mudlet/src/EventLoopPump.cpp

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/***************************************************************************
* Copyright (C) 2026 by Vadim Peretokin - vadim.peretokin@mudlet.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "EventLoopPump.h"
#include <QCoreApplication>
#include <QDeadlineTimer>
#include <QDebug>
#include <QEventLoop>
#include <QThread>
// A nested QEventLoop::exec() cannot be used here. exec() sets
// QEventLoop::EventLoopExec, which QCocoaEventDispatcher answers by re-entering
// -[NSApplication run] and leaving Qt's timers to the platform run loop; nested
// inside a Qt timer callback that run loop never wakes it again, so not even
// the wait's own timeout fires (issue #9670). processEvents() instead takes the
// branch that drives the dispatcher's processTimers() on every pass.
bool EventLoopPump::pumpFor(const int timeoutMs, const std::function<bool()>& stopCondition)
{
// processEvents() returns silently without a dispatcher, which would make
// this a plain sleep that then reports a timeout as though it had waited.
if (!QThread::currentThread()->eventDispatcher()) {
qWarning() << "EventLoopPump::pumpFor() called with no event dispatcher on this thread, no events can be delivered";
return false;
}
QDeadlineTimer deadline(qMax(timeoutMs, 0));
if (stopCondition && stopCondition()) {
return true;
}
while (true) {
QCoreApplication::processEvents(QEventLoop::AllEvents);
if (stopCondition && stopCondition()) {
return true;
}
if (deadline.hasExpired()) {
return false;
}
// A pass returns as soon as nothing is pending, so without this the loop
// spins a core flat for the whole timeout.
QThread::msleep(1);
}
}