Land EOS for {0} ({1}, {2})", _map, x, y);
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m_NextLandWarning = Core.Now + TimeSpan.FromMinutes(1.0);
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}
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return _invalidLandBlock;
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}
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}
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public void Dispose()
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{
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_mapIndex?.Close();
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MapStream?.Close();
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DataStream?.Close();
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IndexReader?.Close();
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct LandTile
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{
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internal short m_ID;
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internal sbyte m_Z;
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public int ID => m_ID;
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public int Z { get => m_Z; set => m_Z = (sbyte)value; }
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public int Height => 0;
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public bool Ignored => m_ID is 2 or 0x1DB or >= 0x1AE and <= 0x1B5;
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public LandTile(short id, sbyte z)
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{
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m_ID = id;
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m_Z = z;
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}
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public void Set(short id, sbyte z)
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{
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m_ID = id;
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m_Z = z;
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct StaticTile
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{
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internal ushort m_ID;
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internal byte m_X;
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internal byte m_Y;
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internal sbyte m_Z;
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internal short m_Hue;
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public int ID => m_ID;
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public int X { get => m_X; set => m_X = (byte)value; }
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public int Y { get => m_Y; set => m_Y = (byte)value; }
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public int Z { get => m_Z; set => m_Z = (sbyte)value; }
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public int Hue { get => m_Hue; set => m_Hue = (short)value; }
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public int Height => TileData.ItemTable[m_ID & TileData.MaxItemValue].Height;
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public StaticTile(ushort id, sbyte z)
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{
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m_ID = id;
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m_Z = z;
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m_X = 0;
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m_Y = 0;
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m_Hue = 0;
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}
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public StaticTile(ushort id, byte x, byte y, sbyte z, short hue)
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{
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m_ID = id;
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m_X = x;
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m_Y = y;
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m_Z = z;
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m_Hue = hue;
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}
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public void Set(ushort id, sbyte z)
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{
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m_ID = id;
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m_Z = z;
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}
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public void Set(ushort id, byte x, byte y, sbyte z, short hue)
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{
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m_ID = id;
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m_X = x;
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m_Y = y;
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m_Z = z;
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m_Hue = hue;
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}
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}
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public class UOPIndex
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{
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private class UOPEntry : IComparable<UOPEntry>
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{
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public int m_Offset;
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public readonly int m_Length;
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public int m_Order;
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public UOPEntry(int offset, int length)
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{
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m_Offset = offset;
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m_Length = length;
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m_Order = 0;
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}
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public int CompareTo(UOPEntry other)
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{
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return m_Order.CompareTo(other.m_Order);
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}
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}
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private class OffsetComparer : IComparer<UOPEntry>
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{
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public static readonly IComparer<UOPEntry> Instance = new OffsetComparer();
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public int Compare(UOPEntry x, UOPEntry y) => x!.m_Offset.CompareTo(y!.m_Offset);
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}
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private readonly BinaryReader m_Reader;
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private readonly int m_Length;
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private readonly UOPEntry[] m_Entries;
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public int Version { get; }
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public UOPIndex(FileStream stream)
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{
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m_Reader = new BinaryReader(stream);
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m_Length = (int)stream.Length;
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if (m_Reader.ReadInt32() != 0x50594D)
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{
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throw new ArgumentException("Invalid UOP file.");
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}
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Version = m_Reader.ReadInt32();
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m_Reader.ReadInt32();
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var nextTable = m_Reader.ReadInt32();
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var entries = new List<UOPEntry>();
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do
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{
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stream.Seek(nextTable, SeekOrigin.Begin);
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var count = m_Reader.ReadInt32();
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nextTable = m_Reader.ReadInt32();
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m_Reader.ReadInt32();
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for (var i = 0; i < count; ++i)
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{
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var offset = m_Reader.ReadInt32();
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if (offset == 0)
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{
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stream.Seek(30, SeekOrigin.Current);
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continue;
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}
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m_Reader.ReadInt64();
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var length = m_Reader.ReadInt32();
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entries.Add(new UOPEntry(offset, length));
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stream.Seek(18, SeekOrigin.Current);
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}
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}
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while (nextTable != 0 && nextTable < m_Length);
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entries.Sort(OffsetComparer.Instance);
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for (var i = 0; i < entries.Count; ++i)
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{
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stream.Seek(entries[i].m_Offset + 2, SeekOrigin.Begin);
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int dataOffset = m_Reader.ReadInt16();
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entries[i].m_Offset += 4 + dataOffset;
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stream.Seek(dataOffset, SeekOrigin.Current);
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entries[i].m_Order = m_Reader.ReadInt32();
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}
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entries.Sort();
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m_Entries = entries.ToArray();
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}
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public int Lookup(int offset)
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{
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var total = 0;
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for (var i = 0; i < m_Entries.Length; ++i)
|
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{
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var newTotal = total + m_Entries[i].m_Length;
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if (offset < newTotal)
|
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{
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return m_Entries[i].m_Offset + (offset - total);
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}
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total = newTotal;
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}
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return m_Length;
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}
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public void Close()
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{
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m_Reader.Close();
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}
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}
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}
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