tibia-rme/source
Leilani A. db1c3cf99c
feat: find monster (#203)
New Features:
- Added Edit → Find Monster… to locate loaded monsters on the map.
-  Search supports autocomplete, partial-name matching, and selectable results.
- Displays matching monster positions and reports when the result limit is reached.

Bug Fixes:
- Search results now open only after double-clicking, preventing accidental activation during selection.
2026-08-15 13:01:33 -03:00
..
lua fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
protobuf feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
about_window.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
about_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
action.cpp feat: add Lua API modules and Script Manager UI (#161) 2026-03-28 19:15:57 -03:00
action.h feat: add Lua API modules and Script Manager UI (#161) 2026-03-28 19:15:57 -03:00
actions_history_window.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
actions_history_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
add_item_window.cpp feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
add_item_window.h feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
add_tileset_window.cpp feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
add_tileset_window.h feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
application.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
application.h fix: instant process exit on close to avoid freeze with large maps (#172) 2026-04-22 19:23:35 -03:00
artprovider.cpp feat: show item and ground avoidables (block pathfinder) (#103) 2024-08-14 16:54:14 -03:00
artprovider.h feat: show item and ground avoidables (block pathfinder) (#103) 2024-08-14 16:54:14 -03:00
basemap.cpp feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
basemap.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
bitmap_to_map_converter.cpp feat: add Bitmap to Map terrain generator (#166) 2026-04-21 11:55:08 -03:00
bitmap_to_map_converter.h feat: add Bitmap to Map terrain generator (#166) 2026-04-21 11:55:08 -03:00
bitmap_to_map_window.cpp feat: add Bitmap to Map terrain generator (#166) 2026-04-21 11:55:08 -03:00
bitmap_to_map_window.h feat: add Bitmap to Map terrain generator (#166) 2026-04-21 11:55:08 -03:00
browse_tile_window.cpp fix: errors dialog (#142) 2025-09-26 09:29:40 -03:00
browse_tile_window.h feat: item overlay order customization in browser field (#110) 2024-08-16 20:37:08 -03:00
brush.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
brush.h feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
brush_database.cpp feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
brush_database.h feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
brush_enums.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
brush_tables.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
carpet_brush.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
carpet_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
client_assets.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
client_assets.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
CMakeLists.txt ci(vcpkg): keep baseline updates synchronized and auto-mergeable (#204) 2026-08-14 17:58:57 -03:00
common.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
common.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
common_windows.cpp feat: add support for loading monsters and NPCs from Canary Lua files (#162) 2026-03-28 21:20:43 -03:00
common_windows.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
complexitem.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
complexitem.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
con_vector.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
const.h fix: position indicator (#91) 2024-08-10 14:42:23 -03:00
container_properties_window.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
container_properties_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
copybuffer.cpp feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
copybuffer.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
dat_debug_view.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
dat_debug_view.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
dcbutton.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
dcbutton.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
definitions.h ci: rework build workflows and vcpkg baseline (#176) 2026-05-01 19:45:45 -03:00
doodad_brush.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
doodad_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
editor.cpp feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
editor.h feat: add Lua API modules and Script Manager UI (#161) 2026-03-28 19:15:57 -03:00
editor_tabs.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
editor_tabs.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
enums.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
eraser_brush.cpp feat: erase flags and zones (#90) 2024-08-09 18:22:50 -03:00
filehandle.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
filehandle.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
find_item_window.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
find_item_window.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
gl_compat.h feat: implement sprite atlas rendering using sheet textures (#171) 2026-04-22 19:19:35 -03:00
gl_renderer.cpp fix: resolve zoom discard and NumberTextCtrl format mismatch (#178) 2026-05-04 10:00:11 -03:00
gl_renderer.h feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
graphics.cpp feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
graphics.h feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
ground_brush.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
ground_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
gui.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
gui.h fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
gui_ids.h feat: add Lua API modules and Script Manager UI (#161) 2026-03-28 19:15:57 -03:00
house.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
house.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
house_brush.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
house_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
house_exit_brush.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
house_exit_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
iomap.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
iomap.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
iomap_otbm.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
iomap_otbm.h feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
iomap_otmm.cpp fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics (#167) 2026-04-21 11:56:46 -03:00
iomap_otmm.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
iominimap.cpp feat: export minimap (#141) 2025-09-26 09:29:17 -03:00
iominimap.h feat-fix: minimap export path and pre-defined image sizes selection (#117) 2024-09-01 18:27:12 -03:00
item.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
item.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
item_attributes.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
item_attributes.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
items.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
items.h fix: correct start_frame type mismatch from protobuf loading (#163) 2026-04-14 13:39:40 -03:00
light_drawer.cpp feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
light_drawer.h feat: OpenGL modern migration (#165) 2026-04-17 18:58:28 -03:00
live_action.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_action.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_client.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
live_client.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_packets.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_peer.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
live_peer.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_server.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_server.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_socket.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
live_socket.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_tab.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
live_tab.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
lua_parser.h feat: add support for loading monsters and NPCs from Canary Lua files (#162) 2026-03-28 21:20:43 -03:00
main.h ci: rework build workflows and vcpkg baseline (#176) 2026-05-01 19:45:45 -03:00
main_menubar.cpp feat: find monster (#203) 2026-08-15 13:01:33 -03:00
main_menubar.h feat: find monster (#203) 2026-08-15 13:01:33 -03:00
main_toolbar.cpp feat: show item and ground avoidables (block pathfinder) (#103) 2024-08-14 16:54:14 -03:00
main_toolbar.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
map.cpp feat: update monsters spawn time based on selection (#139) 2025-07-20 08:43:24 -03:00
map.h feat: update monsters spawn time based on selection (#139) 2025-07-20 08:43:24 -03:00
map_allocator.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
map_display.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
map_display.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
map_drawer.cpp fix: stabilize client box overlay and selection outline (#195) 2026-06-07 22:32:09 -03:00
map_drawer.h feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
map_overlay.h feat: add Lua API modules and Script Manager UI (#161) 2026-03-28 19:15:57 -03:00
map_region.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
map_region.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
map_tab.cpp feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
map_tab.h New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
map_window.cpp feat: OpenGL modern migration (#165) 2026-04-17 18:58:28 -03:00
map_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
materials.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
materials.h feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
minimap_window.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
minimap_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
mkpch.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
monster.cpp feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
monster.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
monster_brush.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
monster_brush.h feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
monsters.cpp feat: organize monster palette by Lua folder structure and fix hidden file loading (#174) 2026-04-25 10:37:03 -03:00
monsters.h feat: organize monster palette by Lua folder structure and fix hidden file loading (#174) 2026-04-25 10:37:03 -03:00
mt_rand.cpp ci: rework build workflows and vcpkg baseline (#176) 2026-05-01 19:45:45 -03:00
mt_rand.h license headers (#315) 2020-07-30 11:42:28 -03:00
net_connection.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
net_connection.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
npc.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
npc.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
npc_brush.cpp feat: add support for loading monsters and NPCs from Canary Lua files (#162) 2026-03-28 21:20:43 -03:00
npc_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
npcs.cpp feat: organize monster palette by Lua folder structure and fix hidden file loading (#174) 2026-04-25 10:37:03 -03:00
npcs.h feat: add support for loading monsters and NPCs from Canary Lua files (#162) 2026-03-28 21:20:43 -03:00
numbertextctrl.cpp fix: resolve zoom discard and NumberTextCtrl format mismatch (#178) 2026-05-04 10:00:11 -03:00
numbertextctrl.h fix: resolve zoom discard and NumberTextCtrl format mismatch (#178) 2026-05-04 10:00:11 -03:00
object_pool.cpp perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
object_pool.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
old_properties_window.cpp feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
old_properties_window.h feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
otml.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
outfit.h fix: outfit color cache and addon rendering for creatures (#164) 2026-03-29 02:02:08 -03:00
palette_brushlist.cpp ci: rework build workflows and vcpkg baseline (#176) 2026-05-01 19:45:45 -03:00
palette_brushlist.h feat: palette brushes pagination (Small/Large Icons) (#119) 2024-10-02 15:30:46 -03:00
palette_common.cpp feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
palette_common.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_house.cpp fix: go to house with no exit (#92) 2024-08-10 15:08:09 -03:00
palette_house.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_monster.cpp feat: organize monster palette by Lua folder structure and fix hidden file loading (#174) 2026-04-25 10:37:03 -03:00
palette_monster.h feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
palette_npc.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_npc.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_waypoints.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_waypoints.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
palette_window.cpp refactor: palette window (#82) 2024-06-18 14:36:25 -03:00
palette_window.h refactor: palette window (#82) 2024-06-18 14:36:25 -03:00
palette_zones.cpp feat: import and export zones (#137) 2025-09-26 09:28:42 -03:00
palette_zones.h feat: import and export zones (#137) 2025-09-26 09:28:42 -03:00
pngfiles.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
pngfiles.h license headers (#315) 2020-07-30 11:42:28 -03:00
position.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
positionctrl.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
positionctrl.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
preferences.cpp fix: make macOS build with modern sol2 and wxGL (#201) 2026-07-29 19:44:25 -03:00
preferences.h fix: replace wxDirPickerCtrl with wxDirDialog to resolve GTK crash (#181) 2026-05-19 10:38:15 -03:00
process_com.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
process_com.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
properties_window.cpp ci: rework build workflows and vcpkg baseline (#176) 2026-05-01 19:45:45 -03:00
properties_window.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
raw_brush.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
raw_brush.h fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
replace_items_window.cpp fix/refactor: on selection dialog (#124) 2024-11-01 13:50:31 -03:00
replace_items_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
result_window.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
result_window.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
rme-install Initial commit of RME 3.0. 2012-06-29 16:45:30 +02:00
rme_forward_declarations.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
rme_net.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
rme_net.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
selection.cpp fix: cmake build (#130) 2024-12-29 15:50:19 -03:00
selection.h feat: monsters weight (#122) 2024-10-02 16:01:28 -03:00
settings.cpp feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
settings.h feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
spawn_monster.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
spawn_monster.h fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics (#167) 2026-04-21 11:56:46 -03:00
spawn_monster_brush.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
spawn_monster_brush.h feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
spawn_npc.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
spawn_npc.h fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics (#167) 2026-04-21 11:56:46 -03:00
spawn_npc_brush.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
spawn_npc_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
sprite_appearances.cpp feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
sprite_appearances.h feat: deferred rendering pipeline, memory optimization, and async map cleanup (#173) 2026-04-25 10:35:24 -03:00
sprites.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
sqlite_materials_inspector.cpp feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
sqlite_materials_inspector.h feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools (#183) 2026-05-22 19:41:30 -03:00
stb_truetype_impl.cpp feat: OpenGL modern migration (#165) 2026-04-17 18:58:28 -03:00
table_brush.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
table_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
templatemap76-74.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
templatemap81.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
templatemap854.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
templatemapclassic.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
templates.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
threads.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
tile.cpp feat: add Cyclopedia protobuf export pipeline (#160) 2026-05-28 08:35:21 -03:00
tile.h perf: otbm load save and preview/map renderization (#188) 2026-05-22 15:14:34 -03:00
tileset.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
tileset.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
tileset_window.cpp feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
tileset_window.h feat: tilesets manager (#68) 2024-06-07 15:03:37 -03:00
town.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
town.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
updater.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
updater.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
wall_brush.cpp fix: sonar issues (#76) 2024-06-07 18:16:45 -03:00
wall_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
waypoint_brush.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
waypoint_brush.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
waypoints.cpp ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
waypoints.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
welcome_dialog.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
welcome_dialog.h ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
zone_brush.cpp feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
zone_brush.h feat: zones brush/editor (#56) 2023-11-08 22:04:13 -03:00
zones.cpp feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00
zones.h feat: support reading assets from client 11 or higher (#70) 2025-05-10 16:38:45 -03:00