tibia-rme/source/map_tab.h
2021-10-02 22:41:32 -03:00

62 lines
1.8 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_MAP_TAB_H_
#define RME_MAP_TAB_H_
#include "editor_tabs.h"
#include "application.h"
#include "map_window.h"
class MapTab : public EditorTab, public MapWindow {
public:
MapTab(MapTabbook* aui, Editor* editor);
// Constructs a newd window, but it uses the same internal editor as 'other'
// AND the same parent, aui_notebook etc.
MapTab(const MapTab* other);
~MapTab();
bool IsUniqueReference() const;
bool HasSameReference(MapTab* other) const;
// Properties
MapWindow* GetView() const;
MapCanvas* GetCanvas() const;
wxWindow* GetWindow() const;
wxString GetTitle() const;
Editor* GetEditor() const;
Map* GetMap() const;
void VisibilityCheck();
// Event handlers
void OnSwitchEditorMode(EditorMode mode);
protected:
struct InternalReference {
Editor* editor;
int owner_count;
};
MapTabbook* aui;
InternalReference* iref;
};
inline bool MapTab::HasSameReference(MapTab* other) const {
return other->iref == iref;
}
#endif