nexusforever/Source/NexusForever.Shared/GameTable/GameTableHeader.cs
2018-10-09 12:03:35 +13:00

22 lines
609 B
C#

using System.Runtime.InteropServices;
namespace NexusForever.Shared.GameTable
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct GameTableHeader
{
public uint Signature;
public uint Version;
public ulong NameLength;
public ulong Unknown1;
public ulong RecordSize;
public ulong FieldCount;
public ulong FieldOffset;
public ulong RecordCount;
public ulong TotalRecordSize;
public ulong RecordOffset;
public ulong MaxId;
public ulong LookupOffset;
public ulong Unknown2;
}
}