Commit graph

156 commits

Author SHA1 Message Date
Nay
b801d32bc1 Rename SQL and update characters_database.sql 2012-09-10 11:56:37 +01:00
Warpten
7014a8dda2 Core/Guilds: Implemented GuildFinder. 2012-09-10 12:41:42 +02:00
Nay
87b8c1fb58 SQL: Update characters_database.sql 2012-09-10 00:41:35 +01:00
Nay
2380161900 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	sql/base/characters_database.sql
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/CharacterHandler.cpp
2012-09-09 02:18:58 +01:00
Nay
5cf4f6b77c SQL: Update characters_database.sql 2012-09-08 15:28:00 +01:00
Shauren
624b8b89d1 Core/Guilds: Implemented basic guild leveling (no player statistics/reputation) 2012-09-07 14:39:19 +02:00
Nay
9abcdf40dd Core: Some comment corrections to previous commit 2012-09-05 19:13:22 +01:00
Nay
b000eacc24 Core/Player: Implement server-side loading/saving of CUF profiles
CompactUnitFrames / RaidProfiles / GroupUI

There are unknown fields added to DB, received and sent in packets
   that should be renamed
2012-09-05 19:01:28 +01:00
Nay
95a71e22ad Corrections to 'Merge pull request #7635' 2012-09-04 01:23:41 +01:00
cyberbrest
f3f2fffea9 DB/Misc: add character_currency to full db. 2012-09-03 23:19:18 +03:00
cyberbrest
ac8258bd62 [Core/Misc] change full character db because of currency changes. 2012-09-03 23:07:09 +03:00
Nay
a3db31e371 SQL: Add missing changes to character_base.sql
Thanks to Chevron for reminding
2012-08-23 18:49:43 +02:00
Shauren
9faa570d3c Core/Guilds: Fixed saving bank withdraw limits for tabs 7 and 8 2012-08-23 12:34:36 +02:00
Nay
724fbe92fc SQL: Correct SQL errors in an auth update file and character_database.sql (thanks Sinzia/Bio)
Closes #7333
2012-08-08 18:53:08 +01:00
Nay
9c003788e6 Fix a typo in characters_database.sql 2012-08-08 12:43:29 +01:00
Nay
28a119c315 DB: Rename characters' void_storage to character_void_storage
Core: Fix build (/slap subv)
Also proper names for sql files
2012-08-08 03:42:48 +01:00
Subv
017301618b Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level2.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/shared/Logging/Log.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Shauren
8b404aece3 Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
Closes #7293
2012-08-07 17:45:10 +02:00
Nay
4594cbd96d Core/VS: Allow to store/retrive random stats items in void storage
Also set items to soulbound on withdraw
2012-07-30 18:34:39 +01:00
Nay
7dfcb8073b Core: Implement Void Storage 2012-07-30 16:39:46 +01:00
Nay
42e05ad86b SQL: Missing changes to character_database.sql 2012-07-24 15:29:59 +01:00
Shauren
a38bfebf3b Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-07-14 19:03:03 +02:00
NNN666
e3a3eabb61 Core/Player: Fix issues with 'ignore this slot' option on equipment manager usage 2012-07-13 16:27:11 +02:00
Shauren
6af4de6ba5 Core/Players: Fixed saving/loading glyphs 2012-07-11 00:13:41 +02:00
Shauren
425b576a05 Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren
90cebef31c Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
Shauren
d40be7e850 And missing full sql changes 2012-06-07 23:25:33 +02:00
Nay
dc1200f5b2 Core/DBLayer: Fix some errors with character DB prepared statements 2012-05-30 14:18:28 +01:00
kaelima
99eb1f7def Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Nay
9b6bc27d6e Core/Conditions: Add missing code for CONDITION_TITLE
DB/Char: Add changes to character base
Thanks to manuel and QAston for noticing
2012-04-08 12:56:18 +01:00
Nay
672d7ef42c DB/Auth: Update auth_database.sql with recent changes
DB/GameEvent: Resync Darkmoon, again - by Aokromes
2012-03-25 21:15:22 +01:00
Spp
17ebde4d82 Merge branch 'master' into 4.x
Conflicts:
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/AI/CoreAI/CombatAI.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
	src/server/scripts/Spells/spell_quest.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
	src/tools/vmap3_extractor/model.h
	src/tools/vmap4_extractor/CMakeLists.txt
	src/tools/vmap4_extractor/dbcfile.cpp
	src/tools/vmap4_extractor/dbcfile.h
	src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
leak
7a9f4c1f9b Core/Warden: Base implementation for Warden functionality
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table

Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Spp
47b57f6da0 Merge branch 'master' into 4.x
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Shauren
221128cb5b Core/Players: Fixed talents tree specific spells to work with dual spec 2012-01-29 18:22:50 +01:00
Shauren
a401e9be19 Core/Player: Updated talent system for cataclysm 2012-01-29 17:40:14 +01:00
Nay
aa8895ab2a DB/Characters: Add missing table create to characters_database.sql from f4075f0f945c842fe2b1a08ea4a7fa253e8e2e53 2012-01-19 17:42:43 +00:00
Nay
7be43e666a DB: Add missing changes to characters base sql 2012-01-07 22:21:22 +00:00
Rat
105b4887e4 Core/Player: fixed player loading to reflect new DB changes
- added missing changes to characters_datasabase.sql
2011-11-27 09:37:32 +01:00
kaelima
6d22509e4b Core/Mechanics:
- Add basic support for focus used by players (hunters)
- Drop all support for pet happieness (as it has been completely removed)
- Add new fields to characters db to store new power values
(Should now be able to create characters again)
2011-11-25 15:28:36 +01:00
Nay
3c498d64b4 Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
Silinoron
a90801b1e1 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
tobmaps
2e6bbb621e Core/Players: Pet talents can be reset at a pet trainer for free, original idea by rsa 2011-05-31 05:47:17 +07:00
Machiavelli
115de8ae69 DB/Schema: Add index to characters.character_pet.slot. Prevents deadlocks when operating on this table. 2011-05-29 18:28:54 +02:00
Machiavelli
964a2287d9 DB/Schema: Correct use of indexes on mail_items table. Prevents deadlocks in operations on this table. 2011-05-29 00:32:18 +02:00
Nay
650d248aff DB/SQL: No tabs nor CR line feeds 2011-05-18 15:51:42 +01:00
Shocker
fa4202b5ab Core/Misc: Include resilience in character_stats 2011-05-09 17:01:10 +03:00
runningnak3d
56c8952a04 SQL/Structure: Allow 20 character guild names. 2011-05-06 00:32:26 -04:00
laserjet
d17c40379d DB: Fixed comments in character_banned table
Closes #1273
2011-04-23 10:56:04 +02:00
Azazel
2e0ae2bd61 Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00