mxoemu/Reality/Source/Main.cpp
rajkosto 3de69bc911 Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
2010-08-11 15:23:10 +02:00

49 lines
1.5 KiB
C++

// ***************************************************************************
//
// Reality - The Matrix Online Server Emulator
// Copyright (C) 2006-2010 Rajko Stojadinovic
// http://mxoemu.info
//
// ---------------------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ---------------------------------------------------------------------------
//
// ***************************************************************************
//include a unit test at the very top if you want to run it
//#include "SubPacketsTest.h"
//#include "seqchecktest.h"
#ifndef UNITTEST
#include "Common.h"
#include "Master.h"
#include "Util.h"
#include "Crypto.h"
#include <iostream>
#endif
int main()
{
#ifndef UNITTEST
Master::getSingleton().Run();
#else
runTest();
for(;;){Sleep(10000);}
#endif
return 0;
}