nexusforever/Source/NexusForever.Shared/GameTable/Model/PathMissionEntry.cs
2018-10-09 12:03:35 +13:00

27 lines
938 B
C#

namespace NexusForever.Shared.GameTable.Model
{
public class PathMissionEntry
{
public uint Id;
public uint Creature2IdUnlock;
public uint PathTypeEnum;
public uint PathMissionTypeEnum;
public uint PathMissionDisplayTypeEnum;
public uint ObjectId;
public uint LocalizedTextIdName;
public uint LocalizedTextIdSummary;
public uint PathEpisodeId;
public uint WorldLocation2Id00;
public uint WorldLocation2Id01;
public uint WorldLocation2Id02;
public uint WorldLocation2Id03;
public uint PathMissionFlags;
public uint PathMissionFactionEnum;
public uint PrerequisiteId;
public uint LocalizedTextIdCommunicator;
public uint LocalizedTextIdUnlock;
public uint LocalizedTextIdSoldierOrders;
public uint Creature2IdContactOverride;
public uint QuestDirectionId;
}
}