og-gzdoom/README.md
Christoph Oelckers 7cd16fbe0d updated the license readme.
Removed some obsolete content related to code that is no longer part of the project and added some clarifications about non-free assets in some resource files.

Fixes #3115
2025-10-12 23:54:51 +02:00

1.2 KiB

Welcome to GZDoom!

Continuous Integration

GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2025 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Source code licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

Resources