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https://github.com/NexusForever/NexusForever
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18 lines
568 B
C#
18 lines
568 B
C#
namespace NexusForever.Shared.GameTable.Model
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{
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public class FinishingMoveDeathVisualEntry
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{
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public uint Id;
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public uint Priority;
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public uint DamageTypeFlags;
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public uint Creature2MinSize;
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public uint Creature2MaxSize;
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public uint CreatureMaterialEnum;
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public uint MovementStateFlags;
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public string DeathModelAsset;
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public uint ModelSequenceIdDeath;
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public uint VisualEffectIdDeath00;
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public uint VisualEffectIdDeath01;
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public uint VisualEffectIdDeath02;
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}
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}
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