nexusforever/Source/NexusForever.AuthServer/Network/Message/Model/ServerAuthEncrypted.cs

17 lines
449 B
C#

using NexusForever.Shared.Network;
using NexusForever.Shared.Network.Message;
namespace NexusForever.AuthServer.Network.Message.Model
{
[Message(GameMessageOpcode.ServerAuthEncrypted)]
public class ServerAuthEncrypted : IWritable
{
public byte[] Data { get; set; }
public void Write(GamePacketWriter writer)
{
writer.Write(Data.Length + 4);
writer.WriteBytes(Data);
}
}
}