tibia-rme/source/zone_brush.cpp
2023-11-08 22:04:13 -03:00

56 lines
1.6 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "zone_brush.h"
#include "zones.h"
#include "basemap.h"
//=============================================================================
// Zone Brush
ZoneBrush::ZoneBrush() :
FlagBrush(0) {
////
}
ZoneBrush::~ZoneBrush() {
////
}
void ZoneBrush::setZone(unsigned int id) {
zoneId = id;
}
unsigned int ZoneBrush::getZone() const {
return zoneId;
}
bool ZoneBrush::canDraw(BaseMap* map, const Position &position) const {
return map->getTile(position) != nullptr && zoneId != 0;
}
void ZoneBrush::undraw(BaseMap* map, Tile* tile) {
tile->removeZone(zoneId);
}
void ZoneBrush::draw(BaseMap* map, Tile* tile, void* parameter) {
if (tile->hasGround()) {
tile->addZone(zoneId);
}
}