..
lua
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
protobuf
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
about_window.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
about_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
action.cpp
feat: add Lua API modules and Script Manager UI ( #161 )
2026-03-28 19:15:57 -03:00
action.h
feat: add Lua API modules and Script Manager UI ( #161 )
2026-03-28 19:15:57 -03:00
actions_history_window.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
actions_history_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
add_item_window.cpp
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
add_item_window.h
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
add_tileset_window.cpp
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
add_tileset_window.h
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
application.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
application.h
fix: instant process exit on close to avoid freeze with large maps ( #172 )
2026-04-22 19:23:35 -03:00
artprovider.cpp
feat: show item and ground avoidables (block pathfinder) ( #103 )
2024-08-14 16:54:14 -03:00
artprovider.h
feat: show item and ground avoidables (block pathfinder) ( #103 )
2024-08-14 16:54:14 -03:00
basemap.cpp
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
basemap.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
bitmap_to_map_converter.cpp
feat: add Bitmap to Map terrain generator ( #166 )
2026-04-21 11:55:08 -03:00
bitmap_to_map_converter.h
feat: add Bitmap to Map terrain generator ( #166 )
2026-04-21 11:55:08 -03:00
bitmap_to_map_window.cpp
feat: add Bitmap to Map terrain generator ( #166 )
2026-04-21 11:55:08 -03:00
bitmap_to_map_window.h
feat: add Bitmap to Map terrain generator ( #166 )
2026-04-21 11:55:08 -03:00
browse_tile_window.cpp
fix: errors dialog ( #142 )
2025-09-26 09:29:40 -03:00
browse_tile_window.h
feat: item overlay order customization in browser field ( #110 )
2024-08-16 20:37:08 -03:00
brush.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
brush.h
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
brush_database.cpp
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
brush_database.h
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
brush_enums.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
brush_tables.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
carpet_brush.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
carpet_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
client_assets.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
client_assets.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
CMakeLists.txt
ci(vcpkg): keep baseline updates synchronized and auto-mergeable ( #204 )
2026-08-14 17:58:57 -03:00
common.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
common.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
common_windows.cpp
feat: add support for loading monsters and NPCs from Canary Lua files ( #162 )
2026-03-28 21:20:43 -03:00
common_windows.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
complexitem.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
complexitem.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
con_vector.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
const.h
fix: position indicator ( #91 )
2024-08-10 14:42:23 -03:00
container_properties_window.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
container_properties_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
copybuffer.cpp
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
copybuffer.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
dat_debug_view.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
dat_debug_view.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
dcbutton.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
dcbutton.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
definitions.h
ci: rework build workflows and vcpkg baseline ( #176 )
2026-05-01 19:45:45 -03:00
doodad_brush.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
doodad_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
editor.cpp
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
editor.h
feat: add Lua API modules and Script Manager UI ( #161 )
2026-03-28 19:15:57 -03:00
editor_tabs.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
editor_tabs.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
enums.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
eraser_brush.cpp
feat: erase flags and zones ( #90 )
2024-08-09 18:22:50 -03:00
filehandle.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
filehandle.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
find_item_window.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
find_item_window.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
gl_compat.h
feat: implement sprite atlas rendering using sheet textures ( #171 )
2026-04-22 19:19:35 -03:00
gl_renderer.cpp
fix: resolve zoom discard and NumberTextCtrl format mismatch ( #178 )
2026-05-04 10:00:11 -03:00
gl_renderer.h
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
graphics.cpp
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
graphics.h
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
ground_brush.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
ground_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
gui.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
gui.h
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
gui_ids.h
feat: add Lua API modules and Script Manager UI ( #161 )
2026-03-28 19:15:57 -03:00
house.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
house.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
house_brush.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
house_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
house_exit_brush.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
house_exit_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
iomap.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
iomap.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
iomap_otbm.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
iomap_otbm.h
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
iomap_otmm.cpp
fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics ( #167 )
2026-04-21 11:56:46 -03:00
iomap_otmm.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
iominimap.cpp
feat: export minimap ( #141 )
2025-09-26 09:29:17 -03:00
iominimap.h
feat-fix: minimap export path and pre-defined image sizes selection ( #117 )
2024-09-01 18:27:12 -03:00
item.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
item.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
item_attributes.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
item_attributes.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
items.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
items.h
fix: correct start_frame type mismatch from protobuf loading ( #163 )
2026-04-14 13:39:40 -03:00
light_drawer.cpp
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
light_drawer.h
feat: OpenGL modern migration ( #165 )
2026-04-17 18:58:28 -03:00
live_action.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_action.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_client.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
live_client.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_packets.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_peer.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
live_peer.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_server.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_server.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_socket.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
live_socket.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_tab.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
live_tab.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
lua_parser.h
feat: add support for loading monsters and NPCs from Canary Lua files ( #162 )
2026-03-28 21:20:43 -03:00
main.h
ci: rework build workflows and vcpkg baseline ( #176 )
2026-05-01 19:45:45 -03:00
main_menubar.cpp
feat: find monster ( #203 )
2026-08-15 13:01:33 -03:00
main_menubar.h
feat: find monster ( #203 )
2026-08-15 13:01:33 -03:00
main_toolbar.cpp
feat: show item and ground avoidables (block pathfinder) ( #103 )
2024-08-14 16:54:14 -03:00
main_toolbar.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
map.cpp
feat: update monsters spawn time based on selection ( #139 )
2025-07-20 08:43:24 -03:00
map.h
feat: update monsters spawn time based on selection ( #139 )
2025-07-20 08:43:24 -03:00
map_allocator.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
map_display.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
map_display.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
map_drawer.cpp
fix: stabilize client box overlay and selection outline ( #195 )
2026-06-07 22:32:09 -03:00
map_drawer.h
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
map_overlay.h
feat: add Lua API modules and Script Manager UI ( #161 )
2026-03-28 19:15:57 -03:00
map_region.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
map_region.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
map_tab.cpp
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
map_tab.h
New Replace Items dialog, allows to replace multiple items at once.
2021-10-02 22:41:32 -03:00
map_window.cpp
feat: OpenGL modern migration ( #165 )
2026-04-17 18:58:28 -03:00
map_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
materials.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
materials.h
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
minimap_window.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
minimap_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
mkpch.cpp
license headers ( #315 )
2020-07-30 11:42:28 -03:00
monster.cpp
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
monster.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
monster_brush.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
monster_brush.h
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
monsters.cpp
feat: organize monster palette by Lua folder structure and fix hidden file loading ( #174 )
2026-04-25 10:37:03 -03:00
monsters.h
feat: organize monster palette by Lua folder structure and fix hidden file loading ( #174 )
2026-04-25 10:37:03 -03:00
mt_rand.cpp
ci: rework build workflows and vcpkg baseline ( #176 )
2026-05-01 19:45:45 -03:00
mt_rand.h
license headers ( #315 )
2020-07-30 11:42:28 -03:00
net_connection.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
net_connection.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
npc.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
npc.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
npc_brush.cpp
feat: add support for loading monsters and NPCs from Canary Lua files ( #162 )
2026-03-28 21:20:43 -03:00
npc_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
npcs.cpp
feat: organize monster palette by Lua folder structure and fix hidden file loading ( #174 )
2026-04-25 10:37:03 -03:00
npcs.h
feat: add support for loading monsters and NPCs from Canary Lua files ( #162 )
2026-03-28 21:20:43 -03:00
numbertextctrl.cpp
fix: resolve zoom discard and NumberTextCtrl format mismatch ( #178 )
2026-05-04 10:00:11 -03:00
numbertextctrl.h
fix: resolve zoom discard and NumberTextCtrl format mismatch ( #178 )
2026-05-04 10:00:11 -03:00
object_pool.cpp
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
object_pool.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
old_properties_window.cpp
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
old_properties_window.h
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
otml.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
outfit.h
fix: outfit color cache and addon rendering for creatures ( #164 )
2026-03-29 02:02:08 -03:00
palette_brushlist.cpp
ci: rework build workflows and vcpkg baseline ( #176 )
2026-05-01 19:45:45 -03:00
palette_brushlist.h
feat: palette brushes pagination (Small/Large Icons) ( #119 )
2024-10-02 15:30:46 -03:00
palette_common.cpp
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
palette_common.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_house.cpp
fix: go to house with no exit ( #92 )
2024-08-10 15:08:09 -03:00
palette_house.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_monster.cpp
feat: organize monster palette by Lua folder structure and fix hidden file loading ( #174 )
2026-04-25 10:37:03 -03:00
palette_monster.h
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
palette_npc.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_npc.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_waypoints.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_waypoints.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
palette_window.cpp
refactor: palette window ( #82 )
2024-06-18 14:36:25 -03:00
palette_window.h
refactor: palette window ( #82 )
2024-06-18 14:36:25 -03:00
palette_zones.cpp
feat: import and export zones ( #137 )
2025-09-26 09:28:42 -03:00
palette_zones.h
feat: import and export zones ( #137 )
2025-09-26 09:28:42 -03:00
pngfiles.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
pngfiles.h
license headers ( #315 )
2020-07-30 11:42:28 -03:00
position.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
positionctrl.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
positionctrl.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
preferences.cpp
fix: make macOS build with modern sol2 and wxGL ( #201 )
2026-07-29 19:44:25 -03:00
preferences.h
fix: replace wxDirPickerCtrl with wxDirDialog to resolve GTK crash ( #181 )
2026-05-19 10:38:15 -03:00
process_com.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
process_com.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
properties_window.cpp
ci: rework build workflows and vcpkg baseline ( #176 )
2026-05-01 19:45:45 -03:00
properties_window.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
raw_brush.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
raw_brush.h
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
replace_items_window.cpp
fix/refactor: on selection dialog ( #124 )
2024-11-01 13:50:31 -03:00
replace_items_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
result_window.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
result_window.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
rme-install
Initial commit of RME 3.0.
2012-06-29 16:45:30 +02:00
rme_forward_declarations.h
Decouple npcs from the creature class (it's create npc.xml file in the map folder) ( #3 )
2021-05-25 00:29:12 -03:00
rme_net.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
rme_net.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
selection.cpp
fix: cmake build ( #130 )
2024-12-29 15:50:19 -03:00
selection.h
feat: monsters weight ( #122 )
2024-10-02 16:01:28 -03:00
settings.cpp
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
settings.h
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
spawn_monster.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
spawn_monster.h
fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics ( #167 )
2026-04-21 11:56:46 -03:00
spawn_monster_brush.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
spawn_monster_brush.h
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
spawn_npc.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
spawn_npc.h
fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics ( #167 )
2026-04-21 11:56:46 -03:00
spawn_npc_brush.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
spawn_npc_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
sprite_appearances.cpp
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
sprite_appearances.h
feat: deferred rendering pipeline, memory optimization, and async map cleanup ( #173 )
2026-04-25 10:35:24 -03:00
sprites.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
sqlite_materials_inspector.cpp
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
sqlite_materials_inspector.h
feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools ( #183 )
2026-05-22 19:41:30 -03:00
stb_truetype_impl.cpp
feat: OpenGL modern migration ( #165 )
2026-04-17 18:58:28 -03:00
table_brush.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
table_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
templatemap76-74.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
templatemap81.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
templatemap854.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
templatemapclassic.cpp
license headers ( #315 )
2020-07-30 11:42:28 -03:00
templates.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
threads.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
tile.cpp
feat: add Cyclopedia protobuf export pipeline ( #160 )
2026-05-28 08:35:21 -03:00
tile.h
perf: otbm load save and preview/map renderization ( #188 )
2026-05-22 15:14:34 -03:00
tileset.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
tileset.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
tileset_window.cpp
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
tileset_window.h
feat: tilesets manager ( #68 )
2024-06-07 15:03:37 -03:00
town.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
town.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
updater.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
updater.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
wall_brush.cpp
fix: sonar issues ( #76 )
2024-06-07 18:16:45 -03:00
wall_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
waypoint_brush.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
waypoint_brush.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
waypoints.cpp
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
waypoints.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
welcome_dialog.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
welcome_dialog.h
ci: add clang-format linter ( #54 )
2023-10-09 19:12:16 -07:00
zone_brush.cpp
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
zone_brush.h
feat: zones brush/editor ( #56 )
2023-11-08 22:04:13 -03:00
zones.cpp
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00
zones.h
feat: support reading assets from client 11 or higher ( #70 )
2025-05-10 16:38:45 -03:00