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https://github.com/mehah/otclient
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Implement a complete native macOS windowing system using Cocoa/AppKit to replace X11/XQuartz dependency. The implementation uses OpenGL 2.1 Legacy profile for compatibility with shader-based rendering while maintaining clean input handling and window management. Key features: - Native NSWindow-based windowing with full AppKit integration - Comprehensive keyboard mapping using Carbon virtual key codes - Mouse and cursor management via NSCursor with custom cursor support - Window state management (maximize, fullscreen, resize, move, minimize) - Proper event handling through OTOpenGLView and OTWindowDelegate delegates - UTF-8 text input with proper character processing - Clipboard support via NSPasteboard - macOS-specific key modifier mapping (Cmd key to Alt modifier) - Automatic window centering and display size detection The change eliminates X11 requirements on macOS and provides a more native user experience with proper HiDPI support and macOS window conventions. # Conflicts: # modules/corelib/const.lua
16 lines
718 B
Lua
16 lines
718 B
Lua
function translateNetworkError(errcode, connecting, errdesc)
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local text
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if errcode == 111 or errcode == 61 then
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text = tr('Connection refused, the server might be offline or restarting.\nPlease try again later.')
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elseif errcode == 110 then
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text = tr('Connection timed out. Either your network is failing or the server is offline.')
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elseif errcode == 1 then
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text = tr('Connection failed, the server address does not exist.')
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elseif connecting then
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text = tr('Connection failed.')
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else
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text = tr('Your connection has been lost.\nEither your network or the server went down.')
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end
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text = text .. ' ' .. tr('(ERROR %d)', errcode)
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return text
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end
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