tibia-rme/source/lua/lua_engine.h

64 lines
1.8 KiB
C
Raw Permalink Normal View History

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_LUA_ENGINE_H
#define RME_LUA_ENGINE_H
#include <string>
#include <functional>
#include <sol/sol.hpp>
class LuaEngine {
public:
using PrintCallback = std::function<void(const std::string &)>;
LuaEngine() = default;
~LuaEngine();
bool initialize();
void shutdown();
bool isInitialized() const {
return initialized;
}
void setPrintCallback(PrintCallback callback);
bool executeFile(const std::string &filepath);
bool executeString(const std::string &code, const std::string &chunkName = "chunk");
sol::state &getState() {
return lua;
}
std::string getLastError() const {
return lastError;
}
private:
sol::state lua;
bool initialized = false;
std::string lastError;
PrintCallback printCallback;
std::string currentScriptDir;
void handlePrint(sol::variadic_args va);
void setupSandbox();
void registerBaseLibraries();
std::string sanitizeScriptPath(const std::string &filename);
};
#endif // RME_LUA_ENGINE_H