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* Housing/Fix: Decor offset resolved Allow for PlotIndex saving Add PlotIndex validation for Position HousingResult added for handling errors & validation on placement * Small cleanup.
11 lines
250 B
C#
11 lines
250 B
C#
namespace NexusForever.Shared.GameTable.Model
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{
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public class WorldSocketEntry
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{
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public uint Id;
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public uint WorldId;
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[GameTableFieldArray(4u)]
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public uint[] BoundIds;
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public uint AverageHeight;
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}
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}
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