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https://github.com/NexusForever/NexusForever
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New item manager and template implementation. Replaced equipped item slots with attributes with item slot flags from game table. Removed ItemError and replaced with GenericError, this is how the client handles it. Item creation now works with any inventory bag. Replaced duplicate code and merged methods in inventory. Items moved between a bag are no longer removed and readded. Item location data is now set by the bag itself rather than the inventory. Other things I probabaly forgot... |
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| .. | ||
| Model | ||
| Static | ||
| DataType.cs | ||
| Extensions.cs | ||
| FileCache.cs | ||
| GameDataAttribute.cs | ||
| GameTable.cs | ||
| GameTableException.cs | ||
| GameTableFactory.cs | ||
| GameTableField.cs | ||
| GameTableFieldArrayAttribute.cs | ||
| GameTableHeader.cs | ||
| GameTableManager.cs | ||
| StringTable.cs | ||
| TextTable.cs | ||
| TextTableEntry.cs | ||
| TextTableField.cs | ||
| TextTableHeader.cs | ||