Compare commits

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881 commits

Author SHA1 Message Date
dr3murr
3375c0cd37 Render FFA scoreboard as one 18-player list 2026-07-31 21:31:58 -04:00
dr3murr
61ad7af076 Split 18-player FFA scoreboard across columns 2026-07-31 21:25:25 -04:00
dr3murr
e0e674ef84 Handle empty FFA player lists 2026-07-31 21:22:01 -04:00
dr3murr
fb9ab36964 Run FFA playlist maps in FFA mode 2026-07-31 21:16:12 -04:00
dr3murr
645b428e80 Enable 18-player FFA and bound move command backlog 2026-07-31 21:14:04 -04:00
NachosChipeados
bc07ce5ab4 Fix ffa win announcement 2026-07-31 20:29:15 -04:00
NachosChipeados
d05913e3fc Create _cl_misc_hud.nut 2026-07-31 20:28:34 -04:00
NachosChipeados
758b378921 Fix ffa scoreboard 2026-07-31 20:27:50 -04:00
NachosChipeados
1007552342 Make FFA playable 2026-07-31 20:20:40 -04:00
NachosChipeados
663f941518 Fix stats for unknown gamemodes 2026-07-31 18:42:19 -04:00
dr3murr
fa4b21df5a Finalize 3.0 prerelease 2 content 2026-07-31 01:46:20 -04:00
dr3murr
bf6ec2bb41 Finalize 18-player prerelease content 2026-07-30 20:54:08 -04:00
dr3murr
e281809085 Stop packaging incompatible Nexon vgui2 2026-07-30 20:52:46 -04:00
dr3murr
1424a17e95 Package validated R1O runtime and restore coop content 2026-07-30 20:52:46 -04:00
NachosChipeados
ce5d6b66a2 Add burncard earned from challenge score event 2026-07-30 20:47:22 -04:00
NachosChipeados
d2dd9bee23 Add lowercase grunt spawn commands 2026-07-30 20:21:46 -04:00
Allusive
b0459a7919
small stuff 2026-07-30 10:08:08 -07:00
NachosChipeados
f4191a6514 Try to remove pilot burncard weapons from titans 2026-07-29 21:03:47 -04:00
NachosChipeados
36d36c8232 Fix titan kill VDUs not triggering 2026-07-29 20:06:17 -04:00
NachosChipeados
578349c0da Disable hitmarkers and damagearrows on kill replays 2026-07-29 19:30:07 -04:00
NachosChipeados
ac49ecdf2f Add team switch concommand 2026-07-29 19:01:33 -04:00
NachosChipeados
855fd1f630 Fix frontier defense turret and spectre challenges 2026-07-26 19:39:57 -04:00
NachosChipeados
e01ca8c370 Clear burncard serverflags on death 2026-07-26 17:31:17 -04:00
NachosChipeados
0bb6da5eff Update menu_burncards_ingame.nut 2026-07-26 15:49:36 -04:00
NachosChipeados
360f53f895 Add different burncard sorting methods 2026-07-26 12:21:22 -04:00
NachosChipeados
8257daa52c Fix players with progression enabled 2026-07-26 09:56:20 -04:00
NachosChipeados
ffc5e8f021 Hack for shotgun damagePosition on client 2026-07-25 21:58:50 -04:00
NachosChipeados
988ede2ebb Sort burncards 2026-07-25 21:56:02 -04:00
NachosChipeados
8caf22e3e3 Band aid fixes 2026-07-24 20:11:34 -04:00
NachosChipeados
e2362f803f Fix spawndummypilot on frontier defense 2026-07-24 16:40:50 -04:00
NachosChipeados
fa9d6e20c3 Add AddMenuEventHandler
Co-Authored-By: mvoolt <77506726+mvoolt@users.noreply.github.com>
2026-07-22 19:55:47 -04:00
NachosChipeados
6ea3a63e41 Fix controller players triggering hold to rodeo when they shouldnt 2026-07-22 16:00:17 -04:00
NachosChipeados
3496cda6ff Disable nexon objective clear garbage 2026-07-21 12:03:29 -04:00
NachosChipeados
452367d187 Fix GetActiveUplinkPoint on client 2026-07-20 18:50:09 -04:00
NachosChipeados
d951b1b1b4 Update _utility_mp.nut 2026-07-20 15:27:10 -04:00
NachosChipeados
aed6058d9f Campaign Titan Executions
Co-Authored-By: Aphelion <261864596+StellarJockey@users.noreply.github.com>
2026-07-19 15:36:29 -04:00
NachosChipeados
641dddca0d Hide scoreboard pc keybind buttons with delta_hud_misc_changes 2026-07-18 19:55:43 -04:00
NachosChipeados
b161fac0bf Disable pilot killsounds with convar 2026-07-18 19:45:00 -04:00
NachosChipeados
ce5e4963a8 Better prevent hardpoint voicelines from cutting intro dialogue 2026-07-18 19:44:21 -04:00
NachosChipeados
1ff0e45f3e Add the ability to disable killsounds, hitsounds and misc r1delta hud changes 2026-07-17 22:50:53 -04:00
NachosChipeados
a7e6ce7031 MORE uplink 2026-07-17 17:03:59 -04:00
NachosChipeados
7bd0183636 More uplink fixes 2026-07-16 21:14:02 -04:00
NachosChipeados
d5437f8ccf WIP fix uplink 2026-07-15 07:08:46 -04:00
NachosChipeados
3abb5d13f9 Add cl_capture_point 2026-07-15 06:57:14 -04:00
NachosChipeados
f0885828c7 Fix yet another kill replay bug 2026-07-14 11:33:32 -04:00
NachosChipeados
9a3cdd388f Make wargames intro dialogue default to pilot hunter on unknown gamemodes 2026-07-12 21:27:09 -04:00
NachosChipeados
288a70dcfc Autobalance fixes 2026-07-12 15:45:24 -04:00
NachosChipeados
afeb53debe Update cl_gamemode_coop.nut 2026-07-11 17:56:12 -04:00
NachosChipeados
4c3ae61d1d Disable turret rotation 2026-07-11 17:54:53 -04:00
NachosChipeados
27ac19bb58 Update ptpov_w1128.mdl 2026-07-10 22:54:07 -04:00
NachosChipeados
ead6049a58 Revert eva8 AE_WPN_FILLAMMO timings 2026-07-10 22:37:43 -04:00
NachosChipeados
6a73a7ec46 Make 3d grenade indicator more reliable 2026-07-10 22:14:54 -04:00
NachosChipeados
715d0286c5 Fix r101 and eva8 late reload anims
- The eva8 had late reload sequences, but didnt have unique anims made for them so it just looked pretty bad
- The r101 straight up didnt have ANY late onehanded sequences for some reason

Some other small things added as well:
- Animated small back attachment thing on the eva8, just like its animated during the onehanded idle animation
- Fixed r101 not having a onehanded drawfirst animation
- Fixed r101 safety switch getting turned off after the draw animation
- Added missing bullets to r101 magazine
2026-07-10 19:34:18 -04:00
NachosChipeados
ba785afe3d Add twinb shotgun and valkyrie reload rumble 2026-07-10 16:26:11 -04:00
NachosChipeados
47f78523e3 Disable valkyrie firstperson tracer to prevent confusion 2026-07-10 12:25:18 -04:00
NachosChipeados
11be8dd60d Rename wys folder 2026-07-08 21:58:45 -04:00
NachosChipeados
2dd54057d0 Adjust titan shotgun reload timings
Also added reload_late2 and rumble to all reload animations
2026-07-08 21:54:30 -04:00
NachosChipeados
b018a81c4c Add charge rumble to charge cannon 2026-07-07 23:24:22 -04:00
NachosChipeados
5bc0a6de32 Fix vortex shield not blocking charge cannon 2026-07-07 18:55:40 -04:00
NachosChipeados
04c3f55c1c Wrong one 2026-07-07 18:17:07 -04:00
NachosChipeados
f6ab3442be Fix npc kill replay 2026-07-07 17:58:14 -04:00
NachosChipeados
08cabdefc1 Restore some burncard hudmessages from vanilla 2026-07-07 16:28:47 -04:00
NachosChipeados
ce4ae94b82
Merge pull request #59 from StellarJockey/smart-pistol-lock
Smart Pistol Lock-On Warning
2026-07-07 09:20:32 -04:00
NachosChipeados
de76f7e85b Dont clear objective after getting into a titan 2026-07-06 22:02:34 -04:00
NachosChipeados
3e1bce0758 Fix random frontier defense titans 2026-07-06 10:48:46 -04:00
NachosChipeados
4beca21ef0 Fix grenade recharge stopping sometimes 2026-07-05 08:09:36 -04:00
NachosChipeados
1dbbd57415 Redo burncard grenade refill code 2026-07-04 22:49:26 -04:00
NachosChipeados
9eb0123d88 Disable titan summon burncards on titan brawl 2026-07-04 20:34:10 -04:00
NachosChipeados
1939eccd5a Edit comment in spawn.nut 2026-07-04 20:06:18 -04:00
NachosChipeados
2b9a28414d Add support for rematch in titan brawl 2026-07-04 20:01:10 -04:00
NachosChipeados
64d78b60c9 Fix adrenaline transfusion not doing anything 2026-07-04 18:03:07 -04:00
NachosChipeados
2d3bb19247 Update _burncards.nut 2026-07-04 17:56:52 -04:00
NachosChipeados
f3b1b224bf Disable pilot burncards on titan brawl 2026-07-04 17:56:42 -04:00
NachosChipeados
c568974a0a Add missing frag burncard refill sound 2026-07-04 17:15:52 -04:00
NachosChipeados
69b0e33c84 Somewhat fix armsmodel after autobalance 2026-07-01 22:56:19 -04:00
Allusive
85ee27c8bf fix minigun probably 2026-06-06 12:16:49 -07:00
Aphelion
d4ffec5e79 Smart Pistol lock-on warning 2026-05-30 17:13:03 -05:00
Allusive
4f8b12823f add 10 and 12x scopes, disabled for now due to scope being broken 2026-05-26 13:59:55 -07:00
Allusive
4e1b43bae2 add pdef for 10 and 12x 2026-05-26 13:59:23 -07:00
Allusive
81022aef1b add 10x and 12x icons 2026-05-26 13:59:11 -07:00
NachosChipeados
78d7434a53
Merge pull request #58 from StellarJockey/master
New Weapon Mod Icons
2026-05-12 23:43:48 -04:00
Aphelion
4c334d6ae5
Merge branch 'r1delta:master' into master 2026-05-12 22:19:13 -05:00
Aphelion
0fb50aa158 items update 2026-05-12 22:04:26 -05:00
Aphelion
aa7335eb33 New weapon mod icons 2026-05-12 22:01:56 -05:00
NachosChipeados
95f46a0a1c Add unique arc grenade textures 2026-05-12 18:44:09 -04:00
NachosChipeados
120830af60 Add mp_weapon_grenade_emp 2026-05-12 16:46:40 -04:00
NachosChipeados
0b3eb6b6d8 Make daily twinb and valk challenges give burncards 2026-05-01 22:22:18 -04:00
NachosChipeados
1e218c2e3e Update _challenges_content.nut 2026-05-01 22:20:38 -04:00
NachosChipeados
dd71165606 Stop new burncards crash 2026-05-01 22:17:26 -04:00
NachosChipeados
8924e7d368 Update _menu_callbacks.nut 2026-04-27 20:04:53 -04:00
NachosChipeados
c2c21aaf5e Merge branch 'master' of https://github.com/r1delta/CORE 2026-04-27 20:01:57 -04:00
NachosChipeados
f8aae6583b Add command to partially hide hud 2026-04-27 20:01:41 -04:00
Allusive
66275f3474 convar to skip waiting for players
Co-authored-by: Copilot <copilot@github.com>
2026-04-27 16:52:14 -07:00
Allusive
b407736b24 allow for empty servers to play out
Co-authored-by: Copilot <copilot@github.com>
2026-04-27 16:47:52 -07:00
NachosChipeados
0e30bcb1d1 Add clientcommand to change setfiles 2026-04-25 16:51:02 -04:00
NachosChipeados
5680539f36 Add pilot grunt classes 2026-04-25 16:09:30 -04:00
NachosChipeados
0175a64596 Add amount display to slider settings 2026-04-24 14:58:54 -04:00
NachosChipeados
574247bc2f Update _burncards_shared.nut 2026-04-22 19:59:13 -04:00
NachosChipeados
aee536e129 TFO weapons burncard stuff 2026-04-22 19:56:17 -04:00
NachosChipeados
fedb57ac99 Update SpawnView commands to not need a team 2026-04-19 19:26:53 -04:00
NachosChipeados
68f901a84c Dont show rodeo prompt while on the ground 2026-04-14 22:41:10 -04:00
NachosChipeados
5a570a6210 Update _burncards_shared.nut 2026-04-14 22:35:50 -04:00
NachosChipeados
9c235ad7e2 Fix lobby campaign error 2026-04-13 16:11:58 -04:00
NachosChipeados
6b17bbecdb Update _gamerules.nut 2026-04-13 16:03:49 -04:00
NachosChipeados
a3949aaf73 turn twin-b into a sidearm 2026-04-13 00:05:57 -04:00
NachosChipeados
d925efc419 Update mp_weapon_smr.txt because i forgot to hit save 2026-04-11 23:35:07 -04:00
NachosChipeados
ca286e6521 Fix prematch icon not being animated 2026-04-11 12:26:11 -04:00
NachosChipeados
a028b9de77 Add missing colorblind support for hcog_reticle_field_emitter 2026-04-11 12:20:18 -04:00
NachosChipeados
b73b3bcb74 Add xo16 burst fix from Aphelion 2026-04-11 11:55:26 -04:00
NachosChipeados
4a77891d80 Fix plasma railgun not having any sway 2026-04-10 23:14:15 -04:00
NachosChipeados
84e0c04a22 Add mp_titanweapon_xo16 and mp_titanweapon_sniper 2026-04-10 23:12:57 -04:00
NachosChipeados
4a1e620aad Add tank buster nerf from Aphelion
https://github.com/r1delta/CORE/pull/57
2026-04-10 20:29:32 -04:00
NachosChipeados
dd264d86fb Update localization 2026-04-10 20:01:18 -04:00
NachosChipeados
68df2b2033 Update hud settings localization 2026-04-10 18:50:48 -04:00
NachosChipeados
37da3e255f Add ingame server browser and vote buttons 2026-04-09 22:31:23 -04:00
NachosChipeados
ed954249f5 Add ingame.menu 2026-04-09 22:23:30 -04:00
NachosChipeados
f7f7e51f9e Add vote menu 2026-04-09 22:20:08 -04:00
NachosChipeados
a9ab9c6336 Fix misaligned valkyrie scopes 2026-04-07 22:57:26 -04:00
NachosChipeados
48d006589f Add missing colorblind sonar support 2026-04-07 19:42:51 -04:00
NachosChipeados
0a4563d437 Globalize OnWeaponAttack callback 2026-04-05 18:37:44 -04:00
NachosChipeados
f3ac460ac7 Merge branch 'master' of https://github.com/r1delta/CORE 2026-04-05 17:04:56 -04:00
NachosChipeados
a22a3353a5 Add initial votekick stuff 2026-04-05 17:04:54 -04:00
NachosChipeados
c1aa3f75bf
Fix charge cannon particle effects 2026-03-31 00:55:39 -04:00
NachosChipeados
ac735c9dfd Fix hold to rodeo prompt oversight 2026-03-30 15:40:52 -04:00
NachosChipeados
773ebaf478 Add visible charge cannon 2026-03-30 10:43:54 -04:00
NachosChipeados
5063be30fd Add team weapon skins system 2026-03-28 14:19:32 -04:00
NachosChipeados
1e11103f1f Actually disable rodeo prompt while wallhanging 2026-03-27 20:33:22 -04:00
NachosChipeados
e1bc913818 Update titan rodeo prompt 2026-03-27 19:20:50 -04:00
NachosChipeados
ef89827ef8
Fix rodeo prompt error 2026-03-27 10:16:53 -04:00
NachosChipeados
df4f350290 Update cl_player.nut 2026-03-27 06:22:09 -04:00
NachosChipeados
c9ad9c40ba Add rodeo prompt for hold to rodeo 2026-03-27 06:21:16 -04:00
NachosChipeados
0699638ca6 Fix satchel not using its dedicated beep sound 2026-03-25 16:22:41 -04:00
NachosChipeados
903a766a8a Restore unused eva-8 drawcatch animation 2026-03-19 00:08:59 -04:00
NachosChipeados
c631d703e7 Probably fix hydraulic launcher 2026-03-16 16:03:59 -04:00
NachosChipeados
b9e6641be3 Fix setpos and setang error 2026-03-13 22:38:50 -04:00
NachosChipeados
5b5d29b98d Add hydraulic launcher 2026-03-11 18:01:16 -04:00
NachosChipeados
598355b761 Fix triple threat hydraulic launcher 2026-03-11 16:48:02 -04:00
NachosChipeados
c94ba577a6 Add mp_titanweapon_triple_threat 2026-03-11 16:47:38 -04:00
NachosChipeados
b878628a53 Add more collision blockers for nest 2026-03-11 16:33:42 -04:00
NachosChipeados
d766bb4420 Randomize pilot heads 2026-03-11 11:54:58 -04:00
NachosChipeados
dd2de947cd aghh 2026-03-11 11:26:20 -04:00
NachosChipeados
d16b2e6d9d Update _base_gametype.nut 2026-03-11 11:24:38 -04:00
NachosChipeados
2b728352e6 Properly fix spectre camo autobalance 2026-03-11 11:24:16 -04:00
NachosChipeados
1ac487f10b Fix arc cannon multi kill stat increase 2026-03-11 10:46:23 -04:00
NachosChipeados
66e6ebbaac Fix autobalance removing spectre camo 2026-03-11 10:41:45 -04:00
NachosChipeados
ee92dfaa5f Update _stats.nut 2026-03-11 10:03:49 -04:00
NachosChipeados
7c5065ff78 Fix time and distance stats 2026-03-11 09:16:24 -04:00
NachosChipeados
029dc9f9da Woops, theres two of them 2026-03-11 00:36:07 -04:00
NachosChipeados
edae97c48f Fix titan melee and marvin kill stats 2026-03-11 00:31:58 -04:00
NachosChipeados
d7e08c31c9 Update mp_nest2.nut 2026-03-10 21:20:46 -04:00
NachosChipeados
a41ae83698 Move imc dropships on deadly ground and oob trigger 2026-03-10 21:20:20 -04:00
NachosChipeados
2b875d4993 Nest spawns + fixes 2026-03-10 19:23:29 -04:00
NachosChipeados
53df513e06 Update cl_respawnselect.nut 2026-03-09 19:37:47 -04:00
NachosChipeados
e60d41763b Disable setpos prints 2026-03-09 11:10:01 -04:00
NachosChipeados
667e47687c Extend legacy menu background for a few more days 2026-03-09 11:05:12 -04:00
NachosChipeados
4523a891c6 Titans only gamemode UI edits pt2 2026-03-09 10:53:39 -04:00
NachosChipeados
f6a5f7ffd2 Titans only gamemode ui edits 2026-03-09 10:13:42 -04:00
NachosChipeados
9599c8e4c2 Disable scoreboard ffa fix 2026-03-08 18:40:10 -04:00
NachosChipeados
85095fbcee Disable dlc buttons 2026-03-08 17:30:51 -04:00
NachosChipeados
98e52031c9 Add legacy lobby screen during anniversary 2026-03-08 17:04:21 -04:00
NachosChipeados
750eceddb7 Add command callbacks for getpos and setpos 2026-03-08 16:41:34 -04:00
NachosChipeados
eb83fc9128 Merge branch 'master' of https://github.com/r1delta/CORE 2026-03-08 13:46:24 -04:00
NachosChipeados
4213aceaa8 why 2026-03-08 13:46:18 -04:00
Allusive
f036cfca2e Merge branch 'master' of https://github.com/r1delta/core 2026-03-08 10:34:23 -07:00
Allusive
22ed57e86b add these 2026-03-08 10:34:20 -07:00
NachosChipeados
ef23326632 Improve wallrun on npe tunnel 2026-03-08 13:33:17 -04:00
NachosChipeados
a9b5406f2c Merge branch 'master' of https://github.com/r1delta/CORE 2026-03-08 00:23:25 -04:00
NachosChipeados
441a390b79 Add npe dropship spawns 2026-03-08 00:23:17 -04:00
Allusive
79a9942c05 these cause script errors 2026-03-07 20:11:04 -08:00
NachosChipeados
9c22d6d1b5 Update scavenger 2026-03-07 21:39:18 -04:00
NachosChipeados
d4556a45c4 Fix npe deadly ground and scavenger 2026-03-07 00:09:24 -04:00
Allusive
55692b1e96 fix small script error 2026-03-05 18:31:00 -08:00
NachosChipeados
e01dc71114 Add titan spawns for npe 2026-03-05 22:20:13 -04:00
NachosChipeados
2f3ff2a1be Fix npe 2026-03-05 22:10:28 -04:00
NachosChipeados
fdf62bf01a Add MP support for the training map 2026-03-05 22:06:12 -04:00
NachosChipeados
76cfbc33e2
Disable grenade fadeout because it was supposed to be a test 2026-03-04 09:45:53 -04:00
Allusive
4606e6db9b precache these mats 2026-02-28 18:07:47 -08:00
NachosChipeados
dfe148d712 Some NPE fixes 2026-02-16 20:56:32 -04:00
NachosChipeados
5ffb55150f Fix NPCs spawning weapons without the iron_sights mod 2026-02-15 00:31:23 -04:00
NachosChipeados
405a7e2f30 Hide VDUs and challenge notifications 2026-02-13 20:18:20 -04:00
NachosChipeados
0f11e4a7df Add cl_challenges.nut and cl_vdu.nut 2026-02-13 20:17:59 -04:00
NachosChipeados
85ecca3c8f Add hud settings menu 2026-02-13 20:16:29 -04:00
NachosChipeados
0ec16bbf5a Update menu_addons.nut 2026-02-07 23:25:02 -04:00
NachosChipeados
d0cb091151 Fix controller addon keybinds carrying over to other menus 2026-02-07 23:20:07 -04:00
NachosChipeados
fe4939d94b Fix scoreboard profile button 2026-02-07 22:58:29 -04:00
NachosChipeados
4b56d3f66a i forgor 2026-02-07 22:48:51 -04:00
NachosChipeados
467afaf899 Show PC mute and scroll buttons on scoreboard 2026-02-07 22:41:58 -04:00
NachosChipeados
bcc98be785 Add hudscoreboard.res 2026-02-07 22:41:21 -04:00
NachosChipeados
45c0d249e9 Misc UI Fixes
- Fixed username and addon controller buttons not working
- Changed controller "reload mods" keybind
- Fixed username dialog buttons not being selected properly
- Removed "view profile" button from a few menus because its useless
- Remove duplicate button26 in choicedialog2_buttons
2026-02-07 22:02:58 -04:00
NachosChipeados
a830cd4e31 Fix respawn select hud showing titan respawn as available if its alive 2026-02-07 20:04:20 -04:00
NachosChipeados
fec0ae6bbd Add cl_respawnselect.nut 2026-02-07 20:03:28 -04:00
NachosChipeados
2db3c86fb4 Hopefully fix missing twinb and valkyrie fire sounds 2026-02-06 22:50:14 -04:00
NachosChipeados
ad3d6b6285 Fix afterburners 2026-02-06 22:22:49 -04:00
NachosChipeados
317c89e68b Add all weapon vscript files 2026-02-06 22:22:30 -04:00
NachosChipeados
1c9b88155d Add afterburners and XO16 burst 2026-02-06 22:07:25 -04:00
Allusive
28706af10b fun 2026-01-30 17:32:52 -08:00
Allusive
f6f2757450 add the charge cannon back :) 2026-01-30 17:31:33 -08:00
Allusive
8b6eb4f01a precache magic idk 2026-01-29 16:21:57 -08:00
dr3murr
354f0cd9f4
MAYBE make hitreg better (NEEDS TEST) 2026-01-25 04:23:19 -05:00
dr3murr
25e89d331a
fix dep crash 2026-01-25 03:07:46 -05:00
NachosChipeados
d4d52ae6a6
Disable charge cannon and thunderbolt 2026-01-19 22:24:17 -04:00
Allusive
3ed47bda77 fuck it we ball 2026-01-18 08:07:28 -08:00
Allusive
b35c5ef01c fix script error 2026-01-15 11:10:07 -08:00
Allusive
a67e463a72 add the ships back 2026-01-11 14:36:46 -08:00
Allusive
be60b16522 no empty check for campaign 2025-12-21 23:13:57 -08:00
Allusive
986e4e8744 remove this patch for now 2025-12-17 14:16:20 -08:00
Allusive
2a6f090b39 Add option to not return to lobby after a game 2025-12-15 23:40:41 -08:00
Allusive
431bdce88a forgot a patch 2025-12-07 10:52:01 -08:00
Allusive
f3d0fddd99 make sure to update this one too 2025-12-05 10:01:27 -08:00
Allusive
9c7487c46b this might work idk 2025-12-05 09:41:58 -08:00
Allusive
94de8a7835 revert kv patches 2025-12-02 19:40:11 -08:00
dr3murr
406b65880a
I give up 2025-12-02 02:23:41 -05:00
dr3murr
9b40942317 fix disk mats 2025-12-01 17:33:00 -05:00
dr3murr
a0f3cf11de fix config 2025-12-01 15:19:08 -05:00
dr3murr
7cbf1a307e revert dlc and signon patch 2025-12-01 02:50:03 -05:00
dr3murr
a0128a43e8 Merge branch 'master' of ssh://github.com/r1delta/core 2025-12-01 02:48:36 -05:00
dr3murr
9e54f5c013 fs fixes 2025-12-01 02:48:35 -05:00
Allusive
6f9d70d9e0 we need these ig 2025-11-30 21:55:55 -08:00
Allusive
b7a62e0419 fix bugs with extend and match progress 2025-11-28 15:27:01 -08:00
dr3murr
7a3ab07b11
no 2025-11-28 02:42:58 -05:00
Allusive
dd009a72c0 fix private match 2025-11-25 20:21:57 -08:00
dr3murr
949cbf4a3c Enable physics_pp_mindists in autoexec_delta
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-24 17:37:29 -05:00
dr3murr
d65065f13d Merge branch 'master' of ssh://github.com/r1delta/core 2025-11-24 17:27:33 -05:00
dr3murr
1ab3c3d024 Disable signonstate 666 patches and configure net_data_block_enabled
- Comment out signonstate 666 wpatches in both listen and dedi
- Enable net_data_block_enabled for listen servers (autoexec_delta.cfg)
- Keep net_data_block_enabled disabled for dedicated servers (startup_dedi_retail.cfg)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-24 17:27:19 -05:00
Allusive
eae3c0249f fix match time not being able to be extended 2025-11-24 14:05:15 -08:00
Allusive
bab55e52b8 fix rodeo for now. Untested for ffa 2025-11-24 11:54:44 -08:00
dr3murr
f50cbb8c8f Merge branch 'master' of ssh://github.com/r1delta/core 2025-11-24 01:19:31 -05:00
dr3murr
3f29210415 I'm not sure 2025-11-24 01:19:28 -05:00
NachosChipeados
5b406063e1 Disable auto-balance for a few seconds after match/round start 2025-11-22 09:22:13 -04:00
NachosChipeados
606ab68a37 Update mpscavenger.res 2025-11-21 21:49:47 -04:00
NachosChipeados
a79f3c23f8 Increase scavenger ore carry labels 2025-11-21 21:34:11 -04:00
NachosChipeados
9d8a00558d Create mpcapturetheflag.res 2025-11-21 21:27:11 -04:00
dr3murr
3c257d2e98 dkfopsdg' 2025-11-21 01:34:57 -05:00
dr3murr
be6d41aab2 visiblity tweaks 2025-11-21 01:11:47 -05:00
dr3murr
f613ddcdd2 less tfoslop 2025-11-19 19:33:42 -05:00
dr3murr
7cc963ccc2
Add files via upload 2025-11-16 15:48:55 -05:00
Allusive
0c3ed91fa6 small update 2025-11-12 10:47:03 -08:00
Allusive
3c3abc78b4 do this for now 2025-11-11 12:20:33 -08:00
Allusive
8ee6014045 change this for now 2025-11-11 11:40:07 -08:00
Allusive
602dd2039d make the cooldown look good 2025-11-11 11:27:01 -08:00
Allusive
566b10338f add cooldown for team switch 2025-11-11 11:16:15 -08:00
dr3murr
2df14175cf
Merge pull request #56 from r1delta/claude/fix-native-join-bug-011CUyruprAS2rAo7wxdxHki
Claude/fix native join bug 011 c uyrupr as2r ao7wxdx hki
2025-11-10 13:32:18 -05:00
Claude
5afa948a35
Fix replay bug by tracking first spawn time instead of connection time
The previous implementation had a flaw: players could be connected for 30 seconds
but spend most of that time loading, then spawn and be killed within seconds,
causing a crash due to insufficient replay history.

Changes:
- Added firstSpawnTime property to CBasePlayer that only gets set once on first spawn
- RespawnPlayer now tracks when player first spawned (subsequent respawns don't update it)
- ShouldDoReplay now requires 30 seconds since FIRST spawn, not 30 seconds since connection
- This ensures adequate replay history exists regardless of loading time

Example scenario that's now fixed:
- Player connects at t=0
- Player loads for 25 seconds
- Player spawns at t=25
- Player killed at t=30 (only 5 seconds after spawning)
- Old code: would allow replay (30s since connect) -> CRASH
- New code: blocks replay (only 5s since first spawn) -> SAFE
2025-11-10 18:31:15 +00:00
Claude
ca18489eea
Fix ShouldDoReplay to check time since first spawn, not current life duration
The previous implementation incorrectly checked if players had been alive for
30 seconds in their current life (using spawnTime which updates on respawn).

Now correctly requires 30 seconds since first connection (which is when they
first spawn), not 30 seconds of being alive. This allows replays for players
who respawned, as long as they've been in the game for 30+ seconds total.

The connectTime check serves as the 30-second timer since that's when players
first join and subsequently spawn shortly after.
2025-11-10 18:29:37 +00:00
dr3murr
09b56f668d
Merge pull request #55 from r1delta/claude/fix-native-join-bug-011CUyruprAS2rAo7wxdxHki
Fix native bug with rapid user joins
2025-11-10 03:07:14 -05:00
Claude
5234fb1c15
Add defensive checks to ShouldDoReplay to prevent native replay crash
Fixes crash in writedeltaentities when players join and quickly kill each other.
The bug was caused by attempting to create replays without sufficient replay
history buffer.

Changes:
- Require both players to be connected for at least 30 seconds
- Require both players to have spawned (hasSpawned check)
- Require both players to have been spawned for at least 30 seconds
- Add defensive property existence checks for spawnTime and hasSpawned

This ensures adequate replay history exists before attempting killcam creation,
preventing stack smash in native code.
2025-11-10 08:05:59 +00:00
dr3murr
253ad48329
Add fs_novpkcaching setting to autoexec_delta.cfg 2025-11-10 02:24:21 -05:00
Allusive
030ade7123 fix onTitanEjectCallbacks 2025-10-31 00:52:12 -07:00
Allusive
db5d6f4898
Update readme 2025-10-28 18:13:12 -07:00
Dys-lexi
cbf9effea7
I wanted an ejection callback sure (#53) 2025-10-28 18:08:14 -07:00
Allusive
005ddea66f Update this one to just track gooser kills 2025-10-26 18:24:42 -07:00
NachosChipeados
18fecb02b9 Fix gamemode loadouts progress 2025-10-25 21:24:58 -04:00
NachosChipeados
dfc6e13e59 Merge branch 'master' of https://github.com/r1delta/CORE 2025-10-25 08:47:57 -04:00
dr3murr
5528aefcc7 merge 2025-10-22 02:53:02 -04:00
dr3murr
3c5ee75888 menu stuff 2025-10-22 02:52:45 -04:00
Allusive
b6b40d157e do challenge tiers 2025-10-21 19:05:12 -07:00
Allusive
887b4244da add wpatch for other ProcessUsercmds thing 2025-10-19 02:05:30 -07:00
Allusive
60b1f4a088 small fix should fix non ffa team checks (rodeo) 2025-10-18 13:41:49 -07:00
Allusive
4b62a742b0 make this work correctly 2025-10-08 22:15:38 -07:00
Allusive
6980ebfbc9 add last 10 win loss 2025-10-07 17:16:36 -07:00
Allusive
44997f70a4 cleanup print 2025-10-07 17:05:33 -07:00
Allusive
9d9bc88176 show all servers on dev 2025-10-07 16:39:04 -07:00
NachosChipeados
e577201ba4 Merge branch 'master' of https://github.com/r1delta/CORE 2025-10-06 21:49:03 -04:00
NachosChipeados
8c655a8cda
Fix delta_improved_colorblind error 2025-10-06 14:07:05 -04:00
Allusive
ff786da467 show server version 2025-10-06 09:44:32 -07:00
NachosChipeados
ddf4a28011 Update GetColorBlindColors comments because they're wrong 2025-10-06 11:47:58 -04:00
NachosChipeados
7c88c657a3 Add option to disable colorblind reticle colors 2025-10-06 11:45:25 -04:00
NachosChipeados
798d95463e Increase voice hud slots from 9 > 10 2025-10-06 11:14:29 -04:00
dr3murr
456816d2e0 Merge branch 'master' of ssh://github.com/r1delta/core 2025-10-06 01:38:31 -04:00
dr3murr
9301fdc32a sdfksdopfksopdfkd;fksdopfkspdofkspodfk 2025-10-06 01:38:27 -04:00
NachosChipeados
89601724bb Fix voice hud color error 2025-10-05 21:36:52 -04:00
NachosChipeados
27b7954ac6 Merge branch 'master' of https://github.com/r1delta/CORE 2025-10-05 19:48:10 -04:00
Allusive
4bb93ae69f add server version only on dev for now 2025-10-05 16:43:18 -07:00
Allusive
a27451c7fc for new version string in c++ 2025-10-05 16:42:59 -07:00
NachosChipeados
cf5432afe8 Fix eject passives being re-equipped in titan brawl 2025-10-04 23:42:08 -04:00
NachosChipeados
18aa8b6648 Update voice chat hud color 2025-10-04 23:04:17 -04:00
NachosChipeados
57720bcb09 Fix voicechat HUD elements when alltalk is enabled 2025-10-04 11:00:57 -04:00
NachosChipeados
d2d51b61d7 Fix autobalance while dead 2025-10-04 08:40:32 -04:00
NachosChipeados
d70d28db6e ACTUALLY fix them 2025-10-03 22:58:25 -04:00
NachosChipeados
964b686622 Fix ttdm and tmfd 2025-10-03 22:48:38 -04:00
NachosChipeados
7b0dcca45e Add hudvoice.res and cl_voice_hud.nut 2025-10-03 21:55:47 -04:00
NachosChipeados
91af2ea5b6 Delete holosight_reticle_front_car101.vmt 2025-10-03 19:40:23 -04:00
NachosChipeados
403eb12ef3 Fix reticle parallax 2025-10-03 19:33:49 -04:00
NachosChipeados
8b326bf69b Add original reticle textures 2025-10-03 19:09:35 -04:00
NachosChipeados
95d4420e3f Add custom VMT callbacks 2025-10-03 19:05:26 -04:00
NachosChipeados
3ebfa37138 Disable radar pulse when embarking a titan 2025-09-28 16:47:01 -04:00
NachosChipeados
780f516ad8 Add _sonar_shared.nut 2025-09-28 12:35:22 -04:00
NachosChipeados
d1fa765c53 Probably fix missing strings for secondary mods in challenge rewards 2025-09-21 17:19:37 -04:00
NachosChipeados
04f579dc72 Fix Titan EMP overlay not covering the entire screen 2025-09-14 20:26:53 -04:00
NachosChipeados
9edda004cd Update playlists.txt 2025-09-14 20:10:18 -04:00
NachosChipeados
d3ebfe2548 Add playlists for the new gamemodes 2025-09-14 20:05:20 -04:00
NachosChipeados
ed3d253965 Swap hacked spectres on auto-balance 2025-09-07 12:47:31 -04:00
NachosChipeados
6b65cbfd34 Fix TEAM_BOTH npc death error 2025-09-02 08:30:56 -04:00
NachosChipeados
7e74045798 Update custom PS dialog 2025-08-30 23:26:38 -04:00
Allusive
fead5627fe and txt 2025-08-30 17:16:58 -07:00
Allusive
a43bc367d2 add mp_smart_pistol 2025-08-30 17:16:51 -07:00
Allusive
e629bcf558 add ffa death colors 2025-08-30 16:20:17 -07:00
Allusive
0c58c74c35 Add smart ammo 2025-08-30 15:55:21 -07:00
NachosChipeados
5b66c9a728 Add FFA related fixes
- Add `SetFFABased` and `IsFFABased`
- Add FFA hud (extremely WIP)
- Fix friendly fire
2025-08-30 17:45:35 -04:00
Allusive
cff3acbc01 fix win los reasons 2025-08-29 20:30:42 -07:00
NachosChipeados
bd8c9862cb Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-28 08:13:05 -04:00
Allusive
7e344cb251 add bb to pdef and some other changes 2025-08-28 02:14:57 -07:00
Allusive
b2fb943abc minimap stuff 2025-08-28 02:09:43 -07:00
Allusive
57ee131119 update icons and add explosion when panel detonates 2025-08-28 01:50:14 -07:00
Allusive
67cd62e3fb misc bb changes, still need to reset between rounds 2025-08-28 00:05:32 -07:00
Allusive
d392899384 fix the progress bar, icons still need to fixed for neutral colors. 2025-08-27 23:27:42 -07:00
Allusive
b772c6313b bb changes 2025-08-27 23:13:07 -07:00
NachosChipeados
2a0ac10cad Make HUD turn on when ziplining after getting out of the dropship 2025-08-27 21:59:16 -04:00
NachosChipeados
71e1f6751c Update kill commands again
- Add "vanish" command
- Allow kill commands to work when inside a titan
- Fix using kill commands at certain times breaking some things
2025-08-27 21:31:53 -04:00
NachosChipeados
dd7f23534f Add client player spawned callbacks 2025-08-27 19:53:59 -04:00
Allusive
049fec4a6a bb changes add a countdown as a test 2025-08-27 16:45:52 -07:00
NachosChipeados
ff90325bcb Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-27 11:31:39 -04:00
Allusive
688907d0c3 add cl_control_panel 2025-08-26 19:42:53 -07:00
NachosChipeados
38e9606d83 Add console shortcuts for GetLocalClientPlayer and GetLocalViewPlayer 2025-08-26 22:24:35 -04:00
NachosChipeados
8b7a643aa5 Disable dropship pilot on CTFP and Exfiltration 2025-08-25 09:54:49 -04:00
Allusive
5870fa6d36 add uplink to gamemode defs and add bb client scripts 2025-08-24 13:46:39 -07:00
NachosChipeados
b9c390c59c Update cl_exfiltration.nut 2025-08-24 09:34:20 -04:00
NachosChipeados
ea546cf509 Update exfiltration localization 2025-08-24 09:26:59 -04:00
NachosChipeados
de3b9d5a42 Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-24 09:21:18 -04:00
Allusive
62a09b5574 hide the panel if its not the one we care about 2025-08-23 23:56:05 -07:00
Allusive
02aa829c45 bb changes 2025-08-23 23:51:57 -07:00
Allusive
ce4fb2103a refactor for a new big brother 2025-08-23 23:26:26 -07:00
NachosChipeados
2e8f807631 Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-23 22:50:50 -04:00
Allusive
84e5cff389 hide flag if no state 2025-08-23 19:34:08 -07:00
Allusive
d43adb3ad8 fix unlocks menu 2025-08-23 19:29:29 -07:00
Allusive
a753212db1 add menu_eog_unlocks.nut 2025-08-23 19:23:01 -07:00
NachosChipeados
4d186456b5 Add cl_exfiltration 2025-08-23 22:03:28 -04:00
NachosChipeados
ec78201f4e Didn't mean to add that 2025-08-23 22:03:15 -04:00
NachosChipeados
b56b186730 A ton of misc chanegs for CTF Pro and Exfiltration 2025-08-23 21:43:06 -04:00
Allusive
0291cdb8a3 add ctf pro dialogue 2025-08-23 18:02:18 -07:00
Allusive
bb52cf0ed4 restore to default for now need to make new gamemode or riff 2025-08-23 17:54:49 -07:00
Allusive
1bc437eab3 new ps gamemode stuff 2025-08-23 17:53:03 -07:00
NachosChipeados
71c25dbb64 Update scavenger ore pickup message 2025-08-22 11:02:11 -04:00
NachosChipeados
23fa5eaaaa Add custom TTDM and TMFD gamemode announcements 2025-08-22 09:16:43 -04:00
NachosChipeados
dc57d13595 Add Titan Brawl and Titan Marked For Death 2025-08-22 00:18:51 -04:00
NachosChipeados
9d96cfff57 Update localization 2025-08-21 09:53:47 -04:00
NachosChipeados
e26a1c1a52 Update _menu_callbacks.nut 2025-08-20 10:40:58 -04:00
NachosChipeados
94ae0588f8 Fix map stats not working 2025-08-20 10:35:52 -04:00
NachosChipeados
78eef64dd3 Fix a few stats not tracking properly 2025-08-20 08:11:34 -04:00
NachosChipeados
20514102f1 Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-19 18:48:43 -04:00
NachosChipeados
6c601d1781
Merge pull request #26 from Dys-lexi/multiple-chat-callbacks
Multiple Chat callbacks
2025-08-19 18:15:30 -04:00
Allusive
f5a6037326 remove unused func 2025-08-19 15:14:15 -07:00
Allusive
5394d9e75d fix titans in any gamemode with only one 2025-08-19 15:05:55 -07:00
NachosChipeados
8a6bebc5bf Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-19 10:21:33 -04:00
Allusive
939b8b058a Misc Changes pt 2 2025-08-18 14:44:44 -07:00
NachosChipeados
f5e69dd8c9 Fix shoulder turret kill score event 2025-08-17 19:16:17 -04:00
NachosChipeados
a1967f8fdc Add _score_shared 2025-08-17 14:07:16 -04:00
NachosChipeados
61932262ba Add shoulder turret 2025-08-17 14:05:55 -04:00
NachosChipeados
81d9520e14 Add shoulder turret weapon scripts 2025-08-16 11:25:03 -04:00
NachosChipeados
060d06a989 Probably fix TWINB and Valkyrie 3p weapon sounds 2025-08-16 10:26:13 -04:00
NachosChipeados
e67c04a2de Misc changes
- Fix infection achievement not working
- Fix `GetPlayerIP` breaking dummy pilot bots
- Increase `pm_bc.burnCardIsNew` size
2025-08-15 23:33:06 -04:00
NachosChipeados
6dc5c24382 ACTUALLY kill guided missile for good 2025-08-15 21:51:16 -04:00
NachosChipeados
50dcae5dc1 Change rocket pod skin on auto-balance 2025-08-15 21:18:50 -04:00
NachosChipeados
f59e3cf713 Update kill commands to show death reason 2025-08-15 17:43:29 -04:00
NachosChipeados
48f045297f Disable eject icon if ejecting is disabled 2025-08-15 10:52:54 -04:00
NachosChipeados
b1f05fc977 Add cl_titan_hud 2025-08-15 08:33:26 -04:00
NachosChipeados
dda637c22a Update TitanExitEnabled riff
- Add event notification for disembarking being blocked
- Added localization (still incomplete)
- Removed `eTitanExitEnabled.Always` because its useless
2025-08-15 00:19:54 -04:00
NachosChipeados
ea1cb52e87 Fix scoreboard for unknown modes and fix generic control panel 2025-08-14 20:00:32 -04:00
Allusive
fa12ffcde4 fix no guns in 2nd evac ship 2025-08-14 00:25:20 -07:00
Allusive
af1bd674a1 add ctfp to pdef 2025-08-14 00:25:13 -07:00
Allusive
0bea7b9af9 add exfil to pdef 2025-08-13 21:53:40 -07:00
NachosChipeados
fd56b80c52 Semi-fix exfiltration evac 2025-08-14 00:32:34 -04:00
Will
9c50483c47 shorten this because the font is goofy 2025-08-13 15:03:39 +10:00
Will
306ed3d294 bc upgrade tweaks 2025-08-13 15:02:37 +10:00
Will
366caf59f2 Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-13 14:53:08 +10:00
Will
250de83cac some ranked gamemode stuff 2025-08-13 14:53:06 +10:00
Allusive
61b60a1433 fix nav in black market 2025-08-12 21:50:52 -07:00
Allusive
307388d2a3 small pdata fixes 2025-08-12 21:47:46 -07:00
Allusive
2b8d9331d0 fix burncard amount 2025-08-12 21:43:30 -07:00
NachosChipeados
3b44ca303e Update english hold to rodeo desc 2025-08-12 21:59:52 -04:00
NachosChipeados
58bc594339 Temporarily nuke controlled progression toggle button 2025-08-12 21:59:08 -04:00
NachosChipeados
04decd0bac Merge branch 'master' of https://github.com/r1delta/CORE 2025-08-10 19:00:37 -04:00
NachosChipeados
bf4a23770c Fix stats subclass error 2025-08-10 19:00:14 -04:00
Allusive
01e1ab30f7 update burncard ammount 2025-08-10 15:58:28 -07:00
NachosChipeados
e171975241 Expose more values to LocalPlayerDidDamage callback 2025-08-10 17:08:23 -04:00
NachosChipeados
1e31a512c3 Fix player getting stuck on eject animation when getting executed 2025-08-10 13:23:41 -04:00
NachosChipeados
e2f8dd19c1 Add Riff_ForceTitanExitEnabled 2025-08-10 10:41:51 -04:00
Allusive
ee71ecb0ea new burncard size update 2025-08-09 23:23:53 -07:00
Allusive
cb35f5bd32 Add menu file 2025-08-09 23:03:03 -07:00
Allusive
429c9e971a Add menu_black_market_main 2025-08-09 23:00:03 -07:00
NachosChipeados
f3faf7c111 Add riff to disable titan disembarking and ejection 2025-08-10 00:24:49 -04:00
NachosChipeados
991c60a314 Add cl_titan_cockpit 2025-08-09 23:39:26 -04:00
NachosChipeados
8bbba8edb1 Create _riff_settings.nut 2025-08-09 23:03:26 -04:00
NachosChipeados
25c9f9d2de Fix script errors due to missing jumpjet attachments 2025-08-09 21:48:49 -04:00
NachosChipeados
402a86c365 Add scavenger ore particle effects 2025-08-09 21:31:57 -04:00
NachosChipeados
6db48b408a Fix scavenger EOG scoreboard 2025-08-09 19:48:00 -04:00
NachosChipeados
6a10135caa Add cl_gamemode_scavenger and menu_eog_scoreboard 2025-08-09 19:35:39 -04:00
NachosChipeados
cd26bf4c0f Big updates to scavenger 2025-08-09 19:33:00 -04:00
NachosChipeados
ccf19c2556 Update "giveallammo" command callback 2025-08-08 08:40:07 -04:00
NachosChipeados
ab2ed882e9 Update _custom_command_callbacks.nut 2025-08-07 21:50:45 -04:00
NachosChipeados
38a08f84a8 Add scavenger changes by Frann 2025-08-07 20:47:28 -04:00
NachosChipeados
e4d33d149d Update scavenger
- Add option to have different models depending on ore type (still using the same one for now)
- Streamlined ore spawning
- Fix ores not spawning if a player kills themselves
2025-08-07 20:23:54 -04:00
NachosChipeados
fe00a9f58b Fix AutoBalancePlayer_Delayed 2025-08-06 21:21:21 -04:00
NachosChipeados
6f5af7984e Add scavenger ore textures 2025-08-06 21:05:41 -04:00
NachosChipeados
9963bd6ff4 De-duplicate SetSignalDelayed 2025-08-06 20:18:36 -04:00
NachosChipeados
6211407b82 Semi-fix exfiltration 2025-08-05 11:12:08 -04:00
NachosChipeados
744d8e0353 Make NPC grenade throwing more customizable 2025-08-03 19:26:12 -04:00
NachosChipeados
7964ca32a6 Move Spectre rodeo VDU voicelines out of FD scripts 2025-08-03 17:32:03 -04:00
NachosChipeados
882a950546 Add game_state_dialog and _gamemode_coop_dialog 2025-08-03 16:52:28 -04:00
NachosChipeados
c4ec493231 Revert "Globalize ShouldAutoBalancePlayer because apparently it wasnt global already"
This reverts commit b456cffc48.
2025-08-03 16:09:20 -04:00
NachosChipeados
520b4d0590 Add custom ClientCommand callbacks 2025-08-03 16:07:27 -04:00
NachosChipeados
b456cffc48 Globalize ShouldAutoBalancePlayer because apparently it wasnt global already 2025-08-02 15:57:01 -04:00
NachosChipeados
284883a2fe Add HideFromMenus support to CreateAttachmentData 2025-08-01 22:21:02 -04:00
NachosChipeados
00aa21bbba Fix Thunerbolt and Charge Cannon not actually being hidden 2025-08-01 22:11:52 -04:00
Allusive
8ede8a0744 fix a small issues if this is uncommented 2025-08-01 18:25:37 -07:00
NachosChipeados
fe8c06dcf4 Move Spectre rodeo out of FD scripts 2025-08-01 08:24:46 -04:00
Allusive
166dc8a7b7 fix the amount of sounds in the cache 2025-07-31 22:03:54 -07:00
NachosChipeados
79d6045259 Fix TWIN-B model issues
- Fixed viewmodel idle anim not playing
- Fixed worldmodel silencer not working properly
- Fixed worldmodel not having a collision model for some reason
2025-07-31 22:49:55 -04:00
Allusive
4bc046b7a4 fix the valk sound 2025-07-31 12:58:42 -07:00
Allusive
1bf298346f fixed the sounds 2025-07-31 12:52:53 -07:00
Allusive
3644abb890 update the sound scripts 2025-07-31 12:49:10 -07:00
Allusive
b740863265 add sounds 2025-07-31 12:48:05 -07:00
Allusive
a74aa87fea fix challenges for twinb and valk 2025-07-31 12:30:28 -07:00
NachosChipeados
22ecc48662 Move NPC grenade throwing out of FD scripts 2025-07-31 12:54:46 -04:00
NachosChipeados
14af7d422e Add CommandCallbacks to spawn Grunts and Spectres 2025-07-31 11:30:47 -04:00
NachosChipeados
e2c7caa12a Fix thunderbolt not hiding ammo counter hud element 2025-07-30 23:33:44 -04:00
NachosChipeados
7effde4006 Fix challenge menu error 2025-07-30 23:04:37 -04:00
NachosChipeados
c82171a55c Fix missing string 2025-07-30 22:53:19 -04:00
NachosChipeados
ccfa50f161 Make flyout check for "flyout" attachment first 2025-07-30 21:24:54 -04:00
NachosChipeados
6bd7ae9c59 Fix missing Valkyrie texture 2025-07-30 20:54:29 -04:00
NachosChipeados
969c12cab8 Add unlock levels for twinb and valk 2025-07-30 20:35:03 -04:00
NachosChipeados
729bf3d77b Fix crashes 2025-07-30 20:32:28 -04:00
Allusive
a2a7f82574 oops I forgot one 2025-07-30 17:08:33 -07:00
Allusive
16611de1f9 fix small error 2025-07-30 17:07:44 -07:00
NachosChipeados
6c3dcf3a2d
Add TFO weapons (#52)
* Add TFO weapons

* Add TFO weapon scripts

* Update TFO weapon scripts

* Display charge cannon charge on hud

* Update class_titan.nut

* Add `_player_view_shared.nut`

* Increase TFO weapon viewpunch

* Update _titan_health.nut

* Add burn card dialog

* Add `_weapon_utility.nut`

* Hide Thunderbolt ammo counter UI

* Add Charge Cannon to `GiveTitanRandomTacticalAbility`

* Update weapon script files

* Add models
2025-07-30 17:07:14 -07:00
NachosChipeados
3dc5cf7b30 Fix forceDisableFlagTouch outside of CTF 2025-07-30 09:29:56 -04:00
NachosChipeados
0121dd166f Add some more TFO weapon translations 2025-07-26 22:31:27 -04:00
NachosChipeados
594c000c48 Update some client UI elements on autobalance 2025-07-25 10:22:46 -04:00
NachosChipeados
962f2e40e0 Move obituary autobalance message to localization 2025-07-24 19:57:18 -04:00
NachosChipeados
216248eec9 Kick rodeoing players out of titan if theyre autobalanced 2025-07-24 19:45:52 -04:00
NachosChipeados
f735a43d67 Rename autobalance callbacks 2025-07-24 19:25:06 -04:00
NachosChipeados
b301b64c88 Update autobalance
- Dont autobalance players if the match is about to end (match progress is above 90%. Could be lowered if needed) or were in the epilogue
2025-07-23 21:04:30 -04:00
NachosChipeados
64618eaab2 Add correct scoreboard for CTF Pro 2025-07-23 13:04:12 -04:00
NachosChipeados
26efbde66d Add TFO weapon localization (WIP) 2025-07-23 13:00:41 -04:00
NachosChipeados
0b5b40a877 Rename autobalances function, add autobalance callbacks 2025-07-21 11:41:10 -04:00
NachosChipeados
4a1e54afcc Add wargames pod voicelines for scavenger and CTF pro 2025-07-21 10:11:47 -04:00
NachosChipeados
a22543a2a3 Fix Titan autobalance 2025-07-20 14:54:25 -04:00
NachosChipeados
ab136165bb Extra improvements to autobalance logic
- Fixed potential crash due to invalid player for `AutobalancePlayer_Delayed`
- Added hud indicator for `AutobalancePlayer_Delayed`
- Auto-balanced player now drops CTF flag, if they were carrying any
- Auto-balanced players in MFD now reset marks
- Added the ability to prevent a player from picking up the CTF flag
- Fixed auto-balance still happening during epilogue
2025-07-20 13:56:17 -04:00
NachosChipeados
a559ec44ef Add auto-balance hud notifications 2025-07-20 00:35:16 -04:00
NachosChipeados
11f6634183 Separate autobalance functionality into new function 2025-07-19 23:58:41 -04:00
NachosChipeados
3a6f952895
Enable keybind icons for options description UI element 2025-07-19 16:03:47 -04:00
NachosChipeados
f53e9a499f Add TFO weapon textures 2025-07-18 21:30:45 -04:00
NachosChipeados
73295df7fb Move IsNonDeltaPrivateMatch() to _utility_shared_all 2025-07-18 20:27:31 -04:00
NachosChipeados
3e1f566f24 Add IsNonDeltaPrivateMatch 2025-07-18 13:12:03 -04:00
NachosChipeados
976cca1e0c Probably fix missing XP bar after leveling up mid-match 2025-07-18 12:58:51 -04:00
NachosChipeados
a066e598a5 Add extra weapon buttons 2025-07-17 10:33:06 -04:00
NachosChipeados
acae26c548 Add weaponselect.menu 2025-07-17 09:05:17 -04:00
NachosChipeados
6eec5181e6 Make RE45 ads sway a lot less awful 2025-07-17 08:50:05 -04:00
NachosChipeados
60f44ae0bb Fix XP bar not showing up 2025-07-17 08:47:36 -04:00
NachosChipeados
9b1f08032f Remove useless damageSourceString renaming 2025-07-16 22:02:07 -04:00
Allusive
56e8c5e6b8 failsafe 2025-07-16 09:16:34 -07:00
NachosChipeados
5b2b99795a Add TFO weapon sounds 2025-07-16 09:42:14 -04:00
NachosChipeados
63497cbaa9 Add LocalPlayerDidDamage callback 2025-07-14 11:31:20 -04:00
NachosChipeados
565a827237 Do hud_reloadscheme on mod reload 2025-07-13 23:11:38 -04:00
NachosChipeados
c96c140211 Fix progression toggle not showing up on controller
Now controller players can toggle progression by pressing "Y", without having to switch to keyboard: https://youtu.be/JTM4kFV3TSk?si=pw78QoKTgNIqH9tB&t=69
2025-07-13 19:45:04 -04:00
NachosChipeados
e92260ba7a Add missing english strings 2025-07-13 09:50:05 -04:00
Allusive
ff67dbe949 oops I forgot 2025-07-05 18:36:31 -07:00
Allusive
1473d9ffd3 this might fix the issue 2025-07-05 11:12:30 -07:00
NachosChipeados
996febd7b3
Disable guided missiles but properly this time 2025-06-30 09:17:11 -04:00
Allusive
de413f58f8 remove old way 2025-06-29 20:19:14 -07:00
Allusive
56d29f09ce Fix brain surgeon 2025-06-29 20:16:27 -07:00
Allusive
372b0bd1c7 platform userid helper func 2025-06-28 14:06:08 -07:00
Allusive
f47b3be532 replaced by logic in code now 2025-06-28 13:36:27 -07:00
NachosChipeados
df344d4f8f Forgot that secondary attachments dont actually exist, woops 2025-06-27 23:11:54 -04:00
NachosChipeados
9a76be3d68 Fix secondary and sidearm mods not clearing when changing weapons 2025-06-27 23:05:39 -04:00
NachosChipeados
2de33a2a95
Add WaitFrame function from TF2 2025-06-26 13:08:48 -04:00
NachosChipeados
11a2b34618 Fix client-side level files 2025-06-26 08:36:12 -04:00
Allusive
157115643d auth check 2025-06-25 16:46:50 -07:00
Allusive
6220136bac small update for legacy system 2025-06-25 11:48:17 -07:00
Allusive
3c5c16a5a1 Replaced by new hook in dll. 2025-06-21 15:17:05 -07:00
NachosChipeados
5181408863 Fix fullscreen minimap zoom for a few maps
Fixes the fullscreen minimap being broken after 5cefb7360d

Looks like the game auto-generates it somehow, when there isn't a `cl_MAPNAME.nut` file. But when there *is*, it tries to get custom override parameters even if they don't exist
2025-06-21 16:59:54 -04:00
NachosChipeados
7844cfdcf3
Set dropship robot to a team to enable team colored glow highlights
The robots in the spawn dropship (marvin and spectre) aren't given a team normally, so they don't have team-colored glow highlights

No, i have no idea how and why i keep noticing these kind of things
2025-06-19 21:07:07 -04:00
NachosChipeados
1b19296b99
Fix player not having a hud icon in FD when using the "Corporate Spectre" model 2025-06-19 20:47:08 -04:00
NachosChipeados
7e36d260d7
Add PILOT_SPECTRE_CORPORATE const 2025-06-19 20:45:53 -04:00
NachosChipeados
ac1466e07b
Temporarily disable guided missiles
Disabled temporarily until i can write a better way to allow servers to enable/disable modded content via convars
2025-06-19 16:54:23 -04:00
Allusive
029d8e45ee fix smol issue 2025-06-19 00:26:08 -07:00
NachosChipeados
51aa028b79
Fix WYS-0404 vortex refire damage (#51) 2025-06-18 09:37:09 -07:00
Will
7a8b8c186b
Merge pull request #50 from NachosChipeados/crosshair_headshot_fx
Play crosshair crit indicator on headshot
2025-06-16 09:58:44 +10:00
NachosChipeados
250a9f16a6 ????
This reverts commit aaeed0b23a.
2025-06-15 19:34:35 -04:00
NachosChipeados
076012f0c6 Play crosshair crit indicator on headshot 2025-06-15 19:33:44 -04:00
NachosChipeados
1f48c3fbbf
Nerf WYS-0404 auto-titan damage (#49) 2025-06-15 12:18:44 -07:00
NachosChipeados
aaeed0b23a Nerf WYS-0404 auto-titan damage 2025-06-15 11:34:58 -04:00
NachosChipeados
463f8687a6
Fix CAR using the wrong pilot type (#48) 2025-06-11 17:41:18 -07:00
NachosChipeados
9d17e3c496
Fix flyout not playing if the weapon has unknown mods (#47) 2025-06-11 17:41:08 -07:00
NachosChipeados
2e8812f2eb
Weapon sight material fixes (#46)
* Add files

* Weapon sight material fixes
2025-06-09 23:00:31 -07:00
NachosChipeados
d34f3dd4ab
Allow players to rotate FD turrets before placing them (#45)
* Create cl_gamemode_coop.nut

* Allow players to rotate FD turrets before placing them
2025-06-07 21:21:10 -07:00
NachosChipeados
5cefb7360d
Fix FD minimap scaling on certain maps (#44) 2025-06-07 21:20:31 -07:00
Will
c0b531c4d5 fixes 2025-06-06 20:57:20 +10:00
NachosChipeados
aae939c4fb
Shrink WYS0404 crosshair a bit (#43) 2025-06-05 18:18:14 -07:00
Will
b9bbdd4139 turn off rank chip tragedy 2025-06-06 10:48:29 +10:00
Will
e44bc53887 strong tank buster nerfs 2025-06-06 10:33:38 +10:00
Will
1b87114c1c baller localisation 2025-06-06 10:14:09 +10:00
Will
999cb7fa1d add secondary weapon mods 2025-06-06 10:13:32 +10:00
Will
096c1f2998 hide the mod name on sidearm 2025-06-06 08:08:26 +10:00
Will
0f7d2c5d6f Merge branch 'master' of https://github.com/r1delta/CORE 2025-06-06 07:45:16 +10:00
Will
01ea6775e2 localisation blunder 2025-06-06 07:45:14 +10:00
Will
0eabb4f5d5
Merge pull request #42 from NachosChipeados/wys_tracers
Fix WYS not having tracers in first person
2025-06-06 07:43:37 +10:00
NachosChipeados
b9d4cbfaac Fix WYS not having tracers in first person 2025-06-05 17:41:01 -04:00
Will
004637e8ab Merge branch 'master' of https://github.com/r1delta/CORE 2025-06-06 07:26:56 +10:00
Will
901b5cb093 hook up box, nest2, mia to ui and persistence 2025-06-06 07:26:55 +10:00
NachosChipeados
eab4712dac
Fix GetEntityScreenHeight() (#41)
* Create _cl_utility_menu.nut

* Fix `GetEntityScreenHeight`
2025-06-05 14:22:07 -07:00
Will
b0d60292eb make localisation string better 2025-06-06 06:51:15 +10:00
Will
97fa077662 whoops 2025-06-06 06:50:24 +10:00
Will
2735fac03a move mod icons out of the way a bit 2025-06-06 06:49:00 +10:00
Will
0f50e40263 add a ton of sidearm mods 2025-06-06 06:42:38 +10:00
Will
c92ffc76bc fix bc_hunt_titan 2025-06-06 06:04:56 +10:00
Will
c41a1e77a9 Merge branch 'master' of https://github.com/r1delta/CORE 2025-06-06 06:02:43 +10:00
Will
4a2156e748 localisation moment 2025-06-06 06:02:42 +10:00
PANCHO7532
6706721461
Ensure this variable is global/accessible
REASON: If you spawn as a titan, it whines about it not being global
2025-06-05 05:30:35 -03:00
Allusive
70107d57b3 ok just commit these it looks like it fixes the missing textures. 2025-06-04 13:46:39 -07:00
NachosChipeados
dda1e97ebe
Fix XO16 shell bodygroup not updating properly (#40)
* Create mp_titanweapon_xo16.nut

* Fix XO16 shell bodygroup not updating properly
2025-06-04 13:39:54 -07:00
NachosChipeados
1078835fe2
Change dash bar color when using dash core (#39)
* Change dash bar color when using dash core

* Update alpha name

* Update player is valid check
2025-06-04 13:39:45 -07:00
Will
0f31a5ee34 Server visibility 2025-06-02 16:45:37 +10:00
Will
9599b6fdb7 gah 2025-06-02 16:43:20 +10:00
Will
0759ad19cf fix shotgun stuff 2025-06-02 16:37:14 +10:00
Will
476c70d74e Merge branch 'master' of https://github.com/r1delta/CORE 2025-06-02 16:29:43 +10:00
Will
03e48e3baf localisation 2025-06-02 16:29:40 +10:00
Allusive
b9d21480cc cleanup old wpatches 2025-06-01 23:13:36 -07:00
Allusive
967bf17ec2 fix encoding 2025-06-01 22:34:52 -07:00
Allusive
025e65208b kick stuff 2025-06-01 22:11:17 -07:00
Allusive
0e40b52b17 small changes 2025-06-01 22:09:07 -07:00
Allusive
21de7b0d16 new localization 2025-06-01 22:06:49 -07:00
PANCHO7532
afbf9b12a1
Simplify adding spawns a little bit on mp_nest2 2025-06-01 01:48:03 -03:00
PANCHO7532
22c860a229
Formatting 2025-06-01 01:11:55 -03:00
PANCHO7532
012dab3e44
Move FlagWait to proper function 2025-06-01 01:02:50 -03:00
PANCHO7532
606591dbe5
Simplify adding spawns a little bit on mp_mia 2025-06-01 01:02:08 -03:00
PANCHO7532
7e3e8a75dd
Add helper functions for adding spawns 2025-06-01 01:01:00 -03:00
PANCHO7532
72c85e595f
Merge pull request #38 from NachosChipeados/nest_spectator_fix
Fix nest2 spectating
2025-05-31 21:50:07 -03:00
NachosChipeados
2c6f799bf1 Update mp_nest2.nut 2025-05-31 20:30:46 -04:00
NachosChipeados
cd9817eb00 Update mp_nest2.nut 2025-05-31 20:19:01 -04:00
NachosChipeados
ffbc7d9132 Update mp_nest2.nut 2025-05-31 20:16:13 -04:00
NachosChipeados
f60a50cdb6 Fix nest2 spectating 2025-05-31 20:15:47 -04:00
NachosChipeados
b09a8a2ca1
Add Wys-0404 Titan shotgun (#37)
* Add files

* Add original `mp_titanweapon_shotgun.txt`

* Add WYS-0404 Titan shotgun

* Create _cl_material_proxies.nut

* Update _cl_material_proxies.nut

* Create cl_titan_dialogue.nut

* Update cl_titan_dialogue.nut

* Update cl_titan_dialogue.nut

* Update cl_titan_dialogue.nut
2025-05-31 00:58:26 -07:00
NachosChipeados
37767ec660
Randomize bot setfile (#33) 2025-05-29 19:25:15 -07:00
AllusiveWheat
f509283bcd
fix the decal 2025-05-29 19:23:18 -07:00
AllusiveWheat
2909430222
fix the titan decal I think 2025-05-29 11:49:30 -07:00
NachosChipeados
26edc4065c
Add R97 AOG (#34)
* Create mp_weapon_r97.txt

* Add r97 AOG
2025-05-29 11:45:59 -07:00
NachosChipeados
16bac1ab81
Update scavenger ore strings (#36) 2025-05-29 11:45:49 -07:00
NachosChipeados
f64c629428
Add option to disable bots getting kicked on death (#35) 2025-05-28 10:02:36 -07:00
NachosChipeados
7a75fe66e4
Make Spectre Camo use Corporate's Spectres if the current map is Corporate (#24) 2025-05-27 21:02:32 -07:00
NachosChipeados
6bcf728a98
Fixup RE45 silencer (#32)
* Add files

* Fixup RE45 silencer

* almost forgot
2025-05-24 21:04:55 -07:00
Will
ad4333d179 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-23 13:44:29 +10:00
Will
278d4b804e turn on regen challenges 2025-05-23 13:44:27 +10:00
Will
7b7def816b
Merge pull request #31 from NachosChipeados/mia_lava
Improve MIA deadly fog height
2025-05-23 13:23:28 +10:00
NachosChipeados
727549baf7 Improve MIA deadly fog height 2025-05-22 22:53:58 -04:00
NachosChipeados
b2c12dc0a9 Create _riff_floor_is_lava_shared.nut 2025-05-22 22:53:13 -04:00
Will
84a66368cb Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-23 11:06:43 +10:00
Will
50f4eea1c8 fix private match not being set on match setting changes 2025-05-23 11:06:42 +10:00
NachosChipeados
9399467b05
Fix hardpoint voiceliens overlapping gamemode announcement (#29) 2025-05-21 21:19:33 -07:00
Allusive
9159256812 Original contents 2025-05-21 19:34:44 -07:00
NachosChipeados
fd4d100930
Add Hold to Rodeo (#30)
* Add files

* Add Hold to Rodeo
2025-05-21 19:25:14 -07:00
Allusive
660688b5a6 it makes more sense like this for now 2025-05-20 22:05:59 -07:00
Allusive
6de7cb566d oops fix a bug 2025-05-20 22:02:22 -07:00
Allusive
13860b6140 Merge branch 'master' of https://github.com/r1delta/core 2025-05-20 21:52:28 -07:00
Allusive
3be0867be6 make sure loadouts are valid 2025-05-20 21:52:26 -07:00
Will
f4fb0a73a3 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-21 14:50:23 +10:00
Will
0fc0b42b36 fix amped tacticals applying to titans 2025-05-21 14:50:21 +10:00
Allusive
632277f1a9 fix errors because preset loadouts did not support sidearm attachments 2025-05-20 21:19:34 -07:00
Allusive
c3db06abbf basic impl for sidearm mod ui 2025-05-20 20:56:25 -07:00
Allusive
afc1cedc81 add qql for sidearm mods in the future 2025-05-20 20:34:27 -07:00
Allusive
5820ac5a51 Merge branch 'master' of https://github.com/r1delta/core 2025-05-20 19:54:58 -07:00
Allusive
dcfda13615 Add loadouts shared 2025-05-20 19:54:57 -07:00
Will
f64c596490 fix AmIPartyLeader for people with funky names 2025-05-21 11:05:13 +10:00
Will
21d37876dd make this a multiplier instead 2025-05-21 10:54:28 +10:00
Will
37a237036e more rigid checks for replays 2025-05-21 10:45:03 +10:00
Allusive
df5d55a652 ok this should fix the issue 2025-05-20 13:13:14 -07:00
Allusive
149ad33ad3 ok this should fix the issue 2025-05-20 13:12:10 -07:00
Will
87102a50ec fix cloak drone func not being globalized 2025-05-20 05:02:53 +10:00
Will
69e47c1b2e if coop wait until player not in dropship 2025-05-20 04:57:17 +10:00
Will
de3b5427fa fix label text cutoff 2025-05-20 04:36:20 +10:00
Will
244a35cdcf really don't let non-titan weapon cards in here 2025-05-20 04:32:18 +10:00
Will
1e9a4e0add CBasePlayer.connectTime seems to disappear sometimes 2025-05-19 14:48:48 +10:00
Will
c01e37c754 CBasePlayer.connectTime seems to disappear sometimes 2025-05-19 14:48:35 +10:00
Will
dda5e3a40a i am so stupid 2025-05-19 11:32:51 +10:00
Will
edf69a89b7 shouldn't return a value 2025-05-19 11:25:01 +10:00
Will
1a64d3be06 forgot the attacker as well 2025-05-19 11:20:54 +10:00
Will
34a1cd2cf6 fix DEP crash 2025-05-19 10:18:40 +10:00
Will
d9954ba7e6 don't play titan build voicelines postmatch 2025-05-19 09:11:40 +10:00
Will
3789f27266 add connecting players to masterserver 2025-05-19 08:58:30 +10:00
Will
941bf49520 fix hide_server stuff 2025-05-19 08:44:09 +10:00
Will
6f78c6e476 commit the wrong staged thing 2025-05-19 08:42:20 +10:00
Will
919190e7b5 just get rid of item locked validation 2025-05-19 08:34:28 +10:00
Will
034524cc6d Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-19 08:25:29 +10:00
Will
d0950bf457 fix titan bc 2025-05-19 08:25:25 +10:00
Allusive
6831ca79e7 maybe fix loadouts 2025-05-18 15:05:14 -07:00
Allusive
9b330089c1 fix the sniper spec crash 2025-05-18 14:21:43 -07:00
Allusive
6bbe13864d comment out for now 2025-05-18 14:15:58 -07:00
Allusive
b06d34f6d8 fix something 2025-05-18 12:08:45 -07:00
Will
c01aa45834 gah 2025-05-19 00:54:14 +10:00
Will
29e1710985 fix version gate thanks dogecore 2025-05-19 00:46:05 +10:00
Allusive
4fb442fe47 comment out for now 2025-05-18 01:01:36 -07:00
Allusive
152959dbca add a check for ui script 2025-05-18 00:54:48 -07:00
Allusive
b64feb41ef revert localization for now 2025-05-17 23:50:22 -07:00
Will
8fd8487707 portuguese localisation 2025-05-18 14:54:04 +10:00
Will
30b9bf5cb0 russian localisation 2025-05-18 14:52:51 +10:00
Will
47c5a00b8b maintain hide_server state 2025-05-18 14:49:33 +10:00
Will
e41f7d0e83 add spanish localisation 2025-05-18 14:00:00 +10:00
Will
4bc8955c8b fix progression bugs 2025-05-18 13:59:53 +10:00
Will
0e07a30b1e push tchinese localisation 2025-05-18 13:28:05 +10:00
Will
326a799d00 don't jump to coop menu on private match 2025-05-18 11:14:13 +10:00
Will
deb341ce3c add a bunch of stats and fix map based stats 2025-05-18 10:16:55 +10:00
Will
b05dd275f1 some notes 2025-05-18 06:05:25 +10:00
Will
e9ab8c13d2 ui var torture 2025-05-18 06:00:25 +10:00
Will
a6df53e075 lobbytype kick 2025-05-18 05:11:57 +10:00
Will
3de1e89031 track pilot headshots 2025-05-18 01:13:58 +10:00
Will
0081fba432 track if player was ejecting onto rodeo 2025-05-18 01:07:08 +10:00
Will
bdb8eb96e3 whoops 2025-05-18 00:51:51 +10:00
Will
1a3f16c277 might break some cards on roundbased, but should fix regular mode funkyness 2025-05-18 00:51:44 +10:00
mv
7446823b28 allusive broke the control panel 2025-05-17 13:43:55 +03:00
PANCHO7532
b318ae25b8
Initial hardpoint stuff for mp_box (testing) 2025-05-17 02:13:25 -03:00
Will
3f02bacf34 track dailies completed 2025-05-17 12:47:13 +10:00
Will
c0cd21fb2d coop challenge fixes 2025-05-17 11:44:44 +10:00
Will
f97c39ea63 coop challenge fix 2025-05-17 11:24:15 +10:00
Will
d75dbf9f71 hide watermark on intro 2025-05-17 10:29:24 +10:00
Will
a6c13c03fa small fixes 2025-05-17 10:12:23 +10:00
Will
4e4d342d83 really fix burncard on death on roundbased 2025-05-17 05:37:12 +10:00
Will
b9449509b8 apparently this does not set active weapon 2025-05-17 05:25:16 +10:00
Will
e5e835a44c gah 2025-05-17 05:14:43 +10:00
Will
137c26aa3f take active burncard on roundbased death 2025-05-17 05:14:26 +10:00
Will
74248bde53 fix max ammo for explosives pack 2025-05-17 04:56:40 +10:00
Will
7ab4cd30e9 gah 2025-05-17 04:42:39 +10:00
Will
bfff31aec4 fix roundbased preservation of bcs 2025-05-17 04:40:45 +10:00
Will
e77b3f84a5 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-17 04:25:51 +10:00
Will
d4740cf39d stats threading change 2025-05-17 04:25:49 +10:00
Allusive
c31f314141 update 2025-05-16 11:21:04 -07:00
Will
04d85dfe12 fix deck issue 2025-05-17 04:08:36 +10:00
Will
2337c8992e more stats 2025-05-17 03:29:07 +10:00
Will
6a1c82fabd add team win stats 2025-05-17 03:06:35 +10:00
Will
c01f2c0875 track campaign stats 2025-05-17 03:04:03 +10:00
Will
7928f74610 slightly nicer positioning 2025-05-17 02:45:03 +10:00
Will
73f1572772 new loading progress res 2025-05-17 02:42:06 +10:00
Will
b99605bdca whoops 2025-05-16 22:56:54 +10:00
Will
1e054f48a0 shuffle funcs around 2025-05-16 22:54:27 +10:00
Will
2a85a87e6b add some gamestate stuff if rankchip is enabled from lobby 2025-05-16 22:45:47 +10:00
Will
3db3c56ca9 add ranked working files 2025-05-16 21:57:47 +10:00
Allusive
cd8a866c53 add ip func 2025-05-15 23:28:37 -07:00
PANCHO7532
050648a8e6
Localize this string 2025-05-16 03:10:42 -03:00
PANCHO7532
b3d41330b1
Make this line more accurrate with the new changes 2025-05-16 02:54:31 -03:00
PANCHO7532
bc791ae66d
Play the intro video at all costs if the user never saw it before 2025-05-16 02:51:23 -03:00
Will
db70417098 hook up JoinRankedPlay button 2025-05-16 03:32:47 +10:00
Will
ab85ece5f6 hook up map stars 2025-05-16 03:26:33 +10:00
Will
22b2c0a9ec fix uiscript check 2025-05-16 02:57:24 +10:00
Will
518a8b3b8f add challenge skips 2025-05-16 02:46:28 +10:00
Will
a81ac30ef0 hook up bc story progress to new progression 2025-05-16 02:42:34 +10:00
Will
55e5737bd2 purchasable insignias 2025-05-16 02:37:04 +10:00
Will
cc6b77ed56 purchasable titan os voices 2025-05-16 02:32:28 +10:00
Will
e606d2b6b2 forgot to uncomment this 2025-05-16 01:51:06 +10:00
Will
d8241d97af add titan decal support 2025-05-16 01:43:32 +10:00
Will
d65d1c5730 flip this bool probably fine trust me 2025-05-16 01:13:49 +10:00
Will
5a26c59050 revert unused 2025-05-16 00:51:36 +10:00
Will
b0eb523d8a fix duplicate stat data 2025-05-16 00:51:04 +10:00
Will
208f8474d6 never cook again 2025-05-16 00:38:45 +10:00
Will
0e0f320967 i may be stupid 2025-05-16 00:23:56 +10:00
Will
4b35c09e6b show footer button only on lobbytype 0 2025-05-16 00:17:59 +10:00
Will
48bdf28f43 guhh evil progression 2025-05-16 00:14:11 +10:00
Will
c0ca8b2acc better daily deal and private match logic 2025-05-15 22:51:29 +10:00
Allusive
594d7d02b1 cleanup 2025-05-14 20:55:02 -07:00
Allusive
150d2be0a7 we do some deals 2025-05-14 20:49:55 -07:00
Allusive
bbfdd0c241 basic daily deals 2025-05-14 20:25:29 -07:00
Allusive
66bc23d6a0 initial contents 2025-05-14 19:53:00 -07:00
Will
d580eb507e weird disconnect shenanigans on training 2025-05-15 06:43:34 +10:00
Will
0f1b5f9bc6 more training fixes 2025-05-15 06:37:24 +10:00
Will
4d1783535a get rid of useless intro button 2025-05-15 06:31:12 +10:00
Will
a7b5ad351c training fixes 2025-05-15 06:30:32 +10:00
Will
51750a5787 add disconnect back to lobby 2025-05-15 06:28:04 +10:00
Will
e60d834b69 touch up server browser for new lobby 2025-05-15 05:52:59 +10:00
Will
1f2308b7a5 add card packs, can't find any reference to fd pack so commenting it out 2025-05-15 05:30:44 +10:00
Will
3e9881cb29 add toggle for hide_server 2025-05-15 04:16:09 +10:00
Will
d0e454e422 fix some more bugs 2025-05-15 02:34:25 +10:00
Will
6e71813fe1 fix some bugs 2025-05-15 02:17:45 +10:00
Will
d89be15ed6 shorten this since it's mandatory now 2025-05-15 02:11:42 +10:00
Will
5a25e5559b hook up new lobby logic 2025-05-15 02:09:53 +10:00
Will
722bd80406 readd coin usage 2025-05-15 01:10:55 +10:00
Will
4e064893c3 use newer mode vars 2025-05-15 01:01:54 +10:00
Will
193f4b02f6 whoops 2025-05-15 00:56:47 +10:00
Will
654382d2d9 add match completion coin rewards 2025-05-15 00:09:57 +10:00
Will
9b780d10c8 add burncard leveling packs 2025-05-14 23:33:19 +10:00
Will
ebb01286f6 change this to the proper coin const 2025-05-14 22:40:41 +10:00
Will
4582a117bd add coop stat tracking 2025-05-14 22:37:59 +10:00
Will
92e7f473b1 reward coins for daily challenges 2025-05-14 21:29:58 +10:00
Will
8f4c5ca572 track killing sprees 2025-05-14 21:17:39 +10:00
Will
e63bf5438a remove annoying shield health print 2025-05-14 21:02:51 +10:00
Will
38b0df0b81 track hits for projectile weapons properly 2025-05-14 21:01:50 +10:00
Will
fa3571a0c5 track ordnance weapons 2025-05-14 20:40:09 +10:00
Will
e7001246b1 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-14 20:31:56 +10:00
Will
6446b5a020 update to track name and persistence key values 2025-05-14 20:31:54 +10:00
PANCHO7532
376c4f33d0
Add assault points for hardpoints (still need to go through these) 2025-05-13 18:20:48 -03:00
Allusive
348d516f51 add in air time 2025-05-13 13:06:03 -07:00
Will
392ef265be add spectre leeching stat tracking 2025-05-14 05:59:11 +10:00
Will
0ec6bb96f2 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-14 05:46:33 +10:00
Will
cd504e1de4 add rodeo stat tracking 2025-05-14 05:46:31 +10:00
NachosChipeados
0bd97845cf
Fix Macallan holding the wrong gun in Demeter (#25)
* Create cl_mp_o2.nut

* Fix Macallan holding the wrong gun in Demeter

* Create cl_mp_o2_ending.nut

* Fix ironsights being disabled

* Update cl_mp_o2_ending.nut
2025-05-13 12:21:19 -07:00
Will
f4bbe29211 remove annoying print 2025-05-14 04:43:07 +10:00
Will
5502ae2e03 fix map stats 2025-05-14 04:41:41 +10:00
Will
a9f5cc3108 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-14 01:14:21 +10:00
Will
d2c8ac9f78 fix rematch on grace and pilot card on titanfall 2025-05-14 01:14:18 +10:00
PANCHO7532
c7e7598d5b
Set trigger capture points on proper spots (probably) 2025-05-13 06:15:04 -03:00
PANCHO7532
5c0d7770f8
Set hardpoints on proper spots (probably) 2025-05-13 05:59:41 -03:00
PANCHO7532
81a4f0bf17
Sync mp_mia scripts with nacho's changes 2025-05-13 05:49:04 -03:00
dys-lexi
2778e15a44 if a chat callback returns something other chat callbacks are still called 2025-05-13 03:54:16 +01:00
Will
9d6f5cc406 move this check around 2025-05-13 05:04:19 +10:00
Will
4124be9867 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-13 05:03:47 +10:00
Will
1cd6d9886b NEEDS TESTING: Remove all instances of GetTeamIndex and GetOtherTeams 2025-05-13 05:03:44 +10:00
PANCHO7532
be5369512c
Initial hardpoint stuff for mp_mia and mp_nest2 2025-05-12 15:46:27 -03:00
Will
b09bbd34d3 remove stupid cinematic mode check 2025-05-12 22:19:56 +10:00
Will
d12b092a83 lazy fix for amped tactical cards 2025-05-12 19:41:45 +10:00
Will
4841dc049a fucking movecardtodeck never worked how 2025-05-12 17:32:47 +10:00
Will
9146f866a1 only minor grace bugs 2025-05-12 17:09:52 +10:00
Allusive
b5810564db fix it 2025-05-11 23:44:57 -07:00
Allusive
839a371464 more checks 2025-05-11 23:44:28 -07:00
Allusive
7b7ccb3357 make sure to check if the victim is valid 2025-05-11 23:40:49 -07:00
Will
8cb665e770 add deck being empty check for autofill 2025-05-12 16:22:20 +10:00
Will
1bb477895c add alive check to guy 2025-05-12 06:26:45 +10:00
Will
8116f05668 stagger the think on spider sense better 2025-05-12 06:25:13 +10:00
Will
a809de9483 spider sense baby 2025-05-12 06:18:20 +10:00
Will
0e6ef84b22 more checks here 2025-05-12 05:41:35 +10:00
Will
b964de5eab maintain stashed card deck position 2025-05-12 05:23:52 +10:00
Will
2e734e591d stashed card should only be set once 2025-05-12 05:16:28 +10:00
Will
b0da2e455b gah idk 2025-05-12 04:47:47 +10:00
Will
f15ab9a82e oops 2025-05-12 04:45:23 +10:00
Will
aa214e36c4 add max ammo check 2025-05-12 04:44:55 +10:00
Will
8eff130d92 consume dice cards, some validity checks 2025-05-12 04:33:04 +10:00
Will
3e2befd3ff ok fix this i guess 2025-05-12 04:01:50 +10:00
Will
a2e5a978ad slightly better dice deck rng handling 2025-05-12 03:53:46 +10:00
Will
46b29dff68 roll the dice yippee 2025-05-12 03:47:47 +10:00
Will
c59c9d7b7d half baked rtd impl im tired 2025-05-12 03:36:21 +10:00
Will
de7cb02726 don't discard rtd 2025-05-12 02:00:35 +10:00
Will
8b89dbe957 fix build time cards 2025-05-12 00:21:55 +10:00
Will
f1f185f08d unused arg 2025-05-11 23:45:21 +10:00
Will
149e4b074a handle titan burncard on death properly 2025-05-11 23:43:27 +10:00
Will
bc1189202f fix bc_cloak_forever 2025-05-11 23:25:18 +10:00
Will
00af206123 better to check isSpawning for this 2025-05-11 18:59:30 +10:00
Will
dbee78b49f add bc loadout grace, fix titan spawn bc in vo 2025-05-11 18:54:18 +10:00
Will
262dc85250 make rematch not announce to yourself you will rematch 2025-05-11 18:53:30 +10:00
Will
20f05d686c actually fix bc in cinematic mode 2025-05-11 17:08:58 +10:00
Will
d30d003e7c clarify better 2025-05-10 19:03:14 +10:00
Will
472b176a2e fix bcs on cinematic mode intro 2025-05-10 19:01:36 +10:00
Will
7769fa9553 fix titan bc again 2025-05-10 18:18:58 +10:00
Will
9dfe61bd5d add some edge case protection for ai and titan bcs 2025-05-10 02:44:11 +10:00
Will
3cdcbdb7ae fix sflag titan bcs 2025-05-10 02:26:09 +10:00
Will
f528467146 ok apparently nuke bc just works like this 2025-05-10 02:21:27 +10:00
Will
58a890ad39 change all occurances of replace_all to StringReplaceAll for consistency (I love gemini) 2025-05-09 22:42:18 +10:00
Will
fa4bb6f8bc whoops 2025-05-09 22:39:13 +10:00
Will
5fc5ef997b fix stupid string shit nobody actually tested 2025-05-09 19:19:17 +10:00
Will
af8d865d60 fix potential issue 2025-05-09 17:43:58 +10:00
Will
94567d6516 rip massive payload 2025-05-09 17:02:19 +10:00
PANCHO7532
9d05cbf6ca
Add and fix (some) spawns for mp_nest2 2025-05-09 01:47:26 -03:00
NachosChipeados
25bfee65ad
Fix missing menu textures on tfo maps (maybe) (#21)
* Add files

* Fix missing menu textures on tfo maps (maybe)

* space
2025-05-09 01:10:06 +03:00
NachosChipeados
d407ee285d
Hide FD minimap if minimap is disabled (#23)
* Hide FD minimap if minimap is disabled

* Update cl_coop_hud.nut
2025-05-09 01:07:46 +03:00
PANCHO7532
4f6a46b288
Merge pull request #22 from NachosChipeados/move_spawnfuncs
Move spawnpoint funcs to different file + create new ones
2025-05-08 00:02:20 -03:00
NachosChipeados
f94a39b1a1 Move spawnpoint funcs to different file + create new ones 2025-05-07 19:44:36 -04:00
Will
b1ef813298 just let it open no matter what 2025-05-07 15:24:51 +10:00
Will
a0abe55762 fix map hack 2025-05-07 15:11:25 +10:00
Allusive
e43103a9a9 fix sat uplink 2025-05-06 21:36:54 -07:00
Allusive
9407a76a0c make sure to check if burncard value will overflow, then give titan if so. 2025-05-06 21:22:42 -07:00
Allusive
5157916c93 maybe fix the weird burncard reset bug 2025-05-06 21:18:05 -07:00
HappyDOGE
ac20501cab add other required files for plugin menu 2025-05-06 19:49:50 +03:00
Allusive
a08f6ebdb1 remove print 2025-05-06 00:56:56 -07:00
Allusive
2de47c4cf3 fix summon titan burncards 2025-05-06 00:56:47 -07:00
Allusive
93e0587dfd fix evac reasons for ctfp 2025-05-06 00:20:24 -07:00
Allusive
9d0f67c373 Merge branch 'master' of https://github.com/r1delta/core 2025-05-06 00:02:20 -07:00
Allusive
613f180535 ctfp stuff 2025-05-06 00:02:19 -07:00
PANCHO7532
3179684543
here's your npe fix bro 2025-05-06 03:59:52 -03:00
Allusive
fb42c541ca ctfp stuff 2025-05-05 23:46:08 -07:00
Allusive
ae42af138e check for valid spawnpoint 2025-05-05 23:45:32 -07:00
Allusive
0211eff048 fix flag in ctfp 2025-05-05 23:42:09 -07:00
Allusive
5d9eef6207 fix evac for custom time 2025-05-05 23:32:11 -07:00
Allusive
cd1ad53895 have custom ship leave time 2025-05-05 23:11:42 -07:00
PANCHO7532
5202db24f0
Patch up generic mp_mia spawn teams (thanks nacho :D) 2025-05-06 00:01:21 -03:00
NachosChipeados
9e76ff8a7d
Allow the R97 and CAR to use the holosight (#19) 2025-05-05 19:13:08 -07:00
AllusiveWheat
1c61d14022
emit the rocket sound if using guided missile 2025-05-05 19:12:18 -07:00
AllusiveWheat
88d580774b
Add rocket launcher script 2025-05-05 19:11:23 -07:00
HappyDOGE
f4139ab78d fix militia spectre model 2025-05-05 21:16:57 +03:00
HappyDOGE
cddd48a176 wtf respawn 2025-05-05 20:22:05 +03:00
HappyDOGE
51191cf212 loadout callbacks + support for giving secondary and sidearm weapon mods 2025-05-05 19:04:31 +03:00
Will
12c57dad0a more refactor 2025-05-05 17:20:16 +10:00
Will
57546170f4 move this here 2025-05-05 17:03:44 +10:00
Will
e6e16472c4 clean up some more 2025-05-05 17:01:39 +10:00
Will
b1b624794c refactor bc 2025-05-05 16:52:33 +10:00
Will
6ac88b645f get rid of bc intro 2025-05-05 16:48:01 +10:00
Will
307530a5aa Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-05 14:10:17 +10:00
Will
d541ffdf65 rtd, pilot loadout grace bc 2025-05-05 14:10:12 +10:00
Allusive
171af18852 small bc stuff 2025-05-04 20:13:06 -07:00
Allusive
f1c254b41b make rematch better 2025-05-04 19:51:02 -07:00
Allusive
d248bf9a3c cleanup 2025-05-04 19:48:11 -07:00
Allusive
537a2e288f just make all challenges pop up 2025-05-04 12:12:20 -07:00
NachosChipeados
1634d20afb
Fix scoreboard color correction not disabling exclusivity (#18) 2025-05-04 21:01:40 +03:00
HappyDOGE
c5f2850304 needed for server plugin menu 2025-05-04 20:35:07 +03:00
PANCHO7532
04e22cf6a5
Add and fix (some) spawns for mp_mia 2025-05-04 07:21:09 -03:00
Will
3a45d56397 Merge branch 'master' of https://github.com/r1delta/CORE 2025-05-04 16:30:11 +10:00
Will
1586cc02ed fix strange map select issue 2025-05-04 16:30:09 +10:00
NachosChipeados
e923c498f3
Add option to toggle the fullscreen minimap (#17)
* Create cl_fullscreen_map.nut

* Add option to toggle the fullscreen minimap

* Add spanish + portuguese translations

* Update playlists.txt
2025-05-03 23:23:19 -07:00
Will
c8f5d29f34 fix spectre camo on spawning in as titan 2025-05-04 16:16:51 +10:00
Allusive
c429d4020e wait we should wait 2025-05-03 22:07:24 -07:00
Allusive
afb38657bf make sure to check if player is valid 2025-05-03 22:05:02 -07:00
NachosChipeados
2e2a380277
Restore core_expiring voicelines (#16)
* Add files via upload

* Restore `core_expiring` voicelines
2025-05-03 15:25:29 -07:00
Allusive
f079098f73 Merge branch 'master' of https://github.com/r1delta/core 2025-05-03 13:53:23 -07:00
Allusive
66d9a01297 fix the code callback using the wrong default case 2025-05-03 13:53:20 -07:00
NachosChipeados
096c15545b
Fix pilot models using the wrong arms (#15)
* Add files via upload

* Update arms models
2025-05-03 23:47:26 +03:00
HappyDOGE
4954490681 add callback for client chat messages 2025-05-03 23:36:22 +03:00
HappyDOGE
4c761a2a2a add error texture for script errors 2025-05-02 22:58:42 +03:00
dr3murr
bfb72979fe fix netproto through wpatch instead of hook 2025-05-02 14:03:06 -04:00
dr3murr
6a74fb0b71
Update r1delta.wpatch 2025-05-02 03:36:37 -04:00
dr3murr
4d8440ca12
Update r1delta.wpatch 2025-05-02 03:36:02 -04:00
Allusive
10a6e657eb fix loadout option not persisting 2025-05-01 23:49:05 -07:00
Allusive
d60e4ed8b0 cleanup print 2025-05-01 23:34:46 -07:00
Allusive
0a73aab643 wpatches 2025-05-01 22:50:56 -07:00
Will
6a49513284 fix switching sides build progress 2025-05-02 11:45:15 +10:00
Will
1d0b753c3c i despise button callbacks 2025-05-02 11:25:06 +10:00
Will
ffaef4031b missed one 2025-05-02 11:14:15 +10:00
Will
73f3dd38ee fix scroll issues 2025-05-02 10:58:07 +10:00
Will
d981682ccb update autosonar 2025-05-02 10:51:06 +10:00
dr3murr
52e31ecd80 autobalance in privmatch and dont autobalance on first spawn 2025-05-01 19:43:05 -04:00
dr3murr
4a864b38fb put these back 2025-05-01 19:04:04 -04:00
dr3murr
1926bd4247 disable parallel packentities 2025-05-01 18:39:03 -04:00
Will
e07bdc638d fix auto sonar, polish spawn bc code 2025-04-30 20:39:45 +10:00
Will
9db532333a turn off the nefarious convar 2025-04-30 16:06:07 +10:00
Will
d1f210540e comment out nexon thing 2025-04-30 13:51:34 +10:00
Allusive
93e7d91249 fix nexon stuff 2025-04-29 20:38:00 -07:00
Allusive
f1081172c4 we don't have slammer 2025-04-29 20:36:26 -07:00
Allusive
ff80f3ef7c nexon moment 2025-04-29 20:36:14 -07:00
Allusive
bb54b53dfa fix presence in fd 2025-04-29 20:28:32 -07:00
Allusive
9274a9a6a9 add more checks 2025-04-29 20:20:55 -07:00
Allusive
3e80c2c901 add some checks to make sure fd does not break 2025-04-29 20:19:19 -07:00
Will
30ae6ed0b6 original evac shield/health combo 2025-04-29 09:44:19 +10:00
Allusive
cf8ee0d32e small fix 2025-04-28 12:11:34 -07:00
Allusive
290e73076a make evac health old again 2025-04-28 11:18:22 -07:00
Will
675745c9df bytepatch out "ProcessUsercmds: Incorrect reading frame" error 2025-04-28 19:00:18 +10:00
Will
b6635785e4 add server version gate on server browser 2025-04-28 18:46:35 +10:00
Will
5cea469b89 gah 2025-04-28 14:59:43 +10:00
Will
5e02bbd253 fix scroll callbacks not being deregistered 2025-04-28 14:58:04 +10:00
Allusive
cc800fbf34 campaign presence 2025-04-27 20:48:37 -07:00
Allusive
a55c1bcdc9 campaign presence 2025-04-27 20:44:40 -07:00
Allusive
3fb472a83b fix scroll 2025-04-27 20:33:38 -07:00
Allusive
69c535d6b4 Merge branch 'master' of https://github.com/r1delta/core 2025-04-27 20:30:13 -07:00
Allusive
0e169bdbe9 idk some server browser stuff 2025-04-27 20:30:11 -07:00
Will
3364f6b92a revert back to big play button since we are never doing lsx 2025-04-28 13:25:10 +10:00
Allusive
6e8d23639d Merge branch 'master' of https://github.com/r1delta/core 2025-04-27 19:23:21 -07:00
Allusive
5bb8dbac6b discord invite support 2025-04-27 19:23:19 -07:00
Will
a6ca61066e fix nav down issue 2025-04-28 11:22:08 +10:00
Allusive
affffdef08 cleanup more prints 2025-04-27 15:04:46 -07:00
Allusive
a482fefc6d cleanup print 2025-04-27 15:04:31 -07:00
Allusive
c908e2b28b update presence to not reset timer every tick 2025-04-27 15:00:45 -07:00
Allusive
716d33fe45 update server browser 2025-04-27 14:14:22 -07:00
Allusive
b9f60524c6 update server browser 2025-04-27 14:14:14 -07:00
Allusive
3049a4dd03 update to have more servers visible 2025-04-27 13:56:40 -07:00
Allusive
6a53806d94 bump dropship heath 2025-04-27 11:42:32 -07:00
AllusiveWheat
695841eeab
remove not needed rocks 2025-04-27 10:46:43 -07:00
Allusive
5eb39dc85f add scv rock 2025-04-27 00:52:02 -07:00
Allusive
2c6664d192 revert change to bc 2025-04-25 17:34:12 -07:00
Allusive
67a78c2337 remove tfo files for now 2025-04-25 17:33:32 -07:00
Allusive
2fb1b6cbcc misc stuff 2025-04-25 16:55:12 -07:00
Allusive
74c8dc1d1e the destroyer 2025-04-25 16:33:23 -07:00
Will
4a9f7b54ab remove # from server name and description 2025-04-25 12:03:31 +10:00
dr3murr
e50aeb01f6 don't move window on startup and fix addr 2025-04-24 20:12:23 -04:00
dr3murr
0b5f5b6db0 hide dedi console banner 2025-04-24 20:07:33 -04:00
Will
a5115045d0 refresh on open server browser 2025-04-25 09:24:11 +10:00
Will
c1426ace9e Merge branch 'master' of https://github.com/r1delta/CORE 2025-04-25 09:10:09 +10:00
Will
fd338830e8 fix some bc bugs 2025-04-25 09:10:07 +10:00
dr3murr
c6858c6bdb fix wpatch 2 2025-04-24 18:39:56 -04:00
dr3murr
7cfd1b0393 fix wpatch 2025-04-24 18:39:25 -04:00
dr3murr
e7405add34 fix lobby compile error 2025-04-24 18:28:59 -04:00
dr3murr
28bb9dfbb5 no tfonet threads 2025-04-24 18:28:12 -04:00
dr3murr
5b7c1d8a45 instantly update stored heartbeat 2025-04-24 17:07:52 -04:00
dr3murr
705d1bd054 remove delay from heartbeat 2025-04-24 16:57:50 -04:00
dr3murr
5b0e9312ea enable server hibernation 2025-04-24 16:57:02 -04:00
dr3murr
450c0d17ce push forgotten file 2025-04-24 16:49:06 -04:00
dr3murr
d201431098 add some isvalid checks to scoreboard 2025-04-24 16:17:31 -04:00
dr3murr (aider)
1dda439ba9 (no commit message provided) 2025-04-24 13:08:39 -04:00
dr3murr (aider)
2ed8f7e75b (no commit message provided) 2025-04-24 13:08:32 -04:00
dr3murr (aider)
851adcfec7 (no commit message provided) 2025-04-24 13:06:15 -04:00
dr3murr (aider)
714c158407 fix: Update scoreboard on team change in all update functions 2025-04-24 12:42:57 -04:00
dr3murr (aider)
9aef13ec5c fix: Update scoreboard team colors when team changes 2025-04-24 12:41:34 -04:00
dr3murr (aider)
5efdfed671 fix: Apply highlight colors in ShowScoreboard loop with transparency 2025-04-24 12:36:40 -04:00
dr3murr (aider)
e65795bf9d fix: Update scoreboard colors on team change during game 2025-04-24 12:36:23 -04:00
dr3murr (aider)
cd126bd2cb fix: Force all players to Militia in Coop, ignore autoBalanceTeams 2025-04-24 12:31:38 -04:00
dr3murr (aider)
a29d87d3e3 feat: Add autobalance based on cvar and respawn logic 2025-04-24 12:23:02 -04:00
Will
ef17b2e446 this is unfortunate 2025-04-24 09:28:40 +10:00
Will
b9d81a9121 add dashes and underscores to direct connect regex 2025-04-24 08:27:39 +10:00
Allusive
de90bdf930 update 2025-04-23 15:11:43 -07:00
koutsie
34a79b3066
Merge pull request #14 from r1delta/creditspatch
credit the creators
2025-04-23 23:26:28 +03:00
693 changed files with 119773 additions and 5410 deletions

1
.gitignore vendored
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@ -21,6 +21,5 @@ materials/vgui/addons/*/
screenshots/*
.vscode/*
sound
sound_xma
bin_delta

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@ -4,3 +4,5 @@
These are the server scripts and other related files needed for r1delta
Place these files in `Titanfall/r1delta`, make sure you use `-game r1delta` in your launch args
<img src="https://github.com/user-attachments/assets/121a9ec2-cba9-4fac-96e0-06472febeb52" align="left">

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bin_nexon/BugTrap-x64.dll Normal file

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14
bin_nexon/SHA256SUMS Normal file
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@ -0,0 +1,14 @@
50FAAD928E0715A51AD624D0A3EB8F00F7FFAD9E66258DC95C960F9D11FF41E4 ../bin/server.dll
426E1811FB9B8DFEFAED33B946448D5D8D3DC667401CAF34B30350794FD319DD ../bin/gbclient.dll
94E851F8E3BE809907E1F22E974F974527F4F1F571B50CEDC69CBBCA93E38531 datacache.dll
3E954D6F0EBB026553035EBFE31AD74065C3A2CC21DA7E899647B0C9BC6E9F50 studiorender.dll
DB3606606534783DF674E02451F9DA9B7C0E3F20DB6850E3AA381DE34D7AA4AB materialsystem_dx11.dll
D2D0AF1AEEBF448733A49D41F30814680AD5D1929FE4C9E170CD2BD27C6B37F9 GFSDK_SSAO.win64.dll
5E7CC7694DF4463CC5D0F5402C952D2B0A57D2D21F054F5DFA46647ACF3D6D92 GFSDK_TXAA.win64.dll
BAF01FD43A2499309A700428861E3CFEA837201B7DF14F24F2EC371B7C0747F2 BugTrap-x64.dll
229EB841628A677DFCC653D81F15C67F0D3D405F399BE1AF5024F17D61F6641B vphysics.dll
B94CFCCC7D8786646D717A56CAA7448813F6CE19CB01CDC2327E9FB1F5AA4911 inputsystem.dll
F883A88F0C74719CAB96039E2C73521038135D40B5210FF2F479E326583D3EB4 localize.dll
62E3DDF2F0F885F81A87435AAD4897CCDE789EEEB93B24D5AA32595861897AAB vguimatsurface.dll
7EDF98A45B171F7168224A8C989C6F92CB09EBB8DE7DFD6333F64DA68BBA0E79 filesystem_stdio.dll
10B75ABC67EADC02CF0BDCEBAB8BCA1EB76FD241ACA4D5A2A69A125A1B4AA0F6 launcher.dll

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bin_nexon/datacache.dll Normal file

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bin_nexon/inputsystem.dll Normal file

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bin_nexon/launcher.dll Normal file

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bin_nexon/localize.dll Normal file

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bin_nexon/studiorender.dll Normal file

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bin_nexon/vphysics.dll Normal file

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@ -1,3 +1,4 @@
cl_parallelParticlePreDrawWork 0
// grabbed from mp_lobby and training NET_SetConVar
wallrun_strengthLossStart 1000
superjump_drain_power_onfail 0
@ -54,7 +55,7 @@ cl_localnetworkbackdoor 0
projectile_predictionErrorCorrectTime 0.1
autosprint_delay 0
autosprint_delay_titan 0
everything_unlocked 1
everything_unlocked 0
persistence_disableForBuildProcess 1
sv_disable_party_system 1
// tickrate fun (thanks barnaby)
@ -63,7 +64,7 @@ sv_disable_party_system 1
// sv_teststepsimulation 1
// setinfo cl_updaterate 30
// sv_maxclientframes 600
// net_data_block_enabled 0
net_data_block_enabled 1
net_splitrate 10
net_splitpacket_maxrate 300000
net_connectingDataRate 300000
@ -82,8 +83,43 @@ progressbar_enabled 1
// actual gameplay changes
weaponSpreadAltStyle 1
viewdrift 0
sv_hibernate_when_empty 0
// actual visual changes
mat_sky_scale 1.6
r_rimlight 1
mat_instancing 0
pvs_extraCull 1
mat_envmap_scale 2
// qol
sv_hibernate_when_empty 1
exec banned_user
exec banned_ip
exec autoexec_user
replay_sendReliableMessagesForViewEntity 0
replay_sendReliableMessagesForViewEntity 0
sv_kickPlayersTooFarInFuture 0
// uncomment this if you want to disable focus sleep
// not_focus_sleep 0
bind "1" "weaponSelectPrimary0; slot1"
bind "2" "weaponSelectPrimary1; slot2"
bind "3" "weaponSelectOrdnance; slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
// I am so fucking mad
net_data_block_enabled 1
sv_threaded_pre_process_ents 0
physics_pp_broadphase 0
physics_pp_mindist_events 0
physics_pp_mindists 1
physics_pp_recalcs 0
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
sv_disconnectOnTooManySnapshotFrames 0
vphysics_threadmode 0
mem_min_heapsize 144
datacachesize 512

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@ -176,4 +176,4 @@ sk_soldier_shield_health 150
// cloak_titanNoiseFactor 0.05
// cloak_titanQuantize 600
everything_unlocked 1
everything_unlocked 0

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@ -528,6 +528,21 @@ $ENUM_START modsCombined
mp_titanweapon_xo16_burst
mp_titanweapon_xo16_extended_ammo
mp_titanweapon_xo16_fast_reload
// R1 Delta custom stuff
mp_weapon_car_holosight
mp_weapon_r97_holosight
// Disabled for now
/*
mp_weapon_autopistol_extended_ammo
mp_weapon_autopistol_starburst
mp_weapon_semipistol_extended_ammo
mp_weapon_semipistol_silencer
mp_weapon_wingman_silencer
*/
$ENUM_END
$ENUM_START unlockRefs

View file

@ -1,5 +1,6 @@
exec autoexec_server.cfg
exec autoexec_delta.cfg
stuffcmds
lagCompensationUseOnlySnapshotRecords 0
fps_max 60
lagCompensationUseOnlySnapshotRecords 1
fps_max 60
killReplay_lagCompensate 1

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maps/mp_box_script.ent Normal file
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@ -0,0 +1,727 @@
ENTITIES01
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 90 0"
"origin" "800 544 512"
"targetname" "info_target_1"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "50.5201 -37.695 -14.3706"
"origin" "-1214.04 1322.18 1139.3"
"targetname" "spec_cam1"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 91.012 0"
"origin" "-320 696 528"
"target" "spec_cam1"
"targetname" "escape_node1"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 90 0"
"origin" "6016 2880 -12672"
"targetname" "spacenode"
"classname" "info_target"
}
{
"scale" "1"
"angles" "-0 -90 0"
"origin" "2384 952 -1472"
"spawnflags" "2"
"targetname" "vdu_camera_ref"
"classname" "info_target_clientside"
}
{
"scale" "1"
"angles" "-0 90 0"
"origin" "2384 888 -1536"
"spawnflags" "2"
"targetname" "vdu_character_ref"
"classname" "info_target_clientside"
}
{
"scale" "1"
"angles" "-0 90 0"
"origin" "3152 704 -1520"
"spawnflags" "2"
"targetname" "cockpit_geo_ref"
"classname" "info_target_clientside"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-1057.29 68.444 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
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}
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"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "769.65 -1237.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "766.71 -859.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "1054.71 -859.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "1057.65 -1237.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-670.35 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-990.35 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-254.35 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "225.65 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "769.65 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "1057.65 -1621.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "129.65 -1525.74 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-126.35 394.26 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-126.35 618.26 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-126.35 138.26 8.995"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "446.71 -27.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "1070.71 -379.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "942.71 -379.56 -15.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "822.71 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "630.71 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "318.71 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-1.29 -379.56 -95.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-369.29 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-681.29 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-1089.29 -395.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-929.29 -379.56 -23.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-769.29 -379.56 -87.006"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "1054.71 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "766.71 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "222.71 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-417.29 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-769.29 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-993.29 -603.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "-257.29 -475.556 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "766.71 -379.556 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"nodeid" "1"
"spawnflags" "0"
"origin" "446.71 -475.56 8.994"
"targetname" "info_node_1"
"classname" "info_node"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 91.012 0"
"origin" "64 -968 528"
"target" "spec_cam2"
"targetname" "escape_node2"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "50.5201 -37.695 -14.3706"
"origin" "-830.04 -341.82 1139.3"
"targetname" "spec_cam2"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "50.5201 142.305 -14.3706"
"origin" "1214.04 -2282.18 1139.3"
"targetname" "spec_cam3"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 -88.988 0"
"origin" "320 -1656 528"
"target" "spec_cam3"
"targetname" "escape_node3"
"classname" "info_target"
}
// P7: Thanks Respawn/NEXON very cool
// For some reason you can't script the creation of this specific entity
// since it thinks the custom kv's for it dont exist even when they indeed exist (even on working maps)
// Maybe it's worth to investigate in the future *why* is it like that so we can get rid of this massive file in the future.
// ¡Don't edit any entities beyond this comment unless you can't do it on mp_box.nut!
{
"scale" "1"
"angles" "0 0 0"
"origin" "382, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_A_target"
"target" "hardpoint_A_ass*"
"nearTarget" "hardpoint_A_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_A"
"hardpointGroup" "A"
"targetname" "hardpoint_A"
"classname" "info_hardpoint"
}
{
"scale" "1"
"angles" "0 0 0"
"origin" "-130, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_B_target"
"target" "hardpoint_B_ass*"
"nearTarget" "hardpoint_B_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_B"
"hardpointGroup" "B"
"targetname" "hardpoint_B"
"classname" "info_hardpoint"
}
{
"scale" "1"
"angles" "0 0 0"
"origin" "-639, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_C_target"
"target" "hardpoint_C_ass*"
"nearTarget" "hardpoint_C_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_C"
"hardpointGroup" "C"
"targetname" "hardpoint_C"
"classname" "info_hardpoint"
}
{
"origin" "512, -383.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_A_target"
"classname" "trigger_capture_point"
}
{
"origin" "-130, -320.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_B_target"
"classname" "trigger_capture_point"
}
{
"origin" "-767, -383.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_C_target"
"classname" "trigger_capture_point"
}
// Don't delete this null character.

6106
maps/mp_mia_script.ent Normal file

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7232
maps/mp_nest2_script.ent Normal file

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8
materials/dev/empty.vmt Normal file
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@ -0,0 +1,8 @@
Basic
{
$basetexture "dev/empty"
$translucent 1
$vertexcolor 1
$vertexalpha 1
$ignorez 1
}

BIN
materials/dev/empty.vtf Normal file

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@ -0,0 +1,12 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"Basic"
{
"$vertexcolor" "1"
"$vertcoloristint" "1"
"$vertexalpha" "1"
"$ignorez" "1"
"$surfaceprop" "default"
"$basetexture" "loadscreens\mp_box_widescreen"
}

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@ -0,0 +1,14 @@
"Basic"
{
"$basetexture" "loadscreens/mp_mia_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
// "%noToolTexture" 1
"$SHADERSRGBREAD360" 1
}

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@ -0,0 +1,14 @@
"Basic"
{
"$basetexture" "loadscreens/mp_nest2_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
// "%noToolTexture" 1
"$SHADERSRGBREAD360" 1
}

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@ -0,0 +1,65 @@
UnlitTwoTexture
{
$surfaceprop metal
$basetexture models\hud\damage_arrow
//$texture2 dev\noise_post
$texture2 effects\dev_scanline_small
$alpha 1
$nocull 0
$ignorez 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[4.45 3.9 0]"
$layeralpha1 "1"
$layercolor2 "[4.45 3.9 0]"
$layeralpha2 "1"
$addlayers 1
$fresnel 0
$fresnelSharpness1 0.0
$fresnelOuterStrength1 0.5
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 0.5
$fresnelInnerStrength2 1.0
$t2scroll "[0 1]"
$t2scale "[5 5]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowAlpha"
resultVar $alpha
}
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowFlash"
resultVar $layercolor1
}
"TextureScroll"
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.5
"textureScrollAngle" 90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

View file

@ -0,0 +1,64 @@
UnlitTwoTexture
{
$surfaceprop metal
$basetexture models\hud\damage_arrow
$texture2 dev\noise_post
//$texture2 effects\dev_scanline_small
$alpha 1
$nocull 0
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[4.45 3.9 0]"
$layeralpha1 "1"
$layercolor2 "[4.45 3.9 0]"
$layeralpha2 "1"
//$addlayers 1
$fresnel 0
$fresnelSharpness1 0.0
$fresnelOuterStrength1 0.5
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 0.5
$fresnelInnerStrength2 1.0
$t2scroll "[0 1]"
$t2scale "[5 5]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowAlpha"
resultVar $alpha
}
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowFlash"
resultVar $layercolor1
}
"TextureScroll"
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.5
"textureScrollAngle" 90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

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@ -0,0 +1,136 @@
"UnlitTwoTexture"
{
"$surfaceprop" "metal"
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
"$basetexture" "effects\white"
$texture2 effects\dev_scanline_small
$alpha 1
$nodecal 1
$model 1
$ignorez 1
$translucent 1
$nofog 1
$no_fullbright 1
$allowoverbright 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[0.1 0.0 0.0]"
$layeralpha1 "0.1"
$layercolor2 "[0.4 0.05 0.0]"
$layeralpha2 "1.0"
$addlayers 1
$fresnel 0
$fresnelSharpness1 1.0
$fresnelOuterStrength1 0.0
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 1.0
$fresnelInnerStrength2 0.0
$t2scroll "[0 1]"
$t2scale "[3 3]"
//$matchColor "[0.0 0.25 0.4]"
//$mismatchColor "[0.4 0.05 0.0]"
$matchColor "[0.0 1.5 2.4]"
$mismatchColor "[20. 0.60 0.0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblindMatchColor" "[1 1 1]"
"$colorblindMismatchColor" "[1 1 1]"
$newMatchColor "[0.0 1.5 2.4]"
$newMismatchColor "[20. 0.60 0.0]"
Proxies
{
EntitySonarColor
{
sameTeamColorVar $matchColor
otherTeamColorVar $mismatchColor
resultvar $layercolor2
}
EntitySonarColor
{
sameTeamColorVar $matchColor
otherTeamColorVar $mismatchColor
resultvar $layercolor1
}
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindBlue"
resultVar $colorblindMatchColor
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $newMatchColor
greaterVar $colorblindMatchColor
srcVar1 $colorblindMatchColor
srcVar2 $valuezero
resultVar $matchColor
}
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblindMismatchColor
}
Multiply
{
srcVar1 $colorblindMismatchColor
srcVar2 10
resultVar $colorblindMismatchColor
}
LessOrEqual
{
lessEqualVar $newMismatchColor
greaterVar $colorblindMismatchColor
srcVar1 $colorblindMismatchColor
srcVar2 $valuezero
resultVar $mismatchColor
}
EntityScript
{
scriptFuncName "VMTCallback_MPEntitySonarFrac"
resultVar $alpha
}
TextureScroll
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.8
"textureScrollAngle" -90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

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@ -0,0 +1,95 @@
"UnlitTwoTexture"
{
"$surfaceprop" "metal"
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
"$basetexture" "effects\white"
"$texture2" "effects\dev_scanline_sparse"
$nofog 1
$alpha 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[1 0.1 0.1]"
$layeralpha1 "1"
$layercolor2 "[1 0.1 0.1]"
$layeralpha2 "1"
$addlayers 1
$fresnel 1
$fresnelSharpness1 1.0
$fresnelOuterStrength1 0.0
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 1.0
$fresnelInnerStrength2 0.0
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
$newLayercolor "[1 0.1 0.1]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $newLayercolor
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $layercolor1
}
LessOrEqual
{
lessEqualVar $newLayercolor
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $layercolor2
}
EntityScript
{
scriptFuncName "VMTCallback_MPEntityARAlpha"
resultVar $alpha
}
// "TextureScroll"
// {
// "texturescrollvar" "$basetexturetransform"
// "texturescrollrate" 0.25
// "texturescrollangle" 0
// "texturescale" 0.5
// }
"TextureScroll"
{
"texturescrollvar" "$texture2transform"
"texturescrollrate" 2
"texturescrollangle" -90
}
}
}

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@ -0,0 +1,46 @@
"Basic"
{
"$surfaceprop" "plastic"
"$basetexture" "models\weapons\attachments\ammo_counter_numbers_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_numbers_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$atlasFrames" "[16 1]"
"$atlasFrameStart" "[0 0]"
/////////////////////////////////////////////
"$digit_index" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"NumericCounterAtlasFrame"
{
"value" "$ammo"
"digitIndex" "$digit_index"
"resultAtlasFrameIndexVar" "$atlasFrameStart[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

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@ -0,0 +1,9 @@
"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_clip_digit0.vmt"
"Insert"
{
"$digit_index" "1"
}
}

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@ -0,0 +1,9 @@
"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_clip_digit0.vmt"
"Insert"
{
"$digit_index" "2"
}
}

View file

@ -0,0 +1,39 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"ProgressBar"
{
"value" "$ammo"
"max" "$maxClipAmmo"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -0,0 +1,39 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$remainingAmmo" "0"
"$maxCarryAmmo" "0"
"Proxies"
{
"RemainingAmmo"
{
"resultVar" "$remainingAmmo"
}
"MaxCarryAmmo"
{
"resultVar" "$maxCarryAmmo"
}
"ProgressBar"
{
"value" "$remainingAmmo"
"max" "$maxCarryAmmo"
"resultVar" "$basetexturetransform"
}
"RemainingAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -0,0 +1,53 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_rounds_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_rounds_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"$atlasFrames" "[64 1]"
"$atlasFrameStart" "[0 0]"
"$atlasFrameCount" "[1 1]"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"TickCounterAtlasFrames"
{
"tickCount" "$ammo"
"rowLength" "$maxClipAmmo"
"atlasFrameSize" "$atlasFrames[0]"
"resultAtlasFrameStartVar" "$atlasFrameStart[0]"
"resultAtlasFrameCountVar" "$atlasFrameCount[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"frameCount" "$atlasFrameCount"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -0,0 +1,67 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_rounds_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_rounds_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"$rowCount" "2"
"$rowLength" "0"
"$atlasFrames" "[64 1]"
"$atlasFrameStart" "[0 0]"
"$atlasFrameCount" "[1 1]"
/////////////////////////////////////////////
"$row_index" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"Divide"
{
"srcVar1" "$maxClipAmmo"
"srcVar2" "$rowCount"
"resultVar" "$rowLength"
}
"TickCounterAtlasFrames"
{
"tickCount" "$ammo"
"rowLength" "$rowLength"
"rowIndex" "$row_index"
"atlasFrameSize" "$atlasFrames[0]"
"resultAtlasFrameStartVar" "$atlasFrameStart[0]"
"resultAtlasFrameCountVar" "$atlasFrameCount[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"frameCount" "$atlasFrameCount"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

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"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_rounds_2rows_0.vmt"
"Insert"
{
"$row_index" "1"
}
}

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"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
"$ammo" "0"
"$maxClipAmmo" "0"
"$colfrachigh" "{133 231 255}"
"$colfraclow" "{255 75 66}"
"$valueone" "1"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"Subtract"
{
"srcVar1" "$maxClipAmmo"
"srcVar2" "$valueone"
"resultVar" "$maxClipAmmo"
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
"LessOrEqual"
{
"lessEqualVar" "$colfraclow"
"greaterVar" "$colfrachigh"
"srcVar1" "$ammo"
"srcVar2" "$maxClipAmmo"
"resultVar" "$color"
}
}
}

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"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
"Proxies"
{
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

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"UnlitTwoTexture"
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$basetexture" "Models\Weapons\attachments\aog_reticle_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 2
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[4 1 1]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.0 1.0]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE CONVARS
//
//function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Front"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "AOG_FRONT"
horizontalScalar "-3.5"
verticalScalar "-3.5"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\attachments\attach_muzzle_valkyrie_col"
"$bumpmap" "models\weapons\attachments\attach_muzzle_valkyrie_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\attachments\attach_muzzle_valkyrie_spc"
"$reflectiontintshininess" "models\weapons\attachments\attach_muzzle_valkyrie_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "5"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1.5 1.5 1.5]"
"$EnvmapSharpnessBias" "0"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\attachments\attach_muzzle_valkyrie_exp"
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\cqb_dot_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
$holoOffset "[0 0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[4 1 1]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"TextureTransform"
{
"translateVar" "$holoOffset"
"resultvar" "$basetexturetransform"
}
"HoloSight"
{
resultVar $alpha
}
}
}

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"Patch"
{
// Why does this even exist? Its an exact copy of hcog_reticle_field_emitter
"Include" "materials/models/weapons/attachments/hcog_reticle_field_emitter.vmt"
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\g2a4_sight"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[3 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
$holoOffset "[0 0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[3 1 1]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"TextureTransform"
{
"translateVar" "$holoOffset"
"resultvar" "$basetexturetransform"
}
"HoloSight"
{
resultVar $alpha
}
}
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
"$Texture2" "dev\noise_post"
"$t2offset" 0
"$t2scale" 60
"$t2rot" 0
"$scroll" "[0 2]"
$holoOffset "[0 0]"
//custom colours
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[2.5 1 0]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
// flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
"Clamp"
{
min "0.1"
max ".5"
srcVar1 $alpha
resultVar $alpha
}
}
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\hcog_reticle_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[8 1 1]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.0 1.0]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8 //0.0
"maxVal" 1.00
"resultVar" "$color" //alpha
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE
// Function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Front"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "HCOG_REAR"
horizontalScalar ".46651707648" //".4212"
verticalScalar "-.46651707648" //"-.4212"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

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Patch
{
"Include" "materials/models/weapons/attachments/hcog_reticle_front.vmt"
"Insert"
{
"$basetexture" "models/weapons/attachments/hcog_reticle_rear_col"
"$clroffsetzero" "[5 3 1]"
}
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "8"
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[2 6 10]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 2]"
$holoOffset "[0 0]"
"Proxies"
{
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
// flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
}
}

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UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\holo_reflex_reticle_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[2 5 5]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[2 5 5]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.5 1.5]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE
// Function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Rear"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "HOLO_FRONT"
horizontalScalar "0.5"
verticalScalar "-0.5"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

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Patch
{
"Include" "materials/models/weapons/attachments/holosight_reticle_front.vmt"
"Insert"
{
"$basetexture" "models\weapons\attachments\holo_reflex_reticle_rear_col"
"$color2" "[1 3 5]"
"$clroffsetzero" "[1 3 5]"
$holoScale "[1.0 1.0]"
}
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "Models\Weapons\grenades\arc_grenade_col"
"$bumpmap" "Models\Weapons\grenades\grenades_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "Models\Weapons\grenades\grenades_spc"
"$reflectiontintshininess" "Models\Weapons\grenades\grenades_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "1.5"
"$speculartint" "[1 1 1]"
"$shininess" "Models\Weapons\grenades\grenades_exp"
"$selfillum" "1"
"$selfillummask" "models\weapons\grenades\arc_grenade_ilm"
}

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"Patch"
{
"Include" "materials/models/weapons/smr/smr.vmt"
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_destroyer_railgun\destroyer_rail01_col"
"$bumpmap" "models\weapons\titan_destroyer_railgun\destroyer_rail01_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_destroyer_railgun\destroyer_rail01_spc"
"$reflectiontintshininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1.2]"
"$EnvmapSharpnessBias" "-10"
"$specularboost" "5"
"$speculartint" "[1 1 1.5]"
"$shininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_exp"
"$rimlight" "1"
"$rimlighttint" "[1 1 1]"
"$rimlightintensity" "1"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_destroyer_railgun\destroyer_rail01_ilm"
//Start of freehand input from reVaMpT//
"$livery" "1"
"$liverymap" ""
"$liveryColor0" "[0.149 0.318 0.118]"
"$liveryColor1" "[0.439 0.463 0.247]"
"$liveryColor2" "[0.333 0.224 0.145]"
"$liverySpecular" "0.01"
"$liveryReflection" "0.01"
"$liveryOpThreshold" "-0.50"
"$seconduvset" "1"
Proxies
{
EntityIDLightColor
{
isTitan 1
resultvar $selfillumtint
}
}
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_col"
"$bumpmap" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_spc"
"$reflectiontintshininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1.2]"
"$EnvmapSharpnessBias" "-10"
"$specularboost" "5"
"$speculartint" "[1 1 1.5]"
"$shininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_exp"
"$rimlight" "1"
"$rimlighttint" "[1 1 1]"
"$rimlightintensity" "1"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_destroyer_railgun\destroyer_rail01_ilm"
//Start of freehand input from reVaMpT//
Proxies
{
EntityIDLightColor
{
isTitan 1
resultvar $selfillumtint
}
}
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
//"$vertexcolor" "1"
//$vertexalpha" "1"
"$surfaceprop" "weapon"
"$basetexture" "models\weapons\titan_minigun\titan_minigun_col"
"$bumpmap" "models\weapons\titan_minigun\titan_minigun_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_minigun\titan_minigun_spc"
"$reflectiontintshininess" "titan_minigun\titan_minigun_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "20"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "2"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\titan_minigun\titan_minigun_exp"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_minigun\titan_minigun_glw"
}

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"UnlitTwoTexture"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_minigun\titan_minigun_charge_col"
"$texture2" "effects\laserplane_atmosphere"
$allowoverbright 1
// "$nocull" 1
"$translucent" 1
"$additive" 1
$layercolor1 "[0.4 0.4 1.0]"
$layeralpha1 "1"
//$layercolor2 "[3 1 0]"
$layercolor2 "[1 3 15]"
$layeralpha2 "1"
$charge "[1 1 1]"
"Proxies"
{
"TextureScroll"
{
"texturescrollvar" "$texture2transform"
"texturescrollrate" "-0.05"
"texturescrollangle" "180"
"texturescale" .25
}
"WeaponChargeFraction"
{
"resultVar" "$alpha"
}
}
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_col"
"$bumpmap" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_nml"
"$reflectiontintshininess" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_spc"
"$shininess" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_exp"
"$envmap" "env_cubemap"
"$reflectiontint" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "20"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "2"
"$speculartint" "[1 1 1]"
"$selfillum" "1"
"$selfillumtint" "[1 1 7]"
"$selfillummask" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_glw"
//Start of freehand input from reVaMpT//
// TFO shit im pretty sure
// dont think they do anything here but still disabling them just in case
//"$liverymap" ""
//"$livery" "1"
//"$liveryColor0" "[0.176 0.408 0.282]"
//"$liveryColor1" "[0.224 0.235 1.0]"
//"$liveryColor2" "[0.569 0.259 0.114]"
//"$liverySpecular" "1.00"
//"$liveryReflection" "0.001"
//"$liveryOpThreshold" "-0.2"
//"$seconduvset" "1"
}

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// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$vertexcolor" "1"
// "$vertexalpha" "0"
"$surfaceprop" "metal"
"$basetexture" "models\weapons\twinBshotgun\shotgun_bullet_col"
// "$bumpmap" "models\weapons\r101_dmr\r101_dmr_nml" //???????????? what the fuck were they doing?????
"$bumpmap" "models\weapons\twinBshotgun\shotgun_bullet_nml" //generated by vtfedit lol
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\twinBshotgun\shotgun_bullet_spc"
"$reflectiontintshininess" "models\weapons\twinBshotgun\shotgun_bullet_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "13"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "-1"
"$specularboost" "1.5"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\twinBshotgun\shotgun_bullet_exp"
"$nocull" "1"
}

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