nexusforever/Source/NexusForever.Shared/GameTable/Model/SoundEventEntry.cs
2018-10-09 12:03:35 +13:00

20 lines
544 B
C#

namespace NexusForever.Shared.GameTable.Model
{
public class SoundEventEntry
{
public uint Id;
public string Name;
public uint Hash;
public float Radius;
public uint SoundBankId00;
public uint SoundBankId01;
public uint SoundBankId02;
public uint SoundBankId03;
public uint SoundBankId04;
public uint SoundBankId05;
public uint SoundBankId06;
public uint SoundBankId07;
public uint Flags;
public uint LimitPriority;
}
}