nexusforever/Source/NexusForever.Shared/GameTable/Model/ClientSideInteractionEntry.cs
2018-10-09 12:03:35 +13:00

31 lines
1 KiB
C#

namespace NexusForever.Shared.GameTable.Model
{
public class ClientSideInteractionEntry
{
public uint Id;
public uint InteractionType;
public uint Threshold;
public uint Duration;
public uint IncrementValue;
public uint WindowSize;
public uint Decay;
public uint Flags;
public uint TapTime0;
public uint TapTime1;
public uint VisualEffectId0;
public uint VisualEffectId1;
public uint VisualEffectId2;
public uint VisualEffectId3;
public uint VisualEffectIdTarget00;
public uint VisualEffectIdTarget01;
public uint VisualEffectIdTarget02;
public uint VisualEffectIdTarget03;
public uint VisualEffectIdTarget04;
public uint VisualEffectIdCaster00;
public uint VisualEffectIdCaster01;
public uint VisualEffectIdCaster02;
public uint VisualEffectIdCaster03;
public uint VisualEffectIdCaster04;
public uint LocalizedTextIdContext;
}
}