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https://github.com/NexusForever/NexusForever
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25 lines
863 B
C#
25 lines
863 B
C#
namespace NexusForever.Shared.GameTable.Model
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{
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public class SoundZoneKitEntry
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{
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public uint Id;
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public uint SoundZoneKitIdParent;
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public uint WorldZoneId;
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public uint InheritFlags;
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public uint PropertyFlags;
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public uint SoundMusicSetId;
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public uint SoundEventIdIntro;
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public float IntroReplayWait;
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public uint SoundEventIdMusicMood;
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public uint SoundEventIdAmbientDay;
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public uint SoundEventIdAmbientNight;
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public uint SoundEventIdAmbientUnderwater;
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public uint SoundEventIdAmbientStop;
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public uint SoundEventIdAmbientPreStopOverride;
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public uint SoundEnvironmentId00;
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public uint SoundEnvironmentId01;
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public float EnvironmentDry;
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public float EnvironmentWet00;
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public float EnvironmentWet01;
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}
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}
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