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https://github.com/NexusForever/NexusForever
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22 lines
609 B
C#
22 lines
609 B
C#
using System.Runtime.InteropServices;
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namespace NexusForever.Shared.GameTable
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct GameTableHeader
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{
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public uint Signature;
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public uint Version;
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public ulong NameLength;
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public ulong Unknown1;
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public ulong RecordSize;
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public ulong FieldCount;
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public ulong FieldOffset;
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public ulong RecordCount;
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public ulong TotalRecordSize;
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public ulong RecordOffset;
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public ulong MaxId;
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public ulong LookupOffset;
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public ulong Unknown2;
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}
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}
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