nexusforever/Source/NexusForever.Shared/GameTable/Model/EmotesEntry.cs
2018-10-09 12:03:35 +13:00

32 lines
1.1 KiB
C#

namespace NexusForever.Shared.GameTable.Model
{
public class EmotesEntry
{
public uint Id;
public uint LocalizedTextIdNoArgToAll;
public uint LocalizedTextIdNoArgToSelf;
public uint NoArgAnim;
public uint LocalizedTextIdArgToAll;
public uint LocalizedTextIdArgToArg;
public uint LocalizedTextIdArgToSelf;
public uint ArgAnim;
public uint LocalizedTextIdSelfToAll;
public uint LocalizedTextIdSelfToSelf;
public uint SelfAnim;
public bool SheathWeapons;
public bool TurnToFace;
public bool TextReplaceable;
public bool ChangesStandState;
public uint StandState;
public uint LocalizedTextIdCommand;
public uint LocalizedTextIdNotFoundToAll;
public uint LocalizedTextIdNotFoundToSelf;
public uint NotFoundAnim;
public uint TextReplaceAnim;
public uint ModelSequenceIdStandState;
public uint VisualEffectId;
public uint Flags;
public string UniversalCommand00;
public string UniversalCommand01;
}
}