servuo/Scripts/Items/Functional
Dexter 6f3d680344
Bug Fixes (#4588)
* - Internal Galleon Update: Galleon Facing now  uses the Multi Component List to change the ID's of fixtures. Some of the ID's (weapon pads) were not using the correct ID's, and this way the code is much more simplified. All fixture lists have been consolidated into one list.
- Gargish Jewels no longer drop on non-SA Core
- Fixed issue with trapped boxes
- Added Event Sink for sending detailed house foundation packet.
- Fixed issue where imbued jewelry weren't getting durability.

* update solution
fixed graphical issue

* Bug Fixes
- Added Blackthorne DUngeon stealables
- Added proper base resists to Leather Ninja Hood
- Medusa now drops Medusa Floor Tile Addon Deed (THANKS MILVA!)
- AOSWeaponAttributes now work on Armor
- Protection now expires after player death
- Fixed crash in PVP Arena Gumps
- Exceptional Damage Inc no longer gives extra points for Clean up Britannia Turn In
- Fixed Loyalty Gump Crash
- Fixed Stygian Dragon arty drops per EA

* Potential Crash Fix

* csproj update

* Fixed conflict issue... WTF?

* Bug Fixes *Requires Core Recompile*
- Fixed cliloc on new belt craftables
- failed craft no longer deletes crimson cincture and luck mempo
- Added a core edit to Container.cs (had to do it folks) for better resource evaluation when considering resources to consume while crafting. In this instance, we don't want VvV or Faction items being used as craftable resources due to thier ease of obtaining.
- Consolidated no-delete resources in CraftSystem.cs
- Fellowship Data now serializes to prevent generation at each server start

* Resolve Conflicts

* Bug Fixes
- Shield bash forumula no more EA like (still not perfect)
- Healers now show to dead players (needs work)
- Honor buff now persists through death
-

* crash fix

* Initial Commit - Publish 105 Forgotten Treasures
- Removed Remove trap skill prerequisites

* Moongate Fix
- You have to be 1 tile to double click it. All other range checks are correct.

* Commit #2

* crash fix

* Commit #3

* Crash Fix

* Commit #3

* More updates and additions. Compiles!

* Final Commit

* Project Update

* Shields no longer engraveable w/ armor engraving tool.

* Fixed THunting Town Crier Quest
Fixed issue where initial guardians were not spawning for level 1 maps

* Compile error fix.

* COmpire error #2 fix

* Bug Fixes
- Summoners Kilt is now repairable
- Orange petals are now 1 stone each (HS era check)
- Enabled altering artifact (IsArtifact) footwear
- Altering certain artifact (IsArtifact) items now carry over the proper resistance bonuses
- Fixed Primeval Lich Unholy Touch special ability
- Orc brutes now have a chance to throw an orc on any damage Received
- Name changes now show up on the paperdoll (you have to close/re-open)
- Removed "Gravewater Lake" region. It was conflicting with region functionality in Exploring the Deep Quest
- Shadowguard Orchard Encounter apples now spawn a treefellow on each player in the region when deleted and thrown at the incorrect Tree
- Shanty the Pirate no longer does reflect damage attack
- Animal Lore gump now shows adjusted stats, ie cursed/blessed
- Vendor Maps in Tokuno no longer crash the client
- Nether Blase cast delay moved to 2.0 seconds, per EA
- Arcane Empowerment SDI buff now shows in the status bar
- Wildfire should no longer stack

* Bug Fixes
- Toggling weapon specials now expires Injected Strike
- Crafting stacked items will now drastically reduce the amount of skill gains, per EA
- Fixed issue where items were invisible to players in castle courtyards
- Fixed issue where Assistants were kicking EC clients during Handshake
- Added proper area effects to Fire Beetle

* Added singing ball
2020-03-13 03:49:40 -04:00
..
Automaton Bug Fixes 2020-01-12 19:06:28 -07:00
JewelryBox * add PicnicBlanket 2019-01-03 22:29:38 +03:00
SeedBox Bug Fixes 2018-10-06 10:28:56 -07:00
AcidVine.cs Just some more bored cleanup and Cliloc additions. 2019-08-14 17:39:30 -04:00
Ankhs.cs Bug Fixes 2018-10-28 21:36:12 -07:00
AnvilForge.cs Taxonomy: Shields-Skill Items 2016-03-30 13:25:54 -05:00
BaseArtifactLight.cs Added IArtifact interface for easier item artifact identification. 2018-11-10 22:21:56 -07:00
BaseDecayingItem.cs stack overflow fix 2019-01-23 18:28:52 -07:00
BaseDoor.cs Bug Fixes 2018-10-06 08:23:56 -07:00
BaseSwitch.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
BaseTrap.cs Taxonomy: Complete 2016-03-31 13:01:25 -05:00
BedlamAltar.cs - Removed Factions (if disabled) from create world Gump 2016-12-19 17:38:02 -07:00
BlightedGroveAltar.cs - Removed Factions (if disabled) from create world Gump 2016-12-19 17:38:02 -07:00
BulletinBoards.cs Finished - Misc directory, remembered to save project 2016-03-29 12:55:11 -05:00
Campfire.cs Taxonomy: Shields-Skill Items 2016-03-30 13:25:54 -05:00
ChickenCoop.cs Bug Fixes 2018-01-14 09:52:07 -07:00
ChickenLizardEgg.cs Bunch of misc issues found using PVS-Studio 2018-05-10 05:34:40 +10:00
CircuitTrapTrainingKit.cs Forgotten treasures (#4580) 2020-03-11 09:38:28 -04:00
CitadelAltar.cs - Removed Factions (if disabled) from create world Gump 2016-12-19 17:38:02 -07:00
CoralTheOwl.cs Bug Fixes and things 2017-06-17 09:49:09 -07:00
CylinderTrapTrainingKit.cs Forgotten treasures (#4580) 2020-03-11 09:38:28 -04:00
DeceitBrazier.cs Bug Fixes 2018-09-09 21:16:32 -07:00
DespiseAnkh.cs New Town Crier System 2018-07-09 22:10:22 -07:00
Doors.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
DragonTurtleEgg.cs TOL + Bug Fixes 2017-01-02 22:03:24 -07:00
EtherealRetouchingTool.cs Update EtherealRetouchingTool.cs (#4587) 2020-03-12 15:44:00 -07:00
FarmableCabbage.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableCarrot.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableCotton.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableCrop.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableFlax.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableLettuce.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableOnion.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmablePumpkin.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableTurnip.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FarmableWheat.cs Taxonomy: C-F 2016-03-30 09:09:00 -05:00
FireColumnTrap.cs Taxonomy: T-W 2016-03-31 12:46:13 -05:00
FlameSpurtTrap.cs Bug Fixes 2018-01-15 22:41:01 -07:00
GasTrap.cs Taxonomy: T-W 2016-03-31 12:46:13 -05:00
GiantSpikeTrap.cs Taxonomy: T-W 2016-03-31 12:46:13 -05:00
GoblinFloorTrap.cs Event System initial commit. 2019-02-10 09:35:03 -07:00
Grinder.cs -Candlewood Torch now removed swarm 2019-06-30 19:43:02 -07:00
HouseCraftables.cs - Mannequin Upgrade – mix and match equipment and see which suits work best using the new updated Mannequin interface! 2019-12-07 23:14:50 +03:00
HouseDoors.cs Additions: 2019-01-26 11:13:29 -07:00
HouseRaffleStone.cs Bug Fixes 2017-07-09 19:24:21 -07:00
Incubator.cs - Fixed bug with createworld gump regarding HighSeas generation 2017-02-07 19:53:02 -07:00
LargeForge.cs Taxonomy: Shields-Skill Items 2016-03-30 13:25:54 -05:00
MushroomTrap.cs Add generic method Region.IsPartOf<T> and convert usages 2017-04-05 08:56:30 +02:00
ParoxysmusAltar.cs * iron gate to be added on existing shards 2018-12-31 08:54:45 +03:00
Portcullis.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
PowerGenerator.cs Finished - Misc directory, remembered to save project 2016-03-29 12:55:11 -05:00
PrimevalLichPuzzle.cs Bug Fixes 2019-03-10 22:24:13 -07:00
PrismOfLightAltar.cs fix. 2018-12-29 21:36:45 +03:00
PublicMoongate.cs Bug Fixes (#4588) 2020-03-13 03:49:40 -04:00
SawTrap.cs Taxonomy: T-W 2016-03-31 12:46:13 -05:00
ScaleCollar.cs - replaced various DateTime.Now with DateTime.UtcNow 2017-01-29 16:15:19 -07:00
SecretDoors.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
SerpentNest.cs * Serpent Nest & Snake Charmer Flute Fix 2016-06-26 04:25:30 +03:00
SerpentPillar.cs High Seas and bug fixes 2016-08-12 20:54:29 -07:00
SerpentsJawbone.cs * SerpentsJawbone gump fix. 2019-05-22 01:08:06 +03:00
SliderTrapTrainingKit.cs Forgotten treasures (#4580) 2020-03-11 09:38:28 -04:00
SlidingDoors.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
SpiderWebbing.cs Bug Fixes 2018-07-11 19:52:30 -07:00
SpikeTrap.cs Bug Fixes 2018-01-15 22:41:01 -07:00
StealableArtifactsSpawner.cs Bug fixes (#4554) 2020-02-21 11:26:09 +03:00
StoneFaceTrap.cs Bug Fixes 2018-01-15 22:41:01 -07:00
StrangeContraption.cs Added Strange Contraption 2019-05-08 19:59:21 -07:00
Switches.cs Taxonomy: Construction 2016-03-30 09:00:35 -05:00
TwistedWealdAltar.cs - Removed Factions (if disabled) from create world Gump 2016-12-19 17:38:02 -07:00
WallSafe.cs Fixes 2017-05-07 12:54:56 -07:00