tibia-rme/source/application.h

114 lines
2.9 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_APPLICATION_H_
#define RME_APPLICATION_H_
#include "gui.h"
#include "main_toolbar.h"
#include "action.h"
#include "settings.h"
#include "process_com.h"
#include "map_display.h"
#include "welcome_dialog.h"
class Item;
class Monster;
class Npc;
class MainFrame;
class MapWindow;
class wxEventLoopBase;
class wxSingleInstanceChecker;
class Application : public wxApp {
public:
~Application();
virtual bool OnInit();
virtual void OnEventLoopEnter(wxEventLoopBase* loop);
virtual void MacOpenFiles(const wxArrayString &fileNames);
virtual int OnExit();
void Unload();
void ShutdownServices();
private:
bool m_startup;
wxString m_file_to_open;
bool ParseCommandLineMap(wxString &fileName);
virtual void OnFatalException();
#ifdef _USE_PROCESS_COM
RMEProcessServer* m_proc_server;
wxSingleInstanceChecker* m_single_instance_checker;
#endif
};
class MainMenuBar;
class MainFrame : public wxFrame {
public:
MainFrame(const wxString &title, const wxPoint &pos, const wxSize &size);
~MainFrame();
void UpdateMenubar();
bool DoQueryClose();
bool DoQuerySave(bool doclose = true, bool checkTileset = true);
bool DoQuerySaveTileset(bool doclose = true);
void ShowMissingMonsters();
void ShowMissingNpcs();
bool DoQueryImportCreatures();
bool LoadMap(FileName name);
void AddRecentFile(const FileName &file);
void LoadRecentFiles();
void SaveRecentFiles();
std::vector<wxString> GetRecentFiles();
MainToolBar* GetAuiToolBar() const {
return tool_bar;
}
void OnUpdateMenus(wxCommandEvent &event);
void OnUpdateActions(wxCommandEvent &event);
void UpdateFloorMenu();
void UpdateIndicatorsMenu();
void OnIdle(wxIdleEvent &event);
void OnExit(wxCloseEvent &event);
#ifdef _USE_UPDATER_
void OnUpdateReceived(wxCommandEvent &event);
#endif
#ifdef __WINDOWS__
virtual bool MSWTranslateMessage(WXMSG* msg);
#endif
void PrepareDC(wxDC &dc);
protected:
MainMenuBar* menu_bar;
MainToolBar* tool_bar;
friend class Application;
friend class GUI;
DECLARE_EVENT_TABLE()
};
#endif