tibia-rme/source/copybuffer.h
2023-10-09 19:12:16 -07:00

51 lines
1.5 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_COPYBUFFER_H_
#define RME_COPYBUFFER_H_
#include "position.h"
#include "basemap.h"
class Editor;
class CopyBuffer {
public:
CopyBuffer();
virtual ~CopyBuffer();
// In-editor implantation
void copy(Editor &editor, int floor);
void cut(Editor &editor, int floor);
void paste(Editor &editor, const Position &toPosition);
bool canPaste() const;
// Returns the upper-left corner of the copybuffer
Position getPosition() const;
// Clears the copybuffer (eg. resets it)
void clear();
size_t GetTileCount();
BaseMap &getBufferMap();
private:
Position copyPos;
BaseMap* tiles;
};
#endif