nexusforever/Source/NexusForever.Shared/GameTable/TextTableHeader.cs
2019-06-27 05:11:31 +12:00

24 lines
723 B
C#

using System.Runtime.InteropServices;
using NexusForever.Shared.GameTable.Static;
namespace NexusForever.Shared.GameTable
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct TextTableHeader
{
public uint Signature;
public uint Version;
public Language Language;
public uint Unknown1;
public ulong TagNameLength;
public ulong TagNameOffset;
public ulong ShortNameLength;
public ulong ShortNameOffset;
public ulong LongNameLength;
public ulong LongNameOffset;
public ulong RecordCount;
public ulong RecordOffset;
public ulong StringTableLength;
public ulong StringTableOffset;
}
}