nexusforever/Source/NexusForever.Shared/GameTable/Model/PublicEventObjectiveStateEntry.cs
2018-10-09 12:03:35 +13:00

23 lines
838 B
C#

namespace NexusForever.Shared.GameTable.Model
{
public class PublicEventObjectiveStateEntry
{
public uint Id;
public uint LocalizedTextIdState00;
public uint LocalizedTextIdState01;
public uint LocalizedTextIdState02;
public uint LocalizedTextIdState03;
public uint LocalizedTextIdState04;
public uint LocalizedTextIdState05;
public uint LocalizedTextIdState06;
public uint LocalizedTextIdState07;
public uint LocalizedTextIdState08;
public uint LocalizedTextIdState09;
public uint LocalizedTextIdState10;
public uint LocalizedTextIdState11;
public uint LocalizedTextIdState12;
public uint LocalizedTextIdState13;
public uint LocalizedTextIdState14;
public uint LocalizedTextIdState15;
}
}