modernuo/Projects/Server/TileMatrix/TileMatrix.cs
Kamron Batman 6e69d25e33
fix: Fixes structured logging (#1043)
- [X] Fixes various bugs in logging.
2022-06-05 01:00:22 -07:00

685 lines
20 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Server.Logging;
namespace Server
{
public class TileMatrix
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(TileMatrix));
private static readonly List<TileMatrix> _instances = new();
private readonly StaticTile[][][][][] _staticTiles;
private readonly LandTile[][][] _landTiles;
private readonly LandTile[] _invalidLandBlock;
private readonly StaticTile[][][] _emptyStaticBlock;
private readonly UOPIndex _mapIndex;
private readonly int _fileIndex;
private readonly Map _map;
private readonly int[][] _staticPatches;
private readonly int[][] _landPatches;
private readonly List<TileMatrix> _fileShare = new();
public TileMatrixPatch Patch { get; }
public int BlockWidth { get; }
public int BlockHeight { get; }
public FileStream MapStream { get; }
public FileStream IndexStream { get; }
public FileStream DataStream { get; }
public BinaryReader IndexReader { get; }
private static bool Pre6000ClientSupport;
public static void Configure()
{
// Set to true to support < 6.0.0 clients where map0.mul is both Felucca & Trammel
Pre6000ClientSupport = ServerConfiguration.GetOrUpdateSetting("maps.enablePre6000Trammel", false);
}
public TileMatrix(Map owner, int fileIndex, int mapID, int width, int height)
{
lock (_instances)
{
for (var i = 0; i < _instances.Count; ++i)
{
var tm = _instances[i];
if (tm._fileIndex == fileIndex)
{
lock (_fileShare)
{
lock (tm._fileShare)
{
tm._fileShare.Add(this);
_fileShare.Add(tm);
}
}
}
}
_instances.Add(this);
}
_fileIndex = fileIndex;
BlockWidth = width >> 3;
BlockHeight = height >> 3;
_map = owner;
if (fileIndex != 0x7F)
{
var mapFileIndex = Pre6000ClientSupport && mapID == 1 ? 0 : fileIndex;
var mapPath = Core.FindDataFile($"map{mapFileIndex}.mul", false);
if (mapPath != null)
{
MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.Read);
}
else
{
mapPath = Core.FindDataFile($"map{mapFileIndex}LegacyMUL.uop", false);
if (mapPath != null)
{
MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.Read);
_mapIndex = new UOPIndex(MapStream);
}
else
{
logger.Warning("{File} was not found.", $"map{mapFileIndex}.mul");
}
}
var indexPath = Core.FindDataFile($"staidx{mapFileIndex}.mul", false);
if (indexPath != null)
{
IndexStream = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read);
IndexReader = new BinaryReader(IndexStream);
}
else
{
logger.Warning("{File} was not found.", $"staidx{mapFileIndex}.mul");
}
var staticsPath = Core.FindDataFile($"statics{mapFileIndex}.mul", false);
if (staticsPath != null)
{
DataStream = new FileStream(staticsPath, FileMode.Open, FileAccess.Read, FileShare.Read);
}
else
{
logger.Warning("{File} was not found.", $"statics{fileIndex}.mul");
}
}
_emptyStaticBlock = new StaticTile[8][][];
for (var i = 0; i < 8; ++i)
{
_emptyStaticBlock[i] = new StaticTile[8][];
for (var j = 0; j < 8; ++j)
{
_emptyStaticBlock[i][j] = new StaticTile[0];
}
}
_invalidLandBlock = new LandTile[196];
_landTiles = new LandTile[BlockWidth][][];
_staticTiles = new StaticTile[BlockWidth][][][][];
_staticPatches = new int[BlockWidth][];
_landPatches = new int[BlockWidth][];
Patch = new TileMatrixPatch(this, fileIndex);
}
public StaticTile[][][] EmptyStaticBlock => _emptyStaticBlock;
[MethodImpl(MethodImplOptions.Synchronized)]
public void SetStaticBlock(int x, int y, StaticTile[][][] value)
{
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
{
return;
}
_staticTiles[x] ??= new StaticTile[BlockHeight][][][];
_staticTiles[x][y] = value;
_staticPatches[x] ??= new int[(BlockHeight + 31) >> 5];
_staticPatches[x][y >> 5] |= 1 << (y & 0x1F);
}
[MethodImpl(MethodImplOptions.Synchronized)]
public StaticTile[][][] GetStaticBlock(int x, int y)
{
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || DataStream == null || IndexStream == null)
{
return _emptyStaticBlock;
}
_staticTiles[x] ??= new StaticTile[BlockHeight][][][];
var tiles = _staticTiles[x][y];
if (tiles == null)
{
lock (_fileShare)
{
for (var i = 0; tiles == null && i < _fileShare.Count; ++i)
{
var shared = _fileShare[i];
lock (shared)
{
if (x < shared.BlockWidth && y < shared.BlockHeight)
{
var theirTiles = shared._staticTiles[x];
if (theirTiles != null)
{
tiles = theirTiles[y];
}
if (tiles != null)
{
var theirBits = shared._staticPatches[x];
if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
{
tiles = null;
}
}
}
}
}
}
tiles ??= ReadStaticBlock(x, y);
_staticTiles[x][y] = tiles;
}
return tiles;
}
public StaticTile[] GetStaticTiles(int x, int y)
{
var tiles = GetStaticBlock(x >> 3, y >> 3);
return tiles[x & 0x7][y & 0x7];
}
private readonly TileList m_TilesList = new();
[MethodImpl(MethodImplOptions.Synchronized)]
public StaticTile[] GetStaticTiles(int x, int y, bool multis)
{
var tiles = GetStaticBlock(x >> 3, y >> 3);
if (multis)
{
var eable = _map.GetMultiTilesAt(x, y);
if (eable == Map.NullEnumerable<StaticTile[]>.Instance)
{
return tiles[x & 0x7][y & 0x7];
}
var any = false;
foreach (var multiTiles in eable)
{
if (!any)
{
any = true;
}
m_TilesList.AddRange(multiTiles);
}
eable.Free();
if (!any)
{
return tiles[x & 0x7][y & 0x7];
}
m_TilesList.AddRange(tiles[x & 0x7][y & 0x7]);
return m_TilesList.ToArray();
}
return tiles[x & 0x7][y & 0x7];
}
[MethodImpl(MethodImplOptions.Synchronized)]
public void SetLandBlock(int x, int y, LandTile[] value)
{
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
{
return;
}
_landTiles[x] ??= new LandTile[BlockHeight][];
_landTiles[x][y] = value;
_landPatches[x] ??= new int[(BlockHeight + 31) >> 5];
_landPatches[x][y >> 5] |= 1 << (y & 0x1F);
}
[MethodImpl(MethodImplOptions.Synchronized)]
public LandTile[] GetLandBlock(int x, int y)
{
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || MapStream == null)
{
return _invalidLandBlock;
}
_landTiles[x] ??= new LandTile[BlockHeight][];
var tiles = _landTiles[x][y];
if (tiles != null)
{
return tiles;
}
lock (_fileShare)
{
for (var i = 0; tiles == null && i < _fileShare.Count; ++i)
{
var shared = _fileShare[i];
lock (shared)
{
if (x < shared.BlockWidth && y < shared.BlockHeight)
{
var theirTiles = shared._landTiles[x];
if (theirTiles != null)
{
tiles = theirTiles[y];
}
if (tiles != null)
{
var theirBits = shared._landPatches[x];
if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
{
tiles = null;
}
}
}
}
}
}
tiles ??= ReadLandBlock(x, y);
_landTiles[x][y] = tiles;
return tiles;
}
public LandTile GetLandTile(int x, int y)
{
var tiles = GetLandBlock(x >> 3, y >> 3);
return tiles[((y & 0x7) << 3) + (x & 0x7)];
}
private TileList[][] m_Lists;
private StaticTile[] m_TileBuffer = new StaticTile[128];
[MethodImpl(MethodImplOptions.Synchronized)]
private unsafe StaticTile[][][] ReadStaticBlock(int x, int y)
{
try
{
IndexReader.BaseStream.Seek((x * BlockHeight + y) * 12, SeekOrigin.Begin);
var lookup = IndexReader.ReadInt32();
var length = IndexReader.ReadInt32();
if (lookup < 0 || length <= 0)
{
return _emptyStaticBlock;
}
var count = length / 7;
DataStream.Seek(lookup, SeekOrigin.Begin);
if (m_TileBuffer.Length < count)
{
m_TileBuffer = new StaticTile[count];
}
var staTiles = m_TileBuffer;
fixed (StaticTile* pTiles = staTiles)
{
DataStream.Read(new Span<byte>(pTiles, length));
if (m_Lists == null)
{
m_Lists = new TileList[8][];
for (var i = 0; i < 8; ++i)
{
m_Lists[i] = new TileList[8];
for (var j = 0; j < 8; ++j)
{
m_Lists[i][j] = new TileList();
}
}
}
var lists = m_Lists;
StaticTile* pCur = pTiles, pEnd = pTiles + count;
while (pCur < pEnd)
{
lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add(pCur->m_ID, pCur->m_Z);
pCur = pCur + 1;
}
var tiles = new StaticTile[8][][];
for (var i = 0; i < 8; ++i)
{
tiles[i] = new StaticTile[8][];
for (var j = 0; j < 8; ++j)
{
tiles[i][j] = lists[i][j].ToArray();
}
}
return tiles;
}
}
catch (EndOfStreamException ex)
{
if (Core.Now >= m_NextStaticWarning)
{
Console.WriteLine("Warning: Static EOS for {0} ({1}, {2})", _map, x, y);
m_NextStaticWarning = Core.Now + TimeSpan.FromMinutes(1.0);
}
return _emptyStaticBlock;
}
}
private DateTime m_NextStaticWarning;
private DateTime m_NextLandWarning;
public void Force()
{
if (AssemblyHandler.Assemblies?.Length > 0)
{
return;
}
throw new Exception("No assemblies were loaded, therefore we cannot load TileMatrix.");
}
[MethodImpl(MethodImplOptions.Synchronized)]
private unsafe LandTile[] ReadLandBlock(int x, int y)
{
try
{
var offset = (x * BlockHeight + y) * 196 + 4;
if (_mapIndex != null)
{
offset = _mapIndex.Lookup(offset);
}
MapStream.Seek(offset, SeekOrigin.Begin);
var tiles = new LandTile[64];
fixed (LandTile* pTiles = tiles)
{
MapStream.Read(new Span<byte>(pTiles, 192));
}
return tiles;
}
catch (Exception ex)
{
if (Core.Now >= m_NextLandWarning)
{
Console.WriteLine("Warning: Land EOS for {0} ({1}, {2})", _map, x, y);
m_NextLandWarning = Core.Now + TimeSpan.FromMinutes(1.0);
}
return _invalidLandBlock;
}
}
public void Dispose()
{
_mapIndex?.Close();
MapStream?.Close();
DataStream?.Close();
IndexReader?.Close();
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct LandTile
{
internal short m_ID;
internal sbyte m_Z;
public int ID => m_ID;
public int Z { get => m_Z; set => m_Z = (sbyte)value; }
public int Height => 0;
public bool Ignored => m_ID is 2 or 0x1DB or >= 0x1AE and <= 0x1B5;
public LandTile(short id, sbyte z)
{
m_ID = id;
m_Z = z;
}
public void Set(short id, sbyte z)
{
m_ID = id;
m_Z = z;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct StaticTile
{
internal ushort m_ID;
internal byte m_X;
internal byte m_Y;
internal sbyte m_Z;
internal short m_Hue;
public int ID => m_ID;
public int X { get => m_X; set => m_X = (byte)value; }
public int Y { get => m_Y; set => m_Y = (byte)value; }
public int Z { get => m_Z; set => m_Z = (sbyte)value; }
public int Hue { get => m_Hue; set => m_Hue = (short)value; }
public int Height => TileData.ItemTable[m_ID & TileData.MaxItemValue].Height;
public StaticTile(ushort id, sbyte z)
{
m_ID = id;
m_Z = z;
m_X = 0;
m_Y = 0;
m_Hue = 0;
}
public StaticTile(ushort id, byte x, byte y, sbyte z, short hue)
{
m_ID = id;
m_X = x;
m_Y = y;
m_Z = z;
m_Hue = hue;
}
public void Set(ushort id, sbyte z)
{
m_ID = id;
m_Z = z;
}
public void Set(ushort id, byte x, byte y, sbyte z, short hue)
{
m_ID = id;
m_X = x;
m_Y = y;
m_Z = z;
m_Hue = hue;
}
}
public class UOPIndex
{
private class UOPEntry : IComparable<UOPEntry>
{
public int m_Offset;
public readonly int m_Length;
public int m_Order;
public UOPEntry(int offset, int length)
{
m_Offset = offset;
m_Length = length;
m_Order = 0;
}
public int CompareTo(UOPEntry other)
{
return m_Order.CompareTo(other.m_Order);
}
}
private class OffsetComparer : IComparer<UOPEntry>
{
public static readonly IComparer<UOPEntry> Instance = new OffsetComparer();
public int Compare(UOPEntry x, UOPEntry y) => x!.m_Offset.CompareTo(y!.m_Offset);
}
private readonly BinaryReader m_Reader;
private readonly int m_Length;
private readonly UOPEntry[] m_Entries;
public int Version { get; }
public UOPIndex(FileStream stream)
{
m_Reader = new BinaryReader(stream);
m_Length = (int)stream.Length;
if (m_Reader.ReadInt32() != 0x50594D)
{
throw new ArgumentException("Invalid UOP file.");
}
Version = m_Reader.ReadInt32();
m_Reader.ReadInt32();
var nextTable = m_Reader.ReadInt32();
var entries = new List<UOPEntry>();
do
{
stream.Seek(nextTable, SeekOrigin.Begin);
var count = m_Reader.ReadInt32();
nextTable = m_Reader.ReadInt32();
m_Reader.ReadInt32();
for (var i = 0; i < count; ++i)
{
var offset = m_Reader.ReadInt32();
if (offset == 0)
{
stream.Seek(30, SeekOrigin.Current);
continue;
}
m_Reader.ReadInt64();
var length = m_Reader.ReadInt32();
entries.Add(new UOPEntry(offset, length));
stream.Seek(18, SeekOrigin.Current);
}
}
while (nextTable != 0 && nextTable < m_Length);
entries.Sort(OffsetComparer.Instance);
for (var i = 0; i < entries.Count; ++i)
{
stream.Seek(entries[i].m_Offset + 2, SeekOrigin.Begin);
int dataOffset = m_Reader.ReadInt16();
entries[i].m_Offset += 4 + dataOffset;
stream.Seek(dataOffset, SeekOrigin.Current);
entries[i].m_Order = m_Reader.ReadInt32();
}
entries.Sort();
m_Entries = entries.ToArray();
}
public int Lookup(int offset)
{
var total = 0;
for (var i = 0; i < m_Entries.Length; ++i)
{
var newTotal = total + m_Entries[i].m_Length;
if (offset < newTotal)
{
return m_Entries[i].m_Offset + (offset - total);
}
total = newTotal;
}
return m_Length;
}
public void Close()
{
m_Reader.Close();
}
}
}