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693 changed files with 5398 additions and 119761 deletions

1
.gitignore vendored
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@ -21,5 +21,6 @@ materials/vgui/addons/*/
screenshots/*
.vscode/*
sound
sound_xma
bin_delta

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@ -4,5 +4,3 @@
These are the server scripts and other related files needed for r1delta
Place these files in `Titanfall/r1delta`, make sure you use `-game r1delta` in your launch args
<img src="https://github.com/user-attachments/assets/121a9ec2-cba9-4fac-96e0-06472febeb52" align="left">

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@ -1,14 +0,0 @@
50FAAD928E0715A51AD624D0A3EB8F00F7FFAD9E66258DC95C960F9D11FF41E4 ../bin/server.dll
426E1811FB9B8DFEFAED33B946448D5D8D3DC667401CAF34B30350794FD319DD ../bin/gbclient.dll
94E851F8E3BE809907E1F22E974F974527F4F1F571B50CEDC69CBBCA93E38531 datacache.dll
3E954D6F0EBB026553035EBFE31AD74065C3A2CC21DA7E899647B0C9BC6E9F50 studiorender.dll
DB3606606534783DF674E02451F9DA9B7C0E3F20DB6850E3AA381DE34D7AA4AB materialsystem_dx11.dll
D2D0AF1AEEBF448733A49D41F30814680AD5D1929FE4C9E170CD2BD27C6B37F9 GFSDK_SSAO.win64.dll
5E7CC7694DF4463CC5D0F5402C952D2B0A57D2D21F054F5DFA46647ACF3D6D92 GFSDK_TXAA.win64.dll
BAF01FD43A2499309A700428861E3CFEA837201B7DF14F24F2EC371B7C0747F2 BugTrap-x64.dll
229EB841628A677DFCC653D81F15C67F0D3D405F399BE1AF5024F17D61F6641B vphysics.dll
B94CFCCC7D8786646D717A56CAA7448813F6CE19CB01CDC2327E9FB1F5AA4911 inputsystem.dll
F883A88F0C74719CAB96039E2C73521038135D40B5210FF2F479E326583D3EB4 localize.dll
62E3DDF2F0F885F81A87435AAD4897CCDE789EEEB93B24D5AA32595861897AAB vguimatsurface.dll
7EDF98A45B171F7168224A8C989C6F92CB09EBB8DE7DFD6333F64DA68BBA0E79 filesystem_stdio.dll
10B75ABC67EADC02CF0BDCEBAB8BCA1EB76FD241ACA4D5A2A69A125A1B4AA0F6 launcher.dll

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@ -1,4 +1,3 @@
cl_parallelParticlePreDrawWork 0
// grabbed from mp_lobby and training NET_SetConVar
wallrun_strengthLossStart 1000
superjump_drain_power_onfail 0
@ -55,7 +54,7 @@ cl_localnetworkbackdoor 0
projectile_predictionErrorCorrectTime 0.1
autosprint_delay 0
autosprint_delay_titan 0
everything_unlocked 0
everything_unlocked 1
persistence_disableForBuildProcess 1
sv_disable_party_system 1
// tickrate fun (thanks barnaby)
@ -64,7 +63,7 @@ sv_disable_party_system 1
// sv_teststepsimulation 1
// setinfo cl_updaterate 30
// sv_maxclientframes 600
net_data_block_enabled 1
// net_data_block_enabled 0
net_splitrate 10
net_splitpacket_maxrate 300000
net_connectingDataRate 300000
@ -83,43 +82,8 @@ progressbar_enabled 1
// actual gameplay changes
weaponSpreadAltStyle 1
viewdrift 0
// actual visual changes
mat_sky_scale 1.6
r_rimlight 1
mat_instancing 0
pvs_extraCull 1
mat_envmap_scale 2
// qol
sv_hibernate_when_empty 1
sv_hibernate_when_empty 0
exec banned_user
exec banned_ip
exec autoexec_user
replay_sendReliableMessagesForViewEntity 0
sv_kickPlayersTooFarInFuture 0
// uncomment this if you want to disable focus sleep
// not_focus_sleep 0
bind "1" "weaponSelectPrimary0; slot1"
bind "2" "weaponSelectPrimary1; slot2"
bind "3" "weaponSelectOrdnance; slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
// I am so fucking mad
net_data_block_enabled 1
sv_threaded_pre_process_ents 0
physics_pp_broadphase 0
physics_pp_mindist_events 0
physics_pp_mindists 1
physics_pp_recalcs 0
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
sv_disconnectOnTooManySnapshotFrames 0
vphysics_threadmode 0
mem_min_heapsize 144
datacachesize 512
replay_sendReliableMessagesForViewEntity 0

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@ -176,4 +176,4 @@ sk_soldier_shield_health 150
// cloak_titanNoiseFactor 0.05
// cloak_titanQuantize 600
everything_unlocked 0
everything_unlocked 1

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@ -528,21 +528,6 @@ $ENUM_START modsCombined
mp_titanweapon_xo16_burst
mp_titanweapon_xo16_extended_ammo
mp_titanweapon_xo16_fast_reload
// R1 Delta custom stuff
mp_weapon_car_holosight
mp_weapon_r97_holosight
// Disabled for now
/*
mp_weapon_autopistol_extended_ammo
mp_weapon_autopistol_starburst
mp_weapon_semipistol_extended_ammo
mp_weapon_semipistol_silencer
mp_weapon_wingman_silencer
*/
$ENUM_END
$ENUM_START unlockRefs

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@ -1,6 +1,5 @@
exec autoexec_server.cfg
exec autoexec_delta.cfg
stuffcmds
lagCompensationUseOnlySnapshotRecords 1
fps_max 60
killReplay_lagCompensate 1
lagCompensationUseOnlySnapshotRecords 0
fps_max 60

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@ -1,727 +0,0 @@
ENTITIES01
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"classname" "info_target"
}
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}
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}
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"origin" "2384 888 -1536"
"spawnflags" "2"
"targetname" "vdu_character_ref"
"classname" "info_target_clientside"
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"scale" "1"
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"origin" "3152 704 -1520"
"spawnflags" "2"
"targetname" "cockpit_geo_ref"
"classname" "info_target_clientside"
}
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{
"spawnflags" "0"
"scale" "1"
"angles" "50.5201 -37.695 -14.3706"
"origin" "-830.04 -341.82 1139.3"
"targetname" "spec_cam2"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "50.5201 142.305 -14.3706"
"origin" "1214.04 -2282.18 1139.3"
"targetname" "spec_cam3"
"classname" "info_target"
}
{
"spawnflags" "0"
"scale" "1"
"angles" "-0 -88.988 0"
"origin" "320 -1656 528"
"target" "spec_cam3"
"targetname" "escape_node3"
"classname" "info_target"
}
// P7: Thanks Respawn/NEXON very cool
// For some reason you can't script the creation of this specific entity
// since it thinks the custom kv's for it dont exist even when they indeed exist (even on working maps)
// Maybe it's worth to investigate in the future *why* is it like that so we can get rid of this massive file in the future.
// ¡Don't edit any entities beyond this comment unless you can't do it on mp_box.nut!
{
"scale" "1"
"angles" "0 0 0"
"origin" "382, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_A_target"
"target" "hardpoint_A_ass*"
"nearTarget" "hardpoint_A_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_A"
"hardpointGroup" "A"
"targetname" "hardpoint_A"
"classname" "info_hardpoint"
}
{
"scale" "1"
"angles" "0 0 0"
"origin" "-130, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_B_target"
"target" "hardpoint_B_ass*"
"nearTarget" "hardpoint_B_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_B"
"hardpointGroup" "B"
"targetname" "hardpoint_B"
"classname" "info_hardpoint"
}
{
"scale" "1"
"angles" "0 0 0"
"origin" "-639, -383.85, 0.031"
"triggerTarget" "trigger_hardpoint_C_target"
"target" "hardpoint_C_ass*"
"nearTarget" "hardpoint_C_near_ass*"
"model" "models/communication/terminal_com_station_nobase.mdl"
"hardpointName" "hardpoint_C"
"hardpointGroup" "C"
"targetname" "hardpoint_C"
"classname" "info_hardpoint"
}
{
"origin" "512, -383.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_A_target"
"classname" "trigger_capture_point"
}
{
"origin" "-130, -320.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_B_target"
"classname" "trigger_capture_point"
}
{
"origin" "-767, -383.85, 0.031"
"StartDisabled" "0"
"spawnflags" "3"
"targetname" "trigger_hardpoint_C_target"
"classname" "trigger_capture_point"
}
// Don't delete this null character.

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@ -1,8 +0,0 @@
Basic
{
$basetexture "dev/empty"
$translucent 1
$vertexcolor 1
$vertexalpha 1
$ignorez 1
}

Binary file not shown.

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@ -1,12 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"Basic"
{
"$vertexcolor" "1"
"$vertcoloristint" "1"
"$vertexalpha" "1"
"$ignorez" "1"
"$surfaceprop" "default"
"$basetexture" "loadscreens\mp_box_widescreen"
}

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@ -1,14 +0,0 @@
"Basic"
{
"$basetexture" "loadscreens/mp_mia_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
// "%noToolTexture" 1
"$SHADERSRGBREAD360" 1
}

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@ -1,14 +0,0 @@
"Basic"
{
"$basetexture" "loadscreens/mp_nest2_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
// "%noToolTexture" 1
"$SHADERSRGBREAD360" 1
}

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@ -1,65 +0,0 @@
UnlitTwoTexture
{
$surfaceprop metal
$basetexture models\hud\damage_arrow
//$texture2 dev\noise_post
$texture2 effects\dev_scanline_small
$alpha 1
$nocull 0
$ignorez 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[4.45 3.9 0]"
$layeralpha1 "1"
$layercolor2 "[4.45 3.9 0]"
$layeralpha2 "1"
$addlayers 1
$fresnel 0
$fresnelSharpness1 0.0
$fresnelOuterStrength1 0.5
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 0.5
$fresnelInnerStrength2 1.0
$t2scroll "[0 1]"
$t2scale "[5 5]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowAlpha"
resultVar $alpha
}
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowFlash"
resultVar $layercolor1
}
"TextureScroll"
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.5
"textureScrollAngle" 90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

View file

@ -1,64 +0,0 @@
UnlitTwoTexture
{
$surfaceprop metal
$basetexture models\hud\damage_arrow
$texture2 dev\noise_post
//$texture2 effects\dev_scanline_small
$alpha 1
$nocull 0
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[4.45 3.9 0]"
$layeralpha1 "1"
$layercolor2 "[4.45 3.9 0]"
$layeralpha2 "1"
//$addlayers 1
$fresnel 0
$fresnelSharpness1 0.0
$fresnelOuterStrength1 0.5
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 0.5
$fresnelInnerStrength2 1.0
$t2scroll "[0 1]"
$t2scale "[5 5]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowAlpha"
resultVar $alpha
}
EntityScript
{
scriptFuncName "VMTCallback_DamageArrowFlash"
resultVar $layercolor1
}
"TextureScroll"
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.5
"textureScrollAngle" 90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

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@ -1,136 +0,0 @@
"UnlitTwoTexture"
{
"$surfaceprop" "metal"
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
"$basetexture" "effects\white"
$texture2 effects\dev_scanline_small
$alpha 1
$nodecal 1
$model 1
$ignorez 1
$translucent 1
$nofog 1
$no_fullbright 1
$allowoverbright 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[0.1 0.0 0.0]"
$layeralpha1 "0.1"
$layercolor2 "[0.4 0.05 0.0]"
$layeralpha2 "1.0"
$addlayers 1
$fresnel 0
$fresnelSharpness1 1.0
$fresnelOuterStrength1 0.0
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 1.0
$fresnelInnerStrength2 0.0
$t2scroll "[0 1]"
$t2scale "[3 3]"
//$matchColor "[0.0 0.25 0.4]"
//$mismatchColor "[0.4 0.05 0.0]"
$matchColor "[0.0 1.5 2.4]"
$mismatchColor "[20. 0.60 0.0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblindMatchColor" "[1 1 1]"
"$colorblindMismatchColor" "[1 1 1]"
$newMatchColor "[0.0 1.5 2.4]"
$newMismatchColor "[20. 0.60 0.0]"
Proxies
{
EntitySonarColor
{
sameTeamColorVar $matchColor
otherTeamColorVar $mismatchColor
resultvar $layercolor2
}
EntitySonarColor
{
sameTeamColorVar $matchColor
otherTeamColorVar $mismatchColor
resultvar $layercolor1
}
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindBlue"
resultVar $colorblindMatchColor
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $newMatchColor
greaterVar $colorblindMatchColor
srcVar1 $colorblindMatchColor
srcVar2 $valuezero
resultVar $matchColor
}
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblindMismatchColor
}
Multiply
{
srcVar1 $colorblindMismatchColor
srcVar2 10
resultVar $colorblindMismatchColor
}
LessOrEqual
{
lessEqualVar $newMismatchColor
greaterVar $colorblindMismatchColor
srcVar1 $colorblindMismatchColor
srcVar2 $valuezero
resultVar $mismatchColor
}
EntityScript
{
scriptFuncName "VMTCallback_MPEntitySonarFrac"
resultVar $alpha
}
TextureScroll
{
"textureScrollVar" "$t2scroll"
"textureScrollRate" 0.8
"textureScrollAngle" -90
}
TextureTransform
{
translateVar $t2scroll
scaleVar $t2scale
resultVar $texture2transform
}
}
}

View file

@ -1,95 +0,0 @@
"UnlitTwoTexture"
{
"$surfaceprop" "metal"
//"$basetexture" "models\titans\titan_ar_marker\titan_ar_marker_col"
"$basetexture" "effects\white"
"$texture2" "effects\dev_scanline_sparse"
$nofog 1
$alpha 1
$translucent 1
$screenblend 1
$screenspacecoordssquare2 1
$layercolor1 "[1 0.1 0.1]"
$layeralpha1 "1"
$layercolor2 "[1 0.1 0.1]"
$layeralpha2 "1"
$addlayers 1
$fresnel 1
$fresnelSharpness1 1.0
$fresnelOuterStrength1 0.0
$fresnelInnerStrength1 1.0
$fresnelSharpness2 0.0
$fresnelOuterStrength2 1.0
$fresnelInnerStrength2 0.0
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
$newLayercolor "[1 0.1 0.1]"
Proxies
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $newLayercolor
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $layercolor1
}
LessOrEqual
{
lessEqualVar $newLayercolor
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $layercolor2
}
EntityScript
{
scriptFuncName "VMTCallback_MPEntityARAlpha"
resultVar $alpha
}
// "TextureScroll"
// {
// "texturescrollvar" "$basetexturetransform"
// "texturescrollrate" 0.25
// "texturescrollangle" 0
// "texturescale" 0.5
// }
"TextureScroll"
{
"texturescrollvar" "$texture2transform"
"texturescrollrate" 2
"texturescrollangle" -90
}
}
}

View file

@ -1,46 +0,0 @@
"Basic"
{
"$surfaceprop" "plastic"
"$basetexture" "models\weapons\attachments\ammo_counter_numbers_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_numbers_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$atlasFrames" "[16 1]"
"$atlasFrameStart" "[0 0]"
/////////////////////////////////////////////
"$digit_index" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"NumericCounterAtlasFrame"
{
"value" "$ammo"
"digitIndex" "$digit_index"
"resultAtlasFrameIndexVar" "$atlasFrameStart[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -1,9 +0,0 @@
"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_clip_digit0.vmt"
"Insert"
{
"$digit_index" "1"
}
}

View file

@ -1,9 +0,0 @@
"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_clip_digit0.vmt"
"Insert"
{
"$digit_index" "2"
}
}

View file

@ -1,39 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"ProgressBar"
{
"value" "$ammo"
"max" "$maxClipAmmo"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -1,39 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$remainingAmmo" "0"
"$maxCarryAmmo" "0"
"Proxies"
{
"RemainingAmmo"
{
"resultVar" "$remainingAmmo"
}
"MaxCarryAmmo"
{
"resultVar" "$maxCarryAmmo"
}
"ProgressBar"
{
"value" "$remainingAmmo"
"max" "$maxCarryAmmo"
"resultVar" "$basetexturetransform"
}
"RemainingAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -1,53 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_rounds_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_rounds_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"$atlasFrames" "[64 1]"
"$atlasFrameStart" "[0 0]"
"$atlasFrameCount" "[1 1]"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"TickCounterAtlasFrames"
{
"tickCount" "$ammo"
"rowLength" "$maxClipAmmo"
"atlasFrameSize" "$atlasFrames[0]"
"resultAtlasFrameStartVar" "$atlasFrameStart[0]"
"resultAtlasFrameCountVar" "$atlasFrameCount[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"frameCount" "$atlasFrameCount"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -1,67 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_rounds_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_rounds_ilm"
"$translucent" "1"
//"$selfillum" "1"
//"$decal" 1
//"$decalscale" 0.25
"$ammo" "0"
"$maxClipAmmo" "0"
"$rowCount" "2"
"$rowLength" "0"
"$atlasFrames" "[64 1]"
"$atlasFrameStart" "[0 0]"
"$atlasFrameCount" "[1 1]"
/////////////////////////////////////////////
"$row_index" "0"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"Divide"
{
"srcVar1" "$maxClipAmmo"
"srcVar2" "$rowCount"
"resultVar" "$rowLength"
}
"TickCounterAtlasFrames"
{
"tickCount" "$ammo"
"rowLength" "$rowLength"
"rowIndex" "$row_index"
"atlasFrameSize" "$atlasFrames[0]"
"resultAtlasFrameStartVar" "$atlasFrameStart[0]"
"resultAtlasFrameCountVar" "$atlasFrameCount[0]"
}
"TextureAtlas"
{
"frameSize" "$atlasFrames"
"frameStart" "$atlasFrameStart"
"frameCount" "$atlasFrameCount"
"resultVar" "$basetexturetransform"
}
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

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@ -1,9 +0,0 @@
"Patch"
{
"Include" "materials/models/weapons/attachments/ammo_counter_rounds_2rows_0.vmt"
"Insert"
{
"$row_index" "1"
}
}

View file

@ -1,49 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
"$ammo" "0"
"$maxClipAmmo" "0"
"$colfrachigh" "{133 231 255}"
"$colfraclow" "{255 75 66}"
"$valueone" "1"
"Proxies"
{
"ClipAmmo"
{
"resultVar" "$ammo"
}
"MaxClipAmmo"
{
"resultVar" "$maxClipAmmo"
}
"Subtract"
{
"srcVar1" "$maxClipAmmo"
"srcVar2" "$valueone"
"resultVar" "$maxClipAmmo"
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
"LessOrEqual"
{
"lessEqualVar" "$colfraclow"
"greaterVar" "$colfrachigh"
"srcVar1" "$ammo"
"srcVar2" "$maxClipAmmo"
"resultVar" "$color"
}
}
}

View file

@ -1,17 +0,0 @@
"Basic"
{
"$surfaceprop" "default"
"$basetexture" "models\weapons\attachments\ammo_counter_meter_col"
"$selfillummask" "models\weapons\attachments\ammo_counter_meter_ilm"
"$translucent" "1"
//"$selfillum" "1"
"Proxies"
{
"ClipAmmoColor"
{
"resultVar" "$color"
}
}
}

View file

@ -1,215 +0,0 @@
"UnlitTwoTexture"
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$basetexture" "Models\Weapons\attachments\aog_reticle_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 2
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[4 1 1]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.0 1.0]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE CONVARS
//
//function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Front"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "AOG_FRONT"
horizontalScalar "-3.5"
verticalScalar "-3.5"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

View file

@ -1,22 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\attachments\attach_muzzle_valkyrie_col"
"$bumpmap" "models\weapons\attachments\attach_muzzle_valkyrie_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\attachments\attach_muzzle_valkyrie_spc"
"$reflectiontintshininess" "models\weapons\attachments\attach_muzzle_valkyrie_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "5"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1.5 1.5 1.5]"
"$EnvmapSharpnessBias" "0"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\attachments\attach_muzzle_valkyrie_exp"
}

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@ -1,95 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\cqb_dot_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
$holoOffset "[0 0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[4 1 1]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"TextureTransform"
{
"translateVar" "$holoOffset"
"resultvar" "$basetexturetransform"
}
"HoloSight"
{
resultVar $alpha
}
}
}

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@ -1,5 +0,0 @@
"Patch"
{
// Why does this even exist? Its an exact copy of hcog_reticle_field_emitter
"Include" "materials/models/weapons/attachments/hcog_reticle_field_emitter.vmt"
}

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@ -1,95 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\g2a4_sight"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[3 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
$holoOffset "[0 0]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[3 1 1]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"TextureTransform"
{
"translateVar" "$holoOffset"
"resultvar" "$basetexturetransform"
}
"HoloSight"
{
resultVar $alpha
}
}
}

View file

@ -1,99 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
"$Texture2" "dev\noise_post"
"$t2offset" 0
"$t2scale" 60
"$t2rot" 0
"$scroll" "[0 2]"
$holoOffset "[0 0]"
//custom colours
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorzero" "[0 0 0]"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[2.5 1 0]"
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
// flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
"Clamp"
{
min "0.1"
max ".5"
srcVar1 $alpha
resultVar $alpha
}
}
}

View file

@ -1,215 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\hcog_reticle_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[1 1 1]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[8 1 1]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.0 1.0]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
EntityScript
{
scriptFuncName "VMTCallback_ColorBlindRed"
resultVar $colorblind_color
}
// if ( srcVar1 > srcVar2 )
// resultVar = greaterVar
// else
// resultVar = LessEqualVar
LessOrEqual
{
lessEqualVar $clroffsetzero
greaterVar $colorblind_color
srcVar1 $colorblind_color
srcVar2 $valuezero
resultVar $color2
}
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8 //0.0
"maxVal" 1.00
"resultVar" "$color" //alpha
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE
// Function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Front"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "HCOG_REAR"
horizontalScalar ".46651707648" //".4212"
verticalScalar "-.46651707648" //"-.4212"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

View file

@ -1,10 +0,0 @@
Patch
{
"Include" "materials/models/weapons/attachments/hcog_reticle_front.vmt"
"Insert"
{
"$basetexture" "models/weapons/attachments/hcog_reticle_rear_col"
"$clroffsetzero" "[5 3 1]"
}
}

View file

@ -1,63 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
"$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "8"
"$basetexture" "models\weapons\attachments\hcog_reticle_field_emitter_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[2 6 10]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 2]"
$holoOffset "[0 0]"
"Proxies"
{
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
// flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
}
}

View file

@ -1,193 +0,0 @@
UnlitTwoTexture
{
"$nocull" "1"
"$nodecal" "1"
// "$additive" "1"
"$no_fullbright" 1
"$model" "1"
"$nofog" "1"
"$allowoverbright" "1"
"$translucent" "1"
"$basetexture" "models\weapons\attachments\holo_reflex_reticle_front_col"
"$Texture2" "dev\noise_post"
"$color" "[1 1 1]"
"$color2" "[2 5 5]"
"$t2offset" 0
"$t2scale" 3
"$t2rot" 0
"$scroll" "[0 1]"
/////////////////////////////////////////////////////////
"$valuezero" "0"
"$colorblind_color" "[1 1 1]"
"$clroffsetzero" "[2 5 5]" //Base colour
$Translatescale "2.0" //main scalar
$TranslatescaleX "2.0" //x scalar
$TranslatescaleY "2.0" //y scalar
$holoScale "[1.5 1.5]" // Base scaling var [inverted!]
$holoOffset "[0.0 0.0]" // Base Offset var
$holoOffsetX ".0" //dummy for print
$holoOffsetY ".0" //dummy for print
$holoOffsetX_temp ".0" //dummy for print
$holoOffsetY_temp ".0" //dummy for print
$holoOffset2 "[0.0 0.0]" //Final Offset var
$holoOffset_temp "[0.0 0.0]" // dummy Offset var
$holoOffset2_temp "[0.0 0.0]" // dummy Offset var
$offset_disable "0" //offset killswitch
"$scale_temp" "1.2" //"1.2" //dummy for cvar scaling =$holoscale
"$scale_post" "1.0" //.0 //temp var for cvar scaling
"$scale_result" ".0" //temp var because we can't
"Proxies"
{
//Horizontal movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[0]"
}
//Vertical movement speed
"UniformNoise"
{
"minVal" 0.5
"maxVal" 1
"resultVar" "$scroll[1]"
}
//Move the 2nd texture using horiz and vert speed
"TextureTransform"
{
"translateVar" "$scroll"
"scaleVar" "$t2scale"
"rotateVar" "$t2rot"
"resultvar" "$texture2transform"
}
//chevron flicker
"UniformNoise"
{
"minVal" 0.8
"maxVal" 1.00
"resultVar" "$color"
}
"HoloSight"
{
resultVar $alpha
}
//OFFSET/SCALE
// Function that controls $holoOffset scalar
EntityScript
{
scriptFuncName "VMTCallback_FOVReticleOffset"
resultVar $translatescale
}
//Convar Based Scale manipulation
//
//Holo Scalar X
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[0]"
}
//Holo Scalar Y
Multiply
{
srcVar1 $scale_temp
srcVar2 $scale_post
resultVar "$holoScale[1]"
}
//EntityScript
//{
// scriptFuncName "VMTCallback_HoloSightOffset_RSPN101_Rear"
// resultVar $holoOffset
//}
"HoloSightOffset"
{
attachmentName "HOLO_FRONT"
horizontalScalar "0.5"
verticalScalar "-0.5"
resultVar $holoOffset
}
//Convar Based position manipulation
//
// Print $holooffset value for later use
Clamp //X axis
{
srcVar1 $valuezero
min "$holoOffset[0]"
max "$holoOffset[0]"
resultVar $holoOffsetX
}
Clamp //Y axis
{
srcVar1 $valuezero
min "$holoOffset[1]"
max "$holoOffset[1]"
resultVar $holoOffsetY
}
//Additional multiplication for scale+offset integration
Equals
{
srcVar1 $holoOffsetX
resultVar $holoOffsetX_temp
}
Equals
{
srcVar1 $holoOffsetY
resultVar $holoOffsetY_temp
}
multiply //scale+offset X axis
{
srcVar1 $holoOffsetX_temp
srcVar2 $scale_post
resultVar $holoOffsetX
}
multiply //scale+offset Y axis
{
srcVar1 $holoOffsetY_temp
srcVar2 $scale_post
resultVar $holoOffsetY
}
// additional offset scalar set by convar
multiply //X axis
{
srcVar1 $holoOffsetX
srcVar2 "$translatescale"
resultVar "$holoOffset2[0]"
}
multiply //Y axis
{
srcVar1 $holoOffsetY
srcVar2 "$translatescale"
resultVar "$holoOffset2[1]"
}
// Final transform
"TextureTransform"
{
"scaleVar" "$holoScale"
"translateVar" "$holoOffset2"
"resultvar" "$basetexturetransform"
}
}
}

View file

@ -1,12 +0,0 @@
Patch
{
"Include" "materials/models/weapons/attachments/holosight_reticle_front.vmt"
"Insert"
{
"$basetexture" "models\weapons\attachments\holo_reflex_reticle_rear_col"
"$color2" "[1 3 5]"
"$clroffsetzero" "[1 3 5]"
$holoScale "[1.0 1.0]"
}
}

View file

@ -1,25 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "Models\Weapons\grenades\arc_grenade_col"
"$bumpmap" "Models\Weapons\grenades\grenades_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "Models\Weapons\grenades\grenades_spc"
"$reflectiontintshininess" "Models\Weapons\grenades\grenades_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "1.5"
"$speculartint" "[1 1 1]"
"$shininess" "Models\Weapons\grenades\grenades_exp"
"$selfillum" "1"
"$selfillummask" "models\weapons\grenades\arc_grenade_ilm"
}

View file

@ -1,4 +0,0 @@
"Patch"
{
"Include" "materials/models/weapons/smr/smr.vmt"
}

View file

@ -1,47 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_destroyer_railgun\destroyer_rail01_col"
"$bumpmap" "models\weapons\titan_destroyer_railgun\destroyer_rail01_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_destroyer_railgun\destroyer_rail01_spc"
"$reflectiontintshininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1.2]"
"$EnvmapSharpnessBias" "-10"
"$specularboost" "5"
"$speculartint" "[1 1 1.5]"
"$shininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_exp"
"$rimlight" "1"
"$rimlighttint" "[1 1 1]"
"$rimlightintensity" "1"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_destroyer_railgun\destroyer_rail01_ilm"
//Start of freehand input from reVaMpT//
"$livery" "1"
"$liverymap" ""
"$liveryColor0" "[0.149 0.318 0.118]"
"$liveryColor1" "[0.439 0.463 0.247]"
"$liveryColor2" "[0.333 0.224 0.145]"
"$liverySpecular" "0.01"
"$liveryReflection" "0.01"
"$liveryOpThreshold" "-0.50"
"$seconduvset" "1"
Proxies
{
EntityIDLightColor
{
isTitan 1
resultvar $selfillumtint
}
}
}

View file

@ -1,38 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_col"
"$bumpmap" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_spc"
"$reflectiontintshininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "10"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1.2]"
"$EnvmapSharpnessBias" "-10"
"$specularboost" "5"
"$speculartint" "[1 1 1.5]"
"$shininess" "models\weapons\titan_destroyer_railgun\destroyer_rail01_dam_exp"
"$rimlight" "1"
"$rimlighttint" "[1 1 1]"
"$rimlightintensity" "1"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_destroyer_railgun\destroyer_rail01_ilm"
//Start of freehand input from reVaMpT//
Proxies
{
EntityIDLightColor
{
isTitan 1
resultvar $selfillumtint
}
}
}

View file

@ -1,27 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
//"$vertexcolor" "1"
//$vertexalpha" "1"
"$surfaceprop" "weapon"
"$basetexture" "models\weapons\titan_minigun\titan_minigun_col"
"$bumpmap" "models\weapons\titan_minigun\titan_minigun_nml"
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\titan_minigun\titan_minigun_spc"
"$reflectiontintshininess" "titan_minigun\titan_minigun_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "20"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "2"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\titan_minigun\titan_minigun_exp"
"$selfillum" "1"
"$selfillummask" "models\weapons\titan_minigun\titan_minigun_glw"
}

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@ -1,43 +0,0 @@
"UnlitTwoTexture"
{
"$surfaceprop" "metal"
"$basetexture" "models\weapons\titan_minigun\titan_minigun_charge_col"
"$texture2" "effects\laserplane_atmosphere"
$allowoverbright 1
// "$nocull" 1
"$translucent" 1
"$additive" 1
$layercolor1 "[0.4 0.4 1.0]"
$layeralpha1 "1"
//$layercolor2 "[3 1 0]"
$layercolor2 "[1 3 15]"
$layeralpha2 "1"
$charge "[1 1 1]"
"Proxies"
{
"TextureScroll"
{
"texturescrollvar" "$texture2transform"
"texturescrollrate" "-0.05"
"texturescrollangle" "180"
"texturescale" .25
}
"WeaponChargeFraction"
{
"resultVar" "$alpha"
}
}
}

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@ -1,41 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$surfaceprop" "metal"
"$basetexture" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_col"
"$bumpmap" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_nml"
"$reflectiontintshininess" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_spc"
"$shininess" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_exp"
"$envmap" "env_cubemap"
"$reflectiontint" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "20"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "0"
"$specularboost" "2"
"$speculartint" "[1 1 1]"
"$selfillum" "1"
"$selfillumtint" "[1 1 7]"
"$selfillummask" "Models\Weapons\titan_vortex_blocker_ogre\titan_vortex_blocker_ogre_glw"
//Start of freehand input from reVaMpT//
// TFO shit im pretty sure
// dont think they do anything here but still disabling them just in case
//"$liverymap" ""
//"$livery" "1"
//"$liveryColor0" "[0.176 0.408 0.282]"
//"$liveryColor1" "[0.224 0.235 1.0]"
//"$liveryColor2" "[0.569 0.259 0.114]"
//"$liverySpecular" "1.00"
//"$liveryReflection" "0.001"
//"$liveryOpThreshold" "-0.2"
//"$seconduvset" "1"
}

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@ -1,28 +0,0 @@
// v1.01
//This file is auto-generated from reVaMpT. Edit at your own risk.
"VertexLitGeneric"
{
"$vertexcolor" "1"
// "$vertexalpha" "0"
"$surfaceprop" "metal"
"$basetexture" "models\weapons\twinBshotgun\shotgun_bullet_col"
// "$bumpmap" "models\weapons\r101_dmr\r101_dmr_nml" //???????????? what the fuck were they doing?????
"$bumpmap" "models\weapons\twinBshotgun\shotgun_bullet_nml" //generated by vtfedit lol
"$envmap" "env_cubemap"
"$reflectiontint" "models\weapons\twinBshotgun\shotgun_bullet_spc"
"$reflectiontintshininess" "models\weapons\twinBshotgun\shotgun_bullet_spc"
"$reflectiontintcolor" "1"
"$fresnelamount" "1"
"$fresnelintensity" "13"
"$fresnelcurvesharpness" "1"
"$envmapfresnel" "1"
"$envmapLambertian" "3"
"$envmaptint" "[1 1 1]"
"$EnvmapSharpnessBias" "-1"
"$specularboost" "1.5"
"$speculartint" "[1 1 1]"
"$shininess" "models\weapons\twinBshotgun\shotgun_bullet_exp"
"$nocull" "1"
}

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